Zelda Classic Coverage Report


Directory: src/
File: src/subscr.cpp
Date: 2023-06-04 07:33:05
Exec Total Coverage
Lines: 1239 2135 58.0%
Functions: 40 52 76.9%
Branches: 961 1820 52.8%

Line Branch Exec Source
1 //--------------------------------------------------------
2 // Zelda Classic
3 // by Jeremy Craner, 1999-2000
4 //
5 // subscr.cc
6 //
7 // Subscreen code for zelda.cc
8 //
9 //--------------------------------------------------------
10
11 #include "subscr.h"
12 #include "base/zapp.h"
13 #include "tiles.h"
14 #include "base/zsys.h"
15 #include "base/util.h"
16 #include "zc/hero.h"
17
1/2
✓ Branch 0 taken 34 times.
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34 #include "gamedata.h"
18 #include "items.h"
19 #include <stdio.h>
20 #include <string.h>
21
22 using namespace util;
23
24 bool show_subscreen_dmap_dots=true;
25 bool show_subscreen_numbers=true;
26 bool show_subscreen_items=true;
27 bool show_subscreen_life=true;
28 bool new_sel=false;
29
30 extern sprite_list guys, items, Ewpns, Lwpns, Sitems, chainlinks, decorations;
31 extern HeroClass Hero;
32 extern FFScript FFCore;
33
34 subscreen_group *current_subscreen_active;
35 subscreen_group *current_subscreen_passive;
36
37 subscreen_group custom_subscreen[MAXCUSTOMSUBSCREENS];
38
39 static const int32_t notscrolling = sspUP | sspDOWN;
40 static const int32_t pos = notscrolling | sspSCROLLING;
41
42 subscreen_object z3_active_a[80]=
43 {
44 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
45 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
46 { sso2X2FRAME, pos, 8, 0, 19, 12, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
47 { sso2X2FRAME, pos, 8, 96, 19, 9, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
48 { sso2X2FRAME, pos, 168, 0, 10, 6, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
49 { sso2X2FRAME, pos, 168, 48, 10, 7, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
50 { sso2X2FRAME, pos, 168, 104, 10, 8, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
51 { sso2X2FRAME, pos, 8, 0, 19, 12, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
52 { sso2X2FRAME, pos, 8, 96, 19, 9, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
53 { sso2X2FRAME, pos, 168, 0, 10, 6, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
54 { sso2X2FRAME, pos, 168, 48, 10, 7, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
55 { sso2X2FRAME, pos, 168, 104, 10, 8, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
56 { ssoCURRENTITEM, pos, 176, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_sword, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
57 { ssoCURRENTITEM, pos, 200, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
58 { ssoCURRENTITEM, pos, 224, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
59 { ssoCURRENTITEM, pos, 200, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
60 { ssoCURRENTITEM, pos, 28, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
61 { ssoCURRENTITEM, pos, 52, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
62 { ssoCURRENTITEM, pos, 76, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
63 { ssoCURRENTITEM, pos, 100, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
64 { ssoCURRENTITEM, pos, 124, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
65 { ssoCURRENTITEM, pos, 28, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
66 { ssoCURRENTITEM, pos, 52, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
67 { ssoCURRENTITEM, pos, 76, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
68 { ssoCURRENTITEM, pos, 100, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
69 { ssoCURRENTITEM, pos, 124, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_quiver, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
70 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
71 { ssoCURRENTITEM, pos, 32, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_bowandarrow, 1, 0, 10, 5, 14, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
72 { ssoCOUNTER, pos, 44, 26, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 0, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
73 { ssoCURRENTITEM, pos, 56, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 1, 11, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
74 { ssoCURRENTITEM, pos, 80, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 2, 12, 7, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
75 { ssoCURRENTITEM, pos, 104, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 3, 13, 8, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
76 { ssoCOUNTER, pos, 116, 26, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 0, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
77 { ssoCURRENTITEM, pos, 128, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 4, 14, 9, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
78 { ssoCURRENTITEM, pos, 32, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 5, 0, 10, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
79 { ssoCURRENTITEM, pos, 56, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 6, 1, 11, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
80 { ssoCOUNTER, pos, 68, 50, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 0, sscSBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
81 { ssoCURRENTITEM, pos, 80, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_divinefire, 1, 7, 2, 12, 6, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
82 { ssoCURRENTITEM, pos, 104, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineprotection, 1, 8, 3, 13, 7, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
83 { ssoCURRENTITEM, pos, 128, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineescape, 1, 9, 4, 14, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
84 { ssoCURRENTITEM, pos, 32, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 10, 5, 0, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
85 { ssoCURRENTITEM, pos, 56, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 6, 1, 10, 12, 0, 0, 0, 0, 0, 0, 0, NULL },
86 { ssoCURRENTITEM, pos, 80, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 12, 7, 2, 11, 13, 0, 0, 0, 0, 0, 0, 0, NULL },
87 { ssoCURRENTITEM, pos, 104, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 13, 8, 3, 12, 14, 0, 0, 0, 0, 0, 0, 0, NULL },
88 { ssoCURRENTITEM, pos, 128, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 14, 9, 4, 13, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
89 { ssoLINE, pos, 177, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
90 { ssoLINE, pos, 181, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
91 { ssoLINE, pos, 185, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
92 { ssoLINE, pos, 189, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
93 { ssoLINE, pos, 193, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
94 { ssoLINE, pos, 197, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
95 { ssoLINE, pos, 201, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
96 { ssoLINE, pos, 205, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
97 { ssoLINE, pos, 209, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
98 { ssoLINE, pos, 213, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
99 { ssoLINE, pos, 217, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
100 { ssoLINE, pos, 221, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
101 { ssoLINE, pos, 225, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
102 { ssoLINE, pos, 229, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
103 { ssoLINE, pos, 233, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
104 { ssoLINE, pos, 237, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
105 { ssoBUTTONITEM, pos, 200, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
106 { ssoCOUNTER, pos, 212, 18, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
107 { ssoCOUNTER, pos, 212, 18, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
108 { ssoCOUNTER, pos, 212, 18, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscSBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
109 { ssoSELECTEDITEMNAME, pos, 173, 24, 70, 16, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfPROP, sstaCENTER, sstsSHADOWED, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
110 { ssoRECT, pos, 24, 1, 16, 6, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
111 { ssoTEXT, pos, 24, 1, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"ITEM" },
112 { ssoTEXT, pos, 17, 105, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"INVENTORY" },
113 { ssoTEXT, pos, 177, 57, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"TRIFORCE" },
114 { ssoTEXT, pos, 177, 113, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"EQUIPMENT" },
115 { ssoTRIFORCE, pos, 192, 64, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
116 { ssoTRIFORCE, pos, 208, 64, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 1, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
117 { ssoTRIFORCE, pos, 176, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
118 { ssoTRIFORCE, pos, 224, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 1, 1, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
119 { ssoTRIFORCE, pos, 192, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 2, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
120 { ssoTRIFORCE, pos, 192, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 1, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
121 { ssoTRIFORCE, pos, 208, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 3, 1, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
122 { ssoTRIFORCE, pos, 208, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 0, 1, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
123 { ssoTILEBLOCK, pos, 16, 8, 1, 1, 1, 0, 0, 0, 0, 0, 28201, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
124 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
125 };
126 subscreen_object z3_active_ab[82]=
127 {
128 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
129 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
130 { sso2X2FRAME, pos, 8, 0, 19, 12, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
131 { sso2X2FRAME, pos, 8, 96, 19, 9, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
132 { sso2X2FRAME, pos, 168, 0, 10, 6, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
133 { sso2X2FRAME, pos, 168, 48, 10, 7, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
134 { sso2X2FRAME, pos, 168, 104, 10, 8, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
135 { sso2X2FRAME, pos, 8, 0, 19, 12, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
136 { sso2X2FRAME, pos, 8, 96, 19, 9, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
137 { sso2X2FRAME, pos, 168, 0, 10, 6, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
138 { sso2X2FRAME, pos, 168, 48, 10, 7, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
139 { sso2X2FRAME, pos, 168, 104, 10, 8, 8, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
140 { ssoCURRENTITEM, pos, 176, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_sword, 1, 15, 14, 0, 14, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
141 { ssoCURRENTITEM, pos, 200, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
142 { ssoCURRENTITEM, pos, 224, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
143 { ssoCURRENTITEM, pos, 200, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
144 { ssoCURRENTITEM, pos, 28, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
145 { ssoCURRENTITEM, pos, 52, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
146 { ssoCURRENTITEM, pos, 76, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
147 { ssoCURRENTITEM, pos, 100, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
148 { ssoCURRENTITEM, pos, 124, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
149 { ssoCURRENTITEM, pos, 28, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
150 { ssoCURRENTITEM, pos, 52, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
151 { ssoCURRENTITEM, pos, 76, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
152 { ssoCURRENTITEM, pos, 100, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
153 { ssoCURRENTITEM, pos, 124, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_quiver, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
154 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
155 { ssoCURRENTITEM, pos, 32, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_bowandarrow, 1, 0, 10, 5, 15, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
156 { ssoCOUNTER, pos, 44, 26, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 0, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
157 { ssoCURRENTITEM, pos, 56, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 1, 11, 6, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
158 { ssoCURRENTITEM, pos, 80, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 2, 12, 7, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
159 { ssoCURRENTITEM, pos, 104, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 3, 13, 8, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
160 { ssoCOUNTER, pos, 116, 26, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 0, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
161 { ssoCURRENTITEM, pos, 128, 16, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 4, 14, 9, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
162 { ssoCURRENTITEM, pos, 32, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 5, 0, 10, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
163 { ssoCURRENTITEM, pos, 56, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 6, 1, 11, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
164 { ssoCOUNTER, pos, 68, 50, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 0, sscSBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
165 { ssoCURRENTITEM, pos, 80, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_divinefire, 1, 7, 2, 12, 6, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
166 { ssoCURRENTITEM, pos, 104, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineprotection, 1, 8, 3, 13, 7, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
167 { ssoCURRENTITEM, pos, 128, 40, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineescape, 1, 9, 4, 14, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
168 { ssoCURRENTITEM, pos, 32, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 10, 5, 0, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
169 { ssoCURRENTITEM, pos, 56, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 6, 1, 10, 12, 0, 0, 0, 0, 0, 0, 0, NULL },
170 { ssoCURRENTITEM, pos, 80, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 12, 7, 2, 11, 13, 0, 0, 0, 0, 0, 0, 0, NULL },
171 { ssoCURRENTITEM, pos, 104, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 13, 8, 3, 12, 14, 0, 0, 0, 0, 0, 0, 0, NULL },
172 { ssoCURRENTITEM, pos, 128, 64, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 14, 9, 4, 13, 15, 0, 0, 0, 0, 0, 0, 0, NULL },
173 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
174 { ssoLINE, pos, 177, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
175 { ssoLINE, pos, 181, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
176 { ssoLINE, pos, 185, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
177 { ssoLINE, pos, 189, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
178 { ssoLINE, pos, 193, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
179 { ssoLINE, pos, 197, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
180 { ssoLINE, pos, 201, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
181 { ssoLINE, pos, 205, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
182 { ssoLINE, pos, 209, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
183 { ssoLINE, pos, 213, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
184 { ssoLINE, pos, 217, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
185 { ssoLINE, pos, 221, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
186 { ssoLINE, pos, 225, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
187 { ssoLINE, pos, 229, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
188 { ssoLINE, pos, 233, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
189 { ssoLINE, pos, 237, 139, 2, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
190 { ssoBUTTONITEM, pos, 200, 8, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
191 { ssoCOUNTER, pos, 212, 18, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
192 { ssoCOUNTER, pos, 212, 18, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
193 { ssoCOUNTER, pos, 212, 18, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscSBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
194 { ssoSELECTEDITEMNAME, pos, 173, 24, 70, 16, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfPROP, sstaCENTER, sstsSHADOWED, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
195 { ssoRECT, pos, 24, 1, 16, 6, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
196 { ssoTEXT, pos, 24, 1, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"ITEM" },
197 { ssoTILEBLOCK, pos, 16, 73, 1, 1, 1, 0, 0, 0, 0, 0, 28201, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
198 { ssoTEXT, pos, 17, 105, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"INVENTORY" },
199 { ssoTEXT, pos, 177, 57, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"TRIFORCE" },
200 { ssoTEXT, pos, 177, 113, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfZ3SMALL, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"EQUIPMENT" },
201 { ssoTRIFORCE, pos, 192, 64, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
202 { ssoTRIFORCE, pos, 208, 64, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 1, 1, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
203 { ssoTRIFORCE, pos, 176, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 0, 1, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
204 { ssoTRIFORCE, pos, 224, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 1, 1, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
205 { ssoTRIFORCE, pos, 192, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 2, 1, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
206 { ssoTRIFORCE, pos, 192, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 1, 1, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
207 { ssoTRIFORCE, pos, 208, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 3, 1, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
208 { ssoTRIFORCE, pos, 208, 80, 1, 1, ssctMISC, sscsTRIFORCECSET, 0, 0, 0, 0, 0, 0, 1, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
209 { ssoTILEBLOCK, pos, 16, 8, 1, 1, 1, 0, 0, 0, 0, 0, 28200, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
210 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
211 };
212 subscreen_object z3_passive_a[66]=
213 {
214 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
215 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
216 { ssoMINITILE, pos, 74, 6, 0, 0, 5, 0, 0, 0, 0, 0, 101069, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
217 { ssoMINITILE, pos, 101, 6, 0, 0, 0, 0, 0, 0, 0, 0, 101369, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
218 { ssoMINITILE, pos, 126, 7, 0, 0, 1, 0, 0, 0, 0, 0, 101683, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
219 { ssoMINITILE, pos, 144, 6, 0, 0, 1, 0, 0, 0, 0, 0, 101212, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
220 { ssoMAGICGAUGE, pos, 16, 8, 8, 8, 5, 5, 5, 0, 0, 0, 9, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
221 { ssoMAGICGAUGE, pos, 16, 12, 8, 8, 5, 5, 5, 0, 0, 0, 8, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
222 { ssoMAGICGAUGE, pos, 16, 16, 8, 8, 5, 5, 5, 0, 0, 0, 7, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
223 { ssoMAGICGAUGE, pos, 16, 20, 8, 8, 5, 5, 5, 0, 0, 0, 6, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
224 { ssoMAGICGAUGE, pos, 16, 24, 8, 8, 5, 5, 5, 0, 0, 0, 5, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
225 { ssoMAGICGAUGE, pos, 16, 28, 8, 8, 5, 5, 5, 0, 0, 0, 4, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
226 { ssoMAGICGAUGE, pos, 16, 32, 8, 8, 5, 5, 5, 0, 0, 0, 3, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
227 { ssoMAGICGAUGE, pos, 16, 36, 8, 8, 5, 5, 5, 0, 0, 0, 2, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
228 { ssoMAGICGAUGE, pos, 16, 40, 8, 8, 5, 5, 5, 0, 0, 0, 1, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
229 { ssoMAGICGAUGE, pos, 16, 44, 8, 8, 5, 5, 5, 5, 0, 0, 0, 100322, 100260, 100322, 100322, 1, 0, 0, 2, 0, 0, 0, 0, 0, NULL },
230 { ssoMAGICGAUGE, pos, 24, 8, 8, 8, 5, 5, 5, 0, 0, 0, 9, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
231 { ssoMAGICGAUGE, pos, 24, 12, 8, 8, 5, 5, 5, 0, 0, 0, 8, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
232 { ssoMAGICGAUGE, pos, 24, 16, 8, 8, 5, 5, 5, 0, 0, 0, 7, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
233 { ssoMAGICGAUGE, pos, 24, 20, 8, 8, 5, 5, 5, 0, 0, 0, 6, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
234 { ssoMAGICGAUGE, pos, 24, 24, 8, 8, 5, 5, 5, 0, 0, 0, 5, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
235 { ssoMAGICGAUGE, pos, 24, 28, 8, 8, 5, 5, 5, 0, 0, 0, 4, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
236 { ssoMAGICGAUGE, pos, 24, 32, 8, 8, 5, 5, 5, 0, 0, 0, 3, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
237 { ssoMAGICGAUGE, pos, 24, 36, 8, 8, 5, 5, 5, 0, 0, 0, 2, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
238 { ssoMAGICGAUGE, pos, 24, 40, 8, 8, 5, 5, 5, 0, 0, 0, 1, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
239 { ssoMAGICGAUGE, pos, 24, 44, 8, 8, 5, 5, 5, 0, 0, 0, 0, 100323, 100260, 100262, 100263, 1, 0, 0, 2, 0, 0, 0, 0, 0, NULL },
240 { ssoMAGICGAUGE, pos, 16, 44, 8, 8, 5, 5, 5, 5, 0, 0, 0, 100402, 100260, 100322, 100322, 1, 0, 0, 1, 0, 0, 0, 0, 0, NULL },
241 { ssoMAGICGAUGE, pos, 24, 44, 8, 8, 5, 5, 5, 0, 0, 0, 0, 100403, 100260, 100262, 100263, 1, 0, 0, 1, 0, 0, 0, 0, 0, NULL },
242 { sso2X2FRAME, pos, 32, 4, 4, 4, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
243 { ssoBUTTONITEM, pos, 40, 12, 16, 16, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
244 { ssoCOUNTER, pos, 52, 22, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
245 { ssoCOUNTER, pos, 52, 22, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
246 { ssoCOUNTER, pos, 52, 22, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscSBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
247 { ssoTEXT, pos, 200, 6, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"LIFE" },
248 { ssoRECT, pos, 178, 8, 12, 2, 0, 15, 0, 15, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
249 { ssoLINE, pos, 179, 8, 10, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
250 { ssoRECT, pos, 210, 8, 12, 2, 0, 15, 0, 15, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
251 { ssoLINE, pos, 211, 8, 10, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
252 { ssoLIFEGAUGE, pos, 169, 15, 8, 8, 1, 1, 1, 1, 0, 0, 1, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
253 { ssoLIFEGAUGE, pos, 177, 15, 8, 8, 1, 1, 1, 1, 0, 0, 2, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
254 { ssoLIFEGAUGE, pos, 185, 15, 8, 8, 1, 1, 1, 1, 0, 0, 3, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
255 { ssoLIFEGAUGE, pos, 193, 15, 8, 8, 1, 1, 1, 1, 0, 0, 4, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
256 { ssoLIFEGAUGE, pos, 201, 15, 8, 8, 1, 1, 1, 1, 0, 0, 5, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
257 { ssoLIFEGAUGE, pos, 209, 15, 8, 8, 1, 1, 1, 1, 0, 0, 6, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
258 { ssoLIFEGAUGE, pos, 217, 15, 8, 8, 1, 1, 1, 1, 0, 0, 7, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
259 { ssoLIFEGAUGE, pos, 225, 15, 8, 8, 1, 1, 1, 1, 0, 0, 8, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
260 { ssoLIFEGAUGE, pos, 169, 23, 8, 8, 1, 1, 1, 1, 0, 0, 9, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
261 { ssoLIFEGAUGE, pos, 177, 23, 8, 8, 1, 1, 1, 1, 0, 0, 10, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
262 { ssoLIFEGAUGE, pos, 185, 23, 8, 8, 1, 1, 1, 1, 0, 0, 11, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
263 { ssoLIFEGAUGE, pos, 193, 23, 8, 8, 1, 1, 1, 1, 0, 0, 12, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
264 { ssoLIFEGAUGE, pos, 201, 23, 8, 8, 1, 1, 1, 1, 0, 0, 13, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
265 { ssoLIFEGAUGE, pos, 209, 23, 8, 8, 1, 1, 1, 1, 0, 0, 14, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
266 { ssoLIFEGAUGE, pos, 217, 23, 8, 8, 1, 1, 1, 1, 0, 0, 15, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
267 { ssoLIFEGAUGE, pos, 225, 23, 8, 8, 1, 1, 1, 1, 0, 0, 16, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
268 { ssoLIFEGAUGE, pos, 169, 31, 8, 8, 1, 1, 1, 1, 0, 0, 17, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
269 { ssoLIFEGAUGE, pos, 177, 31, 8, 8, 1, 1, 1, 1, 0, 0, 18, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
270 { ssoLIFEGAUGE, pos, 185, 31, 8, 8, 1, 1, 1, 1, 0, 0, 19, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
271 { ssoLIFEGAUGE, pos, 193, 31, 8, 8, 1, 1, 1, 1, 0, 0, 20, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
272 { ssoLIFEGAUGE, pos, 201, 31, 8, 8, 1, 1, 1, 1, 0, 0, 21, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
273 { ssoLIFEGAUGE, pos, 209, 31, 8, 8, 1, 1, 1, 1, 0, 0, 22, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
274 { ssoLIFEGAUGE, pos, 217, 31, 8, 8, 1, 1, 1, 1, 0, 0, 23, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
275 { ssoLIFEGAUGE, pos, 225, 31, 8, 8, 1, 1, 1, 1, 0, 0, 24, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
276 { ssoCOUNTER, pos, 77, 15, 25, 9, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 3, '~', 1, sscRUPEES, 0, 0, 0, 0, 0, 0, 0, NULL },
277 { ssoCOUNTER, pos, 105, 15, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 2, '~', 1, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
278 { ssoCOUNTER, pos, 129, 15, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 2, '~', 1, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
279 { ssoCOUNTER, pos, 148, 15, 9, 9, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 1, '~', 1, sscGENKEYMAGIC, 0, 0, 0, 0, 0, 0, 0, NULL },
280 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
281 };
282 subscreen_object z3_passive_ab[75]=
283 {
284 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
285 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
286 { ssoMINITILE, pos, 80, 6, 0, 0, 5, 0, 0, 0, 0, 0, 101069, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
287 { ssoMINITILE, pos, 107, 6, 0, 0, 0, 0, 0, 0, 0, 0, 101369, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
288 { ssoMINITILE, pos, 132, 7, 0, 0, 1, 0, 0, 0, 0, 0, 101683, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
289 { ssoMINITILE, pos, 150, 6, 0, 0, 1, 0, 0, 0, 0, 0, 101212, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
290 { ssoMAGICGAUGE, pos, 16, 8, 8, 8, 5, 5, 5, 0, 0, 0, 9, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
291 { ssoMAGICGAUGE, pos, 16, 12, 8, 8, 5, 5, 5, 0, 0, 0, 8, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
292 { ssoMAGICGAUGE, pos, 16, 16, 8, 8, 5, 5, 5, 0, 0, 0, 7, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
293 { ssoMAGICGAUGE, pos, 16, 20, 8, 8, 5, 5, 5, 0, 0, 0, 6, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
294 { ssoMAGICGAUGE, pos, 16, 24, 8, 8, 5, 5, 5, 0, 0, 0, 5, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
295 { ssoMAGICGAUGE, pos, 16, 28, 8, 8, 5, 5, 5, 0, 0, 0, 4, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
296 { ssoMAGICGAUGE, pos, 16, 32, 8, 8, 5, 5, 5, 0, 0, 0, 3, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
297 { ssoMAGICGAUGE, pos, 16, 36, 8, 8, 5, 5, 5, 0, 0, 0, 2, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
298 { ssoMAGICGAUGE, pos, 16, 40, 8, 8, 5, 5, 5, 0, 0, 0, 1, 100320, 100640, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
299 { ssoMAGICGAUGE, pos, 16, 44, 8, 8, 5, 5, 5, 5, 0, 0, 0, 100322, 100260, 100322, 100322, 1, 0, 0, 2, 0, 0, 0, 0, 0, NULL },
300 { ssoMAGICGAUGE, pos, 24, 8, 8, 8, 5, 5, 5, 0, 0, 0, 9, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
301 { ssoMAGICGAUGE, pos, 24, 12, 8, 8, 5, 5, 5, 0, 0, 0, 8, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
302 { ssoMAGICGAUGE, pos, 24, 16, 8, 8, 5, 5, 5, 0, 0, 0, 7, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
303 { ssoMAGICGAUGE, pos, 24, 20, 8, 8, 5, 5, 5, 0, 0, 0, 6, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
304 { ssoMAGICGAUGE, pos, 24, 24, 8, 8, 5, 5, 5, 0, 0, 0, 5, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
305 { ssoMAGICGAUGE, pos, 24, 28, 8, 8, 5, 5, 5, 0, 0, 0, 4, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
306 { ssoMAGICGAUGE, pos, 24, 32, 8, 8, 5, 5, 5, 0, 0, 0, 3, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
307 { ssoMAGICGAUGE, pos, 24, 36, 8, 8, 5, 5, 5, 0, 0, 0, 2, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
308 { ssoMAGICGAUGE, pos, 24, 40, 8, 8, 5, 5, 5, 0, 0, 0, 1, 100480, 100720, 100262, 100263, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
309 { ssoMAGICGAUGE, pos, 24, 44, 8, 8, 5, 5, 5, 0, 0, 0, 0, 100323, 100260, 100262, 100263, 1, 0, 0, 2, 0, 0, 0, 0, 0, NULL },
310 { ssoMAGICGAUGE, pos, 16, 44, 8, 8, 5, 5, 5, 5, 0, 0, 0, 100402, 100260, 100322, 100322, 1, 0, 0, 1, 0, 0, 0, 0, 0, NULL },
311 { ssoMAGICGAUGE, pos, 24, 44, 8, 8, 5, 5, 5, 0, 0, 0, 0, 100403, 100260, 100262, 100263, 1, 0, 0, 1, 0, 0, 0, 0, 0, NULL },
312 { sso2X2FRAME, pos, 32, 26, 4, 4, 8, 0, 0, 0, 0, 0, 20040, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
313 { sso2X2FRAME, pos, 32, 0, 4, 4, 7, 0, 0, 0, 0, 0, 20040, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
314 { ssoBUTTONITEM, pos, 40, 8, 16, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
315 { ssoCOUNTER, pos, 52, 18, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
316 { ssoCOUNTER, pos, 52, 18, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
317 { ssoCOUNTER, pos, 52, 18, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscSBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
318 { ssoBUTTONITEM, pos, 40, 34, 16, 16, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
319 { ssoCOUNTER, pos, 52, 44, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
320 { ssoCOUNTER, pos, 52, 44, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
321 { ssoCOUNTER, pos, 52, 44, 9, 7, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfZ3SMALL, sstaCENTER, sstsOUTLINEDPLUS, 2, '~', 2, sscSBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
322 { ssoTEXT, pos, 200, 6, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"LIFE" },
323 { ssoRECT, pos, 178, 8, 12, 2, 0, 15, 0, 15, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
324 { ssoLINE, pos, 179, 8, 10, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
325 { ssoRECT, pos, 210, 8, 12, 2, 0, 15, 0, 15, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
326 { ssoLINE, pos, 211, 8, 10, 1, ssctMISC, ssctTEXT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
327 { ssoLIFEGAUGE, pos, 169, 15, 8, 8, 1, 1, 1, 1, 0, 0, 1, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
328 { ssoLIFEGAUGE, pos, 177, 15, 8, 8, 1, 1, 1, 1, 0, 0, 2, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
329 { ssoLIFEGAUGE, pos, 185, 15, 8, 8, 1, 1, 1, 1, 0, 0, 3, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
330 { ssoLIFEGAUGE, pos, 193, 15, 8, 8, 1, 1, 1, 1, 0, 0, 4, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
331 { ssoLIFEGAUGE, pos, 201, 15, 8, 8, 1, 1, 1, 1, 0, 0, 5, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
332 { ssoLIFEGAUGE, pos, 209, 15, 8, 8, 1, 1, 1, 1, 0, 0, 6, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
333 { ssoLIFEGAUGE, pos, 217, 15, 8, 8, 1, 1, 1, 1, 0, 0, 7, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
334 { ssoLIFEGAUGE, pos, 225, 15, 8, 8, 1, 1, 1, 1, 0, 0, 8, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
335 { ssoLIFEGAUGE, pos, 169, 23, 8, 8, 1, 1, 1, 1, 0, 0, 9, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
336 { ssoLIFEGAUGE, pos, 177, 23, 8, 8, 1, 1, 1, 1, 0, 0, 10, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
337 { ssoLIFEGAUGE, pos, 185, 23, 8, 8, 1, 1, 1, 1, 0, 0, 11, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
338 { ssoLIFEGAUGE, pos, 193, 23, 8, 8, 1, 1, 1, 1, 0, 0, 12, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
339 { ssoLIFEGAUGE, pos, 201, 23, 8, 8, 1, 1, 1, 1, 0, 0, 13, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
340 { ssoLIFEGAUGE, pos, 209, 23, 8, 8, 1, 1, 1, 1, 0, 0, 14, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
341 { ssoLIFEGAUGE, pos, 217, 23, 8, 8, 1, 1, 1, 1, 0, 0, 15, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
342 { ssoLIFEGAUGE, pos, 225, 23, 8, 8, 1, 1, 1, 1, 0, 0, 16, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
343 { ssoLIFEGAUGE, pos, 169, 31, 8, 8, 1, 1, 1, 1, 0, 0, 17, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
344 { ssoLIFEGAUGE, pos, 177, 31, 8, 8, 1, 1, 1, 1, 0, 0, 18, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
345 { ssoLIFEGAUGE, pos, 185, 31, 8, 8, 1, 1, 1, 1, 0, 0, 19, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
346 { ssoLIFEGAUGE, pos, 193, 31, 8, 8, 1, 1, 1, 1, 0, 0, 20, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
347 { ssoLIFEGAUGE, pos, 201, 31, 8, 8, 1, 1, 1, 1, 0, 0, 21, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
348 { ssoLIFEGAUGE, pos, 209, 31, 8, 8, 1, 1, 1, 1, 0, 0, 22, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
349 { ssoLIFEGAUGE, pos, 217, 31, 8, 8, 1, 1, 1, 1, 0, 0, 23, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
350 { ssoLIFEGAUGE, pos, 225, 31, 8, 8, 1, 1, 1, 1, 0, 0, 24, 100240, 100240, 100261, 100261, 1, 0, 0, 0, 3, 0, 0, 0, 0, NULL },
351 { ssoCOUNTER, pos, 83, 15, 25, 9, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 3, '~', 1, sscRUPEES, 0, 0, 0, 0, 0, 0, 0, NULL },
352 { ssoCOUNTER, pos, 111, 15, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 2, '~', 1, sscBOMBS, 0, 0, 0, 0, 0, 0, 0, NULL },
353 { ssoCOUNTER, pos, 135, 15, 0, 0, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 2, '~', 1, sscARROWS, 0, 0, 0, 0, 0, 0, 0, NULL },
354 { ssoCOUNTER, pos, 154, 15, 9, 9, ssctMISC, ssctTEXT, 0, 15, ssctSYSTEM, -1, ssfSS4, sstaCENTER, sstsSHADOWED, 1, '~', 1, sscGENKEYMAGIC, 0, 0, 0, 0, 0, 0, 0, NULL },
355 { ssoRECT, pos, 59, 11, 4, 10, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
356 { ssoRECT, pos, 59, 37, 4, 10, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
357 { ssoTEXT, pos, 61, 13, 8, 8, 0, 1, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"A" },
358 { ssoTEXT, pos, 61, 38, 8, 8, 0, 1, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *)"B" },
359 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
360 };
361
362 subscreen_object default_subscreen_active[ssdtMAX][2][66]=//[zinit.subscreen][dungeon]
363 {
364 {
365 //ssdtOLD
366 {
367 //ssdtOLD, overworld
368 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
369 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
370 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
371 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
372 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
373 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
374 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
375 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
376 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
377 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
378 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
379 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
380 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
381 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
382 { ssoTEXT, pos, 68, 18, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
383 { sso2X2FRAME, pos, 56, 34, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
384 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
385 { ssoTEXT, pos, 64, 66, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "USE B BUTTON" },
386 { ssoTEXT, pos, 64, 74, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "FOR THIS" },
387 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
388 { ssoTEXT, pos, 128, 154, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "TRIFORCE" },
389 { ssoTRIFRAME, pos, 80, 98, 0, 0, ssctMISC, ssctTRIFRAMECOLOR, ssctMISC, ssctCAPTION, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
390 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
391 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
392 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
393 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
394 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
395 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
396 { sso2X2FRAME, pos, 120, 34, 13, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
397 { ssoBUTTONITEM, notscrolling, 64, 42, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
398 { ssoCURRENTITEM, notscrolling, 128, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
399 { ssoCURRENTITEM, notscrolling, 148, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
400 { ssoCURRENTITEM, notscrolling, 160, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
401 { ssoCURRENTITEM, notscrolling, 176, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
402 { ssoCURRENTITEM, notscrolling, 192, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
403 { ssoCURRENTITEM, notscrolling, 204, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
404 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
405 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
406 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
407 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
408 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
409 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
410 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
411 { ssoCURRENTITEM, notscrolling, 172, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
412 { ssoCURRENTITEM, notscrolling, 180, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
413 { ssoCURRENTITEM, notscrolling, 128, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 4, 4, 7, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
414 { ssoCURRENTITEM, notscrolling, 152, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 5, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
415 { ssoCURRENTITEM, notscrolling, 176, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 6, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
416 { ssoCURRENTITEM, notscrolling, 200, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 7, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
417 { ssoCURRENTITEM, notscrolling, 128, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
418 { ssoCURRENTITEM, notscrolling, 152, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 1, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
419 { ssoCURRENTITEM, notscrolling, 176, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 2, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
420 { ssoCURRENTITEM, notscrolling, 200, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
421 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
422 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
423 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
424 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
425 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
426 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
427 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
428 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
429 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
430 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
431 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
432 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
433 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
434 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
435 },
436 {
437 //ssdtOLD, dungeon
438 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
439 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
440 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
441 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
442 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
443 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
444 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
445 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
446 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
447 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
448 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
449 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
450 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
451 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
452 { ssoTEXT, pos, 68, 18, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
453 { sso2X2FRAME, pos, 56, 34, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
454 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
455 { ssoTEXT, pos, 64, 66, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "USE B BUTTON" },
456 { ssoTEXT, pos, 64, 74, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "FOR THIS" },
457 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
458 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
459 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
460 { ssoLARGEMAP, pos, 96, 82, 0, 0, ssctMISC, ssctBMAPFG, ssctMISC, ssctHERODOT, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, NULL },
461 { ssoTEXT, pos, 52, 90, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "MAP" },
462 { ssoTEXT, pos, 52, 130, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "COMPASS" },
463 { ssoCURRENTITEM, notscrolling, 44, 106, 0, 0, 0, 0, 0, 0, 0, 0, itype_map, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
464 { ssoCURRENTITEM, notscrolling, 44, 146, 0, 0, 0, 0, 0, 0, 0, 0, itype_compass, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
465 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
466 { sso2X2FRAME, pos, 120, 34, 13, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
467 { ssoBUTTONITEM, notscrolling, 64, 42, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
468 { ssoCURRENTITEM, notscrolling, 128, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
469 { ssoCURRENTITEM, notscrolling, 148, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
470 { ssoCURRENTITEM, notscrolling, 160, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
471 { ssoCURRENTITEM, notscrolling, 176, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
472 { ssoCURRENTITEM, notscrolling, 192, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
473 { ssoCURRENTITEM, notscrolling, 204, 18, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
474 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
475 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
476 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
477 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
478 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
479 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
480 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
481 { ssoCURRENTITEM, notscrolling, 172, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
482 { ssoCURRENTITEM, notscrolling, 180, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
483 { ssoCURRENTITEM, notscrolling, 128, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 4, 4, 7, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
484 { ssoCURRENTITEM, notscrolling, 152, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 5, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
485 { ssoCURRENTITEM, notscrolling, 176, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 6, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
486 { ssoCURRENTITEM, notscrolling, 200, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 7, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
487 { ssoCURRENTITEM, notscrolling, 128, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
488 { ssoCURRENTITEM, notscrolling, 152, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 1, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
489 { ssoCURRENTITEM, notscrolling, 176, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 2, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
490 { ssoCURRENTITEM, notscrolling, 200, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
491 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
492 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
493 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
494 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
495 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
496 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
497 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
498 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
499 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
500 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
501 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
502 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
503 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
504 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
505 }
506 },
507 {
508 //ssdtNEWSUBSCR
509 {
510 //ssdtNEWSUBSCR, overworld
511 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
512 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
513 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
514 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
515 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
516 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
517 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
518 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
519 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
520 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
521 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
522 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
523 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
524 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
525 { ssoTEXT, pos, 68, 18, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
526 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
527 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
528 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
529 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
530 { sso2X2FRAME, pos, 12, 34, 14, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
531 { ssoTEXT, pos, 128, 154, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "TRIFORCE" },
532 { ssoTRIFRAME, pos, 80, 98, 0, 0, ssctMISC, ssctTRIFRAMECOLOR, ssctMISC, ssctCAPTION, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
533 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
534 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
535 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
536 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
537 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
538 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
539 { sso2X2FRAME, pos, 136, 18, 13, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
540 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
541 { ssoCURRENTITEM, pos, 20, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
542 { ssoCURRENTITEM, pos, 36, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
543 { ssoCURRENTITEM, pos, 52, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
544 { ssoCURRENTITEM, pos, 68, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
545 { ssoCURRENTITEM, pos, 84, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
546 { ssoCURRENTITEM, pos, 100, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
547 { ssoCURRENTITEM, pos, 20, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
548 { ssoCURRENTITEM, pos, 36, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
549 { ssoCURRENTITEM, pos, 52, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
550 { ssoCURRENTITEM, pos, 68, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
551 { ssoCURRENTITEM, pos, 84, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
552 { ssoCURRENTITEM, pos, 100, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
553 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
554 { ssoCURRENTITEM, pos, 188, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
555 { ssoCURRENTITEM, pos, 196, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
556 { ssoCURRENTITEM, pos, 144, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 11, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
557 { ssoCURRENTITEM, pos, 168, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
558 { ssoCURRENTITEM, pos, 192, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
559 { ssoCURRENTITEM, pos, 216, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
560 { ssoCURRENTITEM, pos, 144, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
561 { ssoCURRENTITEM, pos, 168, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
562 { ssoCURRENTITEM, pos, 192, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
563 { ssoCURRENTITEM, pos, 216, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
564 { ssoCURRENTITEM, pos, 144, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
565 { ssoCURRENTITEM, pos, 168, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
566 { ssoCURRENTITEM, pos, 192, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
567 { ssoCURRENTITEM, pos, 216, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
568 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
569 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
570 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
571 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
572 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
573 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
574 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
575 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
576 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
577 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
578 },
579 {
580 //ssdtNEWSUBSCR, dungeon
581 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
582 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
583 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
584 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
585 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
586 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
587 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
588 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
589 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
590 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
591 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
592 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
593 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
594 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
595 { ssoTEXT, pos, 68, 18, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
596 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
597 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
598 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
599 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
600 { sso2X2FRAME, pos, 12, 34, 14, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
601 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
602 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
603 { ssoLARGEMAP, pos, 96, 82, 0, 0, ssctMISC, ssctBMAPFG, ssctMISC, ssctHERODOT, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, NULL },
604 { ssoTEXT, pos, 52, 90, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "MAP" },
605 { ssoTEXT, pos, 52, 130, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "COMPASS" },
606 { ssoCURRENTITEM, pos, 44, 106, 0, 0, 0, 0, 0, 0, 0, 0, itype_map, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
607 { ssoCURRENTITEM, pos, 44, 146, 0, 0, 0, 0, 0, 0, 0, 0, itype_compass, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
608 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
609 { sso2X2FRAME, pos, 136, 18, 13, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
610 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
611 { ssoCURRENTITEM, pos, 20, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
612 { ssoCURRENTITEM, pos, 36, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
613 { ssoCURRENTITEM, pos, 52, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
614 { ssoCURRENTITEM, pos, 68, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
615 { ssoCURRENTITEM, pos, 84, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
616 { ssoCURRENTITEM, pos, 100, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
617 { ssoCURRENTITEM, pos, 20, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
618 { ssoCURRENTITEM, pos, 36, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
619 { ssoCURRENTITEM, pos, 52, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
620 { ssoCURRENTITEM, pos, 68, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
621 { ssoCURRENTITEM, pos, 84, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
622 { ssoCURRENTITEM, pos, 100, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
623 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
624 { ssoCURRENTITEM, pos, 188, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
625 { ssoCURRENTITEM, pos, 196, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
626 { ssoCURRENTITEM, pos, 144, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 11, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
627 { ssoCURRENTITEM, pos, 168, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
628 { ssoCURRENTITEM, pos, 192, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
629 { ssoCURRENTITEM, pos, 216, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
630 { ssoCURRENTITEM, pos, 144, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
631 { ssoCURRENTITEM, pos, 168, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
632 { ssoCURRENTITEM, pos, 192, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
633 { ssoCURRENTITEM, pos, 216, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
634 { ssoCURRENTITEM, pos, 144, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
635 { ssoCURRENTITEM, pos, 168, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
636 { ssoCURRENTITEM, pos, 192, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
637 { ssoCURRENTITEM, pos, 216, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
638 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
639 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
640 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
641 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
642 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
643 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
644 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
645 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
646 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
647 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
648 }
649 },
650 {
651 //ssdtREV2
652 {
653 //ssdtREV2, overworld
654 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
655 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
656 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
657 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
658 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
659 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
660 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
661 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
662 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
663 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
664 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
665 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
666 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
667 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
668 { ssoTEXT, pos, 62, 18, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
669 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
670 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
671 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
672 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
673 { sso2X2FRAME, pos, 6, 34, 14, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
674 { ssoTEXT, pos, 128, 154, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "TRIFORCE" },
675 { ssoTRIFRAME, pos, 80, 98, 0, 0, ssctMISC, ssctTRIFRAMECOLOR, ssctMISC, ssctCAPTION, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
676 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
677 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
678 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
679 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
680 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
681 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
682 { sso2X2FRAME, pos, 118, 18, 16, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
683 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
684 { ssoCURRENTITEM, pos, 14, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
685 { ssoCURRENTITEM, pos, 30, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
686 { ssoCURRENTITEM, pos, 46, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
687 { ssoCURRENTITEM, pos, 62, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
688 { ssoCURRENTITEM, pos, 78, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
689 { ssoCURRENTITEM, pos, 94, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
690 { ssoCURRENTITEM, pos, 14, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
691 { ssoCURRENTITEM, pos, 30, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
692 { ssoCURRENTITEM, pos, 46, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
693 { ssoCURRENTITEM, pos, 62, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
694 { ssoCURRENTITEM, pos, 78, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
695 { ssoCURRENTITEM, pos, 94, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
696 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
697 { ssoCURRENTITEM, pos, 170, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
698 { ssoCURRENTITEM, pos, 178, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
699 { ssoCURRENTITEM, pos, 126, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 14, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
700 { ssoCURRENTITEM, pos, 150, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
701 { ssoCURRENTITEM, pos, 174, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
702 { ssoCURRENTITEM, pos, 198, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 12, 0, 0, 0, 0, 0, 0, 0, NULL },
703 { ssoCURRENTITEM, pos, 222, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_divinefire, 1, 12, 14, 13, 3, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
704 { ssoCURRENTITEM, pos, 126, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 12, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
705 { ssoCURRENTITEM, pos, 150, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
706 { ssoCURRENTITEM, pos, 174, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
707 { ssoCURRENTITEM, pos, 198, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 13, 0, 0, 0, 0, 0, 0, 0, NULL },
708 { ssoCURRENTITEM, pos, 222, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineescape, 1, 13, 12, 14, 7, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
709 { ssoCURRENTITEM, pos, 126, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 13, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
710 { ssoCURRENTITEM, pos, 150, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
711 { ssoCURRENTITEM, pos, 174, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
712 { ssoCURRENTITEM, pos, 198, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 14, 0, 0, 0, 0, 0, 0, 0, NULL },
713 { ssoCURRENTITEM, pos, 222, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineprotection, 1, 14, 13, 12, 11, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
714 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
715 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
716 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
717 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
718 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
719 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
720 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
721 },
722 {
723 //ssdtREV2, dungeon
724 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
725 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
726 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
727 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
728 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
729 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
730 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
731 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
732 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
733 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
734 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
735 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
736 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
737 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
738 { ssoTEXT, pos, 62, 18, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
739 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
740 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
741 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
742 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
743 { sso2X2FRAME, pos, 6, 34, 14, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
744 { sso2X2FRAME, pos, 16, 98, 9, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
745 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
746 { ssoLARGEMAP, pos, 96, 82, 0, 0, ssctMISC, ssctBMAPFG, ssctMISC, ssctHERODOT, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, NULL },
747 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
748 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
749 { ssoCURRENTITEM, pos, 24, 106, 0, 0, 0, 0, 0, 0, 0, 0, itype_map, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
750 { ssoCURRENTITEM, pos, 44, 106, 0, 0, 0, 0, 0, 0, 0, 0, itype_compass, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
751 { ssoCURRENTITEM, pos, 64, 106, 0, 0, 0, 0, 0, 0, 0, 0, itype_bosskey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
752 { sso2X2FRAME, pos, 118, 18, 16, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
753 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
754 { ssoCURRENTITEM, pos, 14, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
755 { ssoCURRENTITEM, pos, 30, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
756 { ssoCURRENTITEM, pos, 46, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
757 { ssoCURRENTITEM, pos, 62, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
758 { ssoCURRENTITEM, pos, 78, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
759 { ssoCURRENTITEM, pos, 94, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
760 { ssoCURRENTITEM, pos, 14, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
761 { ssoCURRENTITEM, pos, 30, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
762 { ssoCURRENTITEM, pos, 46, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
763 { ssoCURRENTITEM, pos, 62, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
764 { ssoCURRENTITEM, pos, 78, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
765 { ssoCURRENTITEM, pos, 94, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
766 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
767 { ssoCURRENTITEM, pos, 170, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
768 { ssoCURRENTITEM, pos, 178, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
769 { ssoCURRENTITEM, pos, 126, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 14, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
770 { ssoCURRENTITEM, pos, 150, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
771 { ssoCURRENTITEM, pos, 174, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
772 { ssoCURRENTITEM, pos, 198, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 12, 0, 0, 0, 0, 0, 0, 0, NULL },
773 { ssoCURRENTITEM, pos, 222, 26, 0, 0, 0, 0, 0, 0, 0, 0, itype_divinefire, 1, 12, 14, 13, 3, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
774 { ssoCURRENTITEM, pos, 126, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 12, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
775 { ssoCURRENTITEM, pos, 150, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
776 { ssoCURRENTITEM, pos, 174, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
777 { ssoCURRENTITEM, pos, 198, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 13, 0, 0, 0, 0, 0, 0, 0, NULL },
778 { ssoCURRENTITEM, pos, 222, 42, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineescape, 1, 13, 12, 14, 7, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
779 { ssoCURRENTITEM, pos, 126, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 13, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
780 { ssoCURRENTITEM, pos, 150, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
781 { ssoCURRENTITEM, pos, 174, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
782 { ssoCURRENTITEM, pos, 198, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 14, 0, 0, 0, 0, 0, 0, 0, NULL },
783 { ssoCURRENTITEM, pos, 222, 58, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineprotection, 1, 14, 13, 12, 11, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
784 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
785 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
786 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
787 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
788 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
789 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
790 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
791 }
792 },
793 {
794 //ssdtBSZELDA
795 {
796 //ssdtBSZELDA, overworld
797 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
798 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
799 { ssoMINITILE, pos, 0, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
800 { ssoMINITILE, pos, 8, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
801 { ssoMINITILE, pos, 88, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
802 { ssoMINITILE, pos, 96, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
803 { ssoMINITILE, pos, 104, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
804 { ssoMINITILE, pos, 112, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
805 { ssoMINITILE, pos, 120, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
806 { ssoMINITILE, pos, 128, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
807 { ssoMINITILE, pos, 136, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
808 { ssoMINITILE, pos, 144, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
809 { ssoMINITILE, pos, 152, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
810 { ssoMINITILE, pos, 248, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
811 { ssoTEXT, pos, 51, 24, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
812 { sso2X2FRAME, pos, 28, 80, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
813 { ssoTEXT, pos, 40, 80, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
814 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
815 { ssoTEXT, pos, 56, 96, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
816 { sso2X2FRAME, pos, 20, 40, 13, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
817 { ssoTEXT, pos, 136, 48, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "TRIFORCE" },
818 { ssoTRIFRAME, pos, 136, 56, 0, 0, ssctMISC, ssctTRIFRAMECOLOR, ssctMISC, ssctCAPTION, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
819 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
820 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
821 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
822 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
823 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
824 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
825 { sso2X2FRAME, pos, 20, 112, 14, 7, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
826 { ssoBUTTONITEM, pos, 32, 88, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
827 { ssoCURRENTITEM, pos, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
828 { ssoCURRENTITEM, pos, 96, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
829 { ssoCURRENTITEM, pos, 80, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
830 { ssoCURRENTITEM, pos, 32, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
831 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
832 { ssoCURRENTITEM, pos, 64, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
833 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
834 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
835 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
836 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
837 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
838 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
839 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
840 { ssoCURRENTITEM, pos, 76, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
841 { ssoCURRENTITEM, pos, 84, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
842 { ssoCURRENTITEM, pos, 32, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 4, 4, 7, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
843 { ssoCURRENTITEM, pos, 56, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 5, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
844 { ssoCURRENTITEM, pos, 80, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 6, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
845 { ssoCURRENTITEM, pos, 104, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 7, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
846 { ssoCURRENTITEM, pos, 32, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
847 { ssoCURRENTITEM, pos, 56, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 1, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
848 { ssoCURRENTITEM, pos, 80, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 2, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
849 { ssoCURRENTITEM, pos, 104, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
850 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
851 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
852 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
853 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
854 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
855 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
856 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
857 { ssoBSTIME, sspDOWN, 208, 25, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
858 { ssoRECT, sspDOWN, 160, 25, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
859 { ssoLINE, sspDOWN, 204, 25, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
860 { ssoLINE, sspDOWN, 160, 32, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
861 { ssoTEXT, sspDOWN, 161, 26, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
862 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
863 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
864 },
865 {
866 //ssdtBSZELDA, dungeon
867 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
868 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
869 { ssoMINITILE, pos, 0, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
870 { ssoMINITILE, pos, 8, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
871 { ssoMINITILE, pos, 88, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
872 { ssoMINITILE, pos, 96, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
873 { ssoMINITILE, pos, 104, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
874 { ssoMINITILE, pos, 112, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
875 { ssoMINITILE, pos, 120, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
876 { ssoMINITILE, pos, 128, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
877 { ssoMINITILE, pos, 136, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
878 { ssoMINITILE, pos, 144, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
879 { ssoMINITILE, pos, 152, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
880 { ssoMINITILE, pos, 248, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
881 { ssoTEXT, pos, 51, 24, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
882 { sso2X2FRAME, pos, 28, 80, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
883 { ssoTEXT, pos, 40, 80, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
884 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
885 { ssoTEXT, pos, 56, 96, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
886 { sso2X2FRAME, pos, 20, 40, 13, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
887 { sso2X2FRAME, pos, 160, 40, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
888 { sso2X2FRAME, pos, 192, 40, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
889 { ssoLARGEMAP, pos, 144, 88, 0, 0, ssctMISC, ssctBMAPFG, ssctMISC, ssctHERODOT, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
890 { ssoTEXT, pos, 176, 72, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "Compass" },
891 { ssoTEXT, pos, 208, 72, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "Map" },
892 { ssoCURRENTITEM, pos, 200, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_map, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
893 { ssoCURRENTITEM, pos, 168, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_compass, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
894 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
895 { sso2X2FRAME, pos, 20, 112, 14, 7, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
896 { ssoBUTTONITEM, pos, 32, 88, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
897 { ssoCURRENTITEM, pos, 48, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
898 { ssoCURRENTITEM, pos, 96, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
899 { ssoCURRENTITEM, pos, 80, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
900 { ssoCURRENTITEM, pos, 32, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
901 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
902 { ssoCURRENTITEM, pos, 64, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
903 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
904 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
905 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
906 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
907 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
908 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
909 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
910 { ssoCURRENTITEM, pos, 76, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
911 { ssoCURRENTITEM, pos, 84, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
912 { ssoCURRENTITEM, pos, 32, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 4, 4, 7, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
913 { ssoCURRENTITEM, pos, 56, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, 1, 5, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
914 { ssoCURRENTITEM, pos, 80, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 6, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
915 { ssoCURRENTITEM, pos, 104, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 7, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
916 { ssoCURRENTITEM, pos, 32, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
917 { ssoCURRENTITEM, pos, 56, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 1, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
918 { ssoCURRENTITEM, pos, 80, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 2, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
919 { ssoCURRENTITEM, pos, 104, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
920 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
921 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
922 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
923 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
924 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
925 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
926 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
927 { ssoBSTIME, sspDOWN, 208, 25, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
928 { ssoRECT, sspDOWN, 160, 25, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
929 { ssoLINE, sspDOWN, 204, 25, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
930 { ssoLINE, sspDOWN, 160, 32, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
931 { ssoTEXT, sspDOWN, 161, 26, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
932 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
933 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
934 }
935 },
936 {
937 //ssdtBSZELDAMODIFIED
938 {
939 //ssdtBSZELDAMODIFIED, overworld
940 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
941 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
942 { ssoMINITILE, pos, 0, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
943 { ssoMINITILE, pos, 8, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
944 { ssoMINITILE, pos, 88, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
945 { ssoMINITILE, pos, 96, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
946 { ssoMINITILE, pos, 104, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
947 { ssoMINITILE, pos, 112, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
948 { ssoMINITILE, pos, 120, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
949 { ssoMINITILE, pos, 128, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
950 { ssoMINITILE, pos, 136, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
951 { ssoMINITILE, pos, 144, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
952 { ssoMINITILE, pos, 152, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
953 { ssoMINITILE, pos, 248, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
954 { ssoTEXT, pos, 51, 24, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
955 { sso2X2FRAME, pos, 28, 80, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
956 { ssoTEXT, pos, 40, 80, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
957 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
958 { ssoTEXT, pos, 56, 96, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
959 { sso2X2FRAME, pos, 12, 40, 15, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
960 { ssoTEXT, pos, 136, 48, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "TRIFORCE" },
961 { ssoTRIFRAME, pos, 136, 56, 0, 0, ssctMISC, ssctTRIFRAMECOLOR, ssctMISC, ssctCAPTION, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
962 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
963 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
964 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
965 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
966 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
967 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
968 { sso2X2FRAME, pos, 20, 112, 14, 7, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
969 { ssoBUTTONITEM, pos, 32, 88, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
970 { ssoCURRENTITEM, pos, 40, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
971 { ssoCURRENTITEM, pos, 88, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
972 { ssoCURRENTITEM, pos, 72, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
973 { ssoCURRENTITEM, pos, 24, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
974 { ssoCURRENTITEM, pos, 104, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
975 { ssoCURRENTITEM, pos, 56, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
976 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
977 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
978 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
979 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
980 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
981 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
982 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
983 { ssoCURRENTITEM, pos, 76, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
984 { ssoCURRENTITEM, pos, 84, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
985 { ssoCURRENTITEM, pos, 32, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 4, 4, 7, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
986 { ssoCURRENTITEM, pos, 56, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 5, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
987 { ssoCURRENTITEM, pos, 80, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 6, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
988 { ssoCURRENTITEM, pos, 104, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 7, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
989 { ssoCURRENTITEM, pos, 32, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
990 { ssoCURRENTITEM, pos, 56, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 1, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
991 { ssoCURRENTITEM, pos, 80, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 2, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
992 { ssoCURRENTITEM, pos, 104, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
993 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
994 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
995 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
996 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
997 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
998 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
999 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1000 { ssoBSTIME, sspDOWN, 208, 25, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1001 { ssoRECT, sspDOWN, 160, 25, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1002 { ssoLINE, sspDOWN, 204, 25, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1003 { ssoLINE, sspDOWN, 160, 32, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1004 { ssoTEXT, sspDOWN, 161, 26, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1005 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1006 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1007 },
1008 {
1009 //ssdtBSZELDAMODIFIED, dungeon
1010 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1011 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1012 { ssoMINITILE, pos, 0, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1013 { ssoMINITILE, pos, 8, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1014 { ssoMINITILE, pos, 88, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1015 { ssoMINITILE, pos, 96, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1016 { ssoMINITILE, pos, 104, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1017 { ssoMINITILE, pos, 112, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1018 { ssoMINITILE, pos, 120, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1019 { ssoMINITILE, pos, 128, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1020 { ssoMINITILE, pos, 136, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1021 { ssoMINITILE, pos, 144, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1022 { ssoMINITILE, pos, 152, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1023 { ssoMINITILE, pos, 248, 24, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1024 { ssoTEXT, pos, 51, 24, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
1025 { sso2X2FRAME, pos, 28, 80, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1026 { ssoTEXT, pos, 40, 80, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1027 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
1028 { ssoTEXT, pos, 56, 96, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
1029 { sso2X2FRAME, pos, 12, 40, 15, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1030 { sso2X2FRAME, pos, 160, 40, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1031 { sso2X2FRAME, pos, 192, 40, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1032 { ssoLARGEMAP, pos, 144, 88, 0, 0, ssctMISC, ssctBMAPFG, ssctMISC, ssctHERODOT, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1033 { ssoTEXT, pos, 176, 72, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "Compass" },
1034 { ssoTEXT, pos, 208, 72, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "Map" },
1035 { ssoCURRENTITEM, pos, 200, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_map, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1036 { ssoCURRENTITEM, pos, 168, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_compass, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1037 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1038 { sso2X2FRAME, pos, 20, 112, 14, 7, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1039 { ssoBUTTONITEM, pos, 32, 88, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1040 { ssoCURRENTITEM, pos, 40, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1041 { ssoCURRENTITEM, pos, 88, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1042 { ssoCURRENTITEM, pos, 72, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1043 { ssoCURRENTITEM, pos, 24, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1044 { ssoCURRENTITEM, pos, 104, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1045 { ssoCURRENTITEM, pos, 56, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1046 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1047 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1048 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1049 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1050 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1051 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1052 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1053 { ssoCURRENTITEM, pos, 76, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1054 { ssoCURRENTITEM, pos, 84, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1055 { ssoCURRENTITEM, pos, 32, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 4, 4, 7, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
1056 { ssoCURRENTITEM, pos, 56, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 5, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
1057 { ssoCURRENTITEM, pos, 80, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 6, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
1058 { ssoCURRENTITEM, pos, 104, 120, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 7, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
1059 { ssoCURRENTITEM, pos, 32, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 0, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
1060 { ssoCURRENTITEM, pos, 56, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 1, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
1061 { ssoCURRENTITEM, pos, 80, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 2, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
1062 { ssoCURRENTITEM, pos, 104, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 3, 6, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1063 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1064 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1065 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1066 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1067 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1068 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1069 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1070 { ssoBSTIME, sspDOWN, 208, 25, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1071 { ssoRECT, sspDOWN, 160, 25, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1072 { ssoLINE, sspDOWN, 204, 25, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1073 { ssoLINE, sspDOWN, 160, 32, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1074 { ssoTEXT, sspDOWN, 161, 26, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1075 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1076 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1077 }
1078 },
1079 {
1080 //ssdtBSZELDAENHANCED
1081 {
1082 //ssdtBSZELDAENHANCED, overworld
1083 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1084 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1085 { ssoMINITILE, pos, 0, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1086 { ssoMINITILE, pos, 8, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1087 { ssoMINITILE, pos, 88, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1088 { ssoMINITILE, pos, 96, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1089 { ssoMINITILE, pos, 104, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1090 { ssoMINITILE, pos, 112, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1091 { ssoMINITILE, pos, 120, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1092 { ssoMINITILE, pos, 128, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1093 { ssoMINITILE, pos, 136, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1094 { ssoMINITILE, pos, 144, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1095 { ssoMINITILE, pos, 152, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1096 { ssoMINITILE, pos, 248, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1097 { ssoTEXT, pos, 51, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
1098 { sso2X2FRAME, pos, 28, 72, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1099 { ssoTEXT, pos, 40, 72, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1100 { ssoTEXT, pos, 56, 80, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
1101 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
1102 { sso2X2FRAME, pos, 12, 20, 15, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1103 { ssoTEXT, pos, 136, 48, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "TRIFORCE" },
1104 { ssoTRIFRAME, pos, 136, 56, 0, 0, ssctMISC, ssctTRIFRAMECOLOR, ssctMISC, ssctCAPTION, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1105 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1106 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1107 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1108 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1109 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1110 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1111 { sso2X2FRAME, pos, 20, 104, 14, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1112 { ssoBUTTONITEM, pos, 32, 80, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1113 { ssoCURRENTITEM, pos, 40, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1114 { ssoCURRENTITEM, pos, 88, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1115 { ssoCURRENTITEM, pos, 72, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1116 { ssoCURRENTITEM, pos, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1117 { ssoCURRENTITEM, pos, 104, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1118 { ssoCURRENTITEM, pos, 56, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1119 { ssoCURRENTITEM, pos, 24, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1120 { ssoCURRENTITEM, pos, 40, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1121 { ssoCURRENTITEM, pos, 56, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1122 { ssoCURRENTITEM, pos, 72, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1123 { ssoCURRENTITEM, pos, 88, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1124 { ssoCURRENTITEM, pos, 104, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1125 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1126 { ssoCURRENTITEM, pos, 76, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1127 { ssoCURRENTITEM, pos, 84, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1128 { ssoCURRENTITEM, pos, 32, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 11, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
1129 { ssoCURRENTITEM, pos, 56, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
1130 { ssoCURRENTITEM, pos, 80, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
1131 { ssoCURRENTITEM, pos, 104, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
1132 { ssoCURRENTITEM, pos, 32, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
1133 { ssoCURRENTITEM, pos, 56, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
1134 { ssoCURRENTITEM, pos, 80, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
1135 { ssoCURRENTITEM, pos, 104, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
1136 { ssoCURRENTITEM, pos, 32, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
1137 { ssoCURRENTITEM, pos, 56, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
1138 { ssoCURRENTITEM, pos, 80, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
1139 { ssoCURRENTITEM, pos, 104, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1140 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1141 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1142 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1143 { ssoBSTIME, sspDOWN, 208, 9, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1144 { ssoRECT, sspDOWN, 160, 9, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1145 { ssoLINE, sspDOWN, 204, 9, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1146 { ssoLINE, sspDOWN, 160, 16, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1147 { ssoTEXT, sspDOWN, 161, 10, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1148 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1149 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1150 },
1151 {
1152 //ssdtBSZELDAENHANCED, dungeon
1153 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1154 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1155 { ssoMINITILE, pos, 0, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1156 { ssoMINITILE, pos, 8, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1157 { ssoMINITILE, pos, 88, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1158 { ssoMINITILE, pos, 96, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1159 { ssoMINITILE, pos, 104, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1160 { ssoMINITILE, pos, 112, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1161 { ssoMINITILE, pos, 120, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1162 { ssoMINITILE, pos, 128, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1163 { ssoMINITILE, pos, 136, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1164 { ssoMINITILE, pos, 144, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1165 { ssoMINITILE, pos, 152, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1166 { ssoMINITILE, pos, 248, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1167 { ssoTEXT, pos, 51, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
1168 { sso2X2FRAME, pos, 28, 72, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1169 { ssoTEXT, pos, 40, 72, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1170 { ssoTEXT, pos, 56, 80, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
1171 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
1172 { sso2X2FRAME, pos, 12, 20, 15, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1173 { sso2X2FRAME, pos, 160, 40, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1174 { sso2X2FRAME, pos, 192, 40, 4, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1175 { ssoLARGEMAP, pos, 144, 88, 0, 0, ssctMISC, ssctBMAPFG, ssctMISC, ssctHERODOT, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1176 { ssoTEXT, pos, 176, 72, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "Compass" },
1177 { ssoTEXT, pos, 208, 72, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "Map" },
1178 { ssoCURRENTITEM, pos, 200, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_map, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1179 { ssoCURRENTITEM, pos, 168, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_compass, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1180 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1181 { sso2X2FRAME, pos, 20, 104, 14, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1182 { ssoBUTTONITEM, pos, 32, 80, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1183 { ssoCURRENTITEM, pos, 40, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1184 { ssoCURRENTITEM, pos, 88, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1185 { ssoCURRENTITEM, pos, 72, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1186 { ssoCURRENTITEM, pos, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1187 { ssoCURRENTITEM, pos, 104, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1188 { ssoCURRENTITEM, pos, 56, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1189 { ssoCURRENTITEM, pos, 24, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1190 { ssoCURRENTITEM, pos, 40, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1191 { ssoCURRENTITEM, pos, 56, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1192 { ssoCURRENTITEM, pos, 72, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1193 { ssoCURRENTITEM, pos, 88, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1194 { ssoCURRENTITEM, pos, 104, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1195 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1196 { ssoCURRENTITEM, pos, 76, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1197 { ssoCURRENTITEM, pos, 84, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1198 { ssoCURRENTITEM, pos, 32, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 11, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
1199 { ssoCURRENTITEM, pos, 56, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
1200 { ssoCURRENTITEM, pos, 80, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
1201 { ssoCURRENTITEM, pos, 104, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
1202 { ssoCURRENTITEM, pos, 32, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 3, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
1203 { ssoCURRENTITEM, pos, 56, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
1204 { ssoCURRENTITEM, pos, 80, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
1205 { ssoCURRENTITEM, pos, 104, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
1206 { ssoCURRENTITEM, pos, 32, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 7, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
1207 { ssoCURRENTITEM, pos, 56, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
1208 { ssoCURRENTITEM, pos, 80, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
1209 { ssoCURRENTITEM, pos, 104, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1210 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1211 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1212 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1213 { ssoBSTIME, sspDOWN, 208, 9, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1214 { ssoRECT, sspDOWN, 160, 9, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1215 { ssoLINE, sspDOWN, 204, 9, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1216 { ssoLINE, sspDOWN, 160, 16, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1217 { ssoTEXT, sspDOWN, 161, 10, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1218 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1219 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1220 }
1221 },
1222 {
1223 //ssdtBSZELDACOMPLETE
1224 {
1225 //ssdtBSZELDACOMPLETE, overworld
1226 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1227 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1228 { ssoMINITILE, pos, 0, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1229 { ssoMINITILE, pos, 8, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1230 { ssoMINITILE, pos, 88, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1231 { ssoMINITILE, pos, 96, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1232 { ssoMINITILE, pos, 104, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1233 { ssoMINITILE, pos, 112, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1234 { ssoMINITILE, pos, 120, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1235 { ssoMINITILE, pos, 128, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1236 { ssoMINITILE, pos, 136, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1237 { ssoMINITILE, pos, 144, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1238 { ssoMINITILE, pos, 152, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1239 { ssoMINITILE, pos, 248, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1240 { ssoTEXT, pos, 51, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
1241 { sso2X2FRAME, pos, 28, 72, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1242 { ssoTEXT, pos, 40, 72, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1243 { ssoTEXT, pos, 56, 80, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
1244 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
1245 { sso2X2FRAME, pos, 12, 20, 15, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1246 { ssoTEXT, pos, 136, 48, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "TRIFORCE" },
1247 { ssoTRIFRAME, pos, 136, 56, 0, 0, ssctMISC, ssctTRIFRAMECOLOR, ssctMISC, ssctCAPTION, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1248 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1249 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1250 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1251 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1252 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1253 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1254 { sso2X2FRAME, pos, 4, 104, 16, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1255 { ssoBUTTONITEM, pos, 32, 80, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1256 { ssoCURRENTITEM, pos, 40, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1257 { ssoCURRENTITEM, pos, 88, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1258 { ssoCURRENTITEM, pos, 72, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1259 { ssoCURRENTITEM, pos, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1260 { ssoCURRENTITEM, pos, 104, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1261 { ssoCURRENTITEM, pos, 56, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1262 { ssoCURRENTITEM, pos, 24, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1263 { ssoCURRENTITEM, pos, 40, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1264 { ssoCURRENTITEM, pos, 56, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1265 { ssoCURRENTITEM, pos, 72, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1266 { ssoCURRENTITEM, pos, 88, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1267 { ssoCURRENTITEM, pos, 104, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1268 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1269 { ssoCURRENTITEM, pos, 58, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1270 { ssoCURRENTITEM, pos, 68, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1271 { ssoCURRENTITEM, pos, 14, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 14, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
1272 { ssoCURRENTITEM, pos, 38, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
1273 { ssoCURRENTITEM, pos, 62, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
1274 { ssoCURRENTITEM, pos, 86, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 12, 0, 0, 0, 0, 0, 0, 0, NULL },
1275 { ssoCURRENTITEM, pos, 110, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_divinefire, 1, 12, 14, 13, 3, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
1276 { ssoCURRENTITEM, pos, 14, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 12, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
1277 { ssoCURRENTITEM, pos, 38, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
1278 { ssoCURRENTITEM, pos, 62, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
1279 { ssoCURRENTITEM, pos, 86, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 13, 0, 0, 0, 0, 0, 0, 0, NULL },
1280 { ssoCURRENTITEM, pos, 110, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineescape, 1, 13, 12, 14, 7, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
1281 { ssoCURRENTITEM, pos, 14, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 13, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
1282 { ssoCURRENTITEM, pos, 38, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
1283 { ssoCURRENTITEM, pos, 62, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
1284 { ssoCURRENTITEM, pos, 86, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 14, 0, 0, 0, 0, 0, 0, 0, NULL },
1285 { ssoCURRENTITEM, pos, 110, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineprotection, 1, 14, 13, 12, 11, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1286 { ssoBSTIME, sspDOWN, 208, 9, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1287 { ssoRECT, sspDOWN, 160, 9, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1288 { ssoLINE, sspDOWN, 204, 9, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1289 { ssoLINE, sspDOWN, 160, 16, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1290 { ssoTEXT, sspDOWN, 161, 10, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1291 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1292 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1293 },
1294 {
1295 //ssdtBSZELDACOMPLETE, dungeon
1296 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1297 { ssoRECT, pos, 0, 0, 256, 168, ssctMISC, ssctSUBSCRBG, ssctMISC, ssctSUBSCRBG, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1298 { ssoMINITILE, pos, 0, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1299 { ssoMINITILE, pos, 8, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1300 { ssoMINITILE, pos, 88, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 2, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1301 { ssoMINITILE, pos, 96, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 3, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1302 { ssoMINITILE, pos, 104, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 4, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1303 { ssoMINITILE, pos, 112, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 5, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1304 { ssoMINITILE, pos, 120, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 6, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1305 { ssoMINITILE, pos, 128, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 7, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1306 { ssoMINITILE, pos, 136, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 8, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1307 { ssoMINITILE, pos, 144, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 9, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1308 { ssoMINITILE, pos, 152, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 10, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1309 { ssoMINITILE, pos, 248, 8, 0, 0, ssctMISC, sscsSSVINECSET, 0, 0, 0, 0, -1, ssmstSSVINETILE, 11, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1310 { ssoTEXT, pos, 51, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "INVENTORY" },
1311 { sso2X2FRAME, pos, 28, 72, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1312 { ssoTEXT, pos, 40, 72, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1313 { ssoTEXT, pos, 56, 80, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B Button" },
1314 { ssoTEXT, pos, 56, 88, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfSS2, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "to use item" },
1315 { sso2X2FRAME, pos, 12, 20, 15, 6, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1316 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1317 { sso2X2FRAME, pos, 152, 40, 10, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1318 { ssoLARGEMAP, pos, 144, 88, 0, 0, ssctMISC, ssctBMAPFG, ssctMISC, ssctHERODOT, 0, 0, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1319 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1320 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1321 { ssoCURRENTITEM, pos, 160, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_map, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1322 { ssoCURRENTITEM, pos, 184, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_compass, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1323 { ssoCURRENTITEM, pos, 208, 48, 0, 0, 0, 0, 0, 0, 0, 0, itype_bosskey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1324 { sso2X2FRAME, pos, 4, 104, 16, 8, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1325 { ssoBUTTONITEM, pos, 32, 80, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1326 { ssoCURRENTITEM, pos, 40, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_raft, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1327 { ssoCURRENTITEM, pos, 88, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_book, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1328 { ssoCURRENTITEM, pos, 72, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ring, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1329 { ssoCURRENTITEM, pos, 24, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_ladder, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1330 { ssoCURRENTITEM, pos, 104, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_magickey, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1331 { ssoCURRENTITEM, pos, 56, 28, 0, 0, 0, 0, 0, 0, 0, 0, itype_bracelet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1332 { ssoCURRENTITEM, pos, 24, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_shield, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1333 { ssoCURRENTITEM, pos, 40, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_wallet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1334 { ssoCURRENTITEM, pos, 56, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_amulet, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1335 { ssoCURRENTITEM, pos, 72, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_flippers, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1336 { ssoCURRENTITEM, pos, 88, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_boots, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1337 { ssoCURRENTITEM, pos, 104, 44, 0, 0, 0, 0, 0, 0, 0, 0, itype_heartpiece, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1338 { ssoSELECTOR2, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1339 { ssoCURRENTITEM, pos, 58, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1340 { ssoCURRENTITEM, pos, 68, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bow, 1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1341 { ssoCURRENTITEM, pos, 14, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_brang, 1, 0, 8, 4, 14, 1, 0, 0, 0, 0, 0, 0, 0, NULL },
1342 { ssoCURRENTITEM, pos, 38, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_bomb, 1, 1, 9, 5, 0, 2, 0, 0, 0, 0, 0, 0, 0, NULL },
1343 { ssoCURRENTITEM, pos, 62, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_arrow, 0, 2, 10, 6, 1, 3, 0, 0, 0, 0, 0, 0, 0, NULL },
1344 { ssoCURRENTITEM, pos, 86, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_candle, 1, 3, 11, 7, 2, 12, 0, 0, 0, 0, 0, 0, 0, NULL },
1345 { ssoCURRENTITEM, pos, 110, 112, 0, 0, 0, 0, 0, 0, 0, 0, itype_divinefire, 1, 12, 14, 13, 3, 4, 0, 0, 0, 0, 0, 0, 0, NULL },
1346 { ssoCURRENTITEM, pos, 14, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_whistle, 1, 4, 0, 8, 12, 5, 0, 0, 0, 0, 0, 0, 0, NULL },
1347 { ssoCURRENTITEM, pos, 38, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_bait, 1, 5, 1, 9, 4, 6, 0, 0, 0, 0, 0, 0, 0, NULL },
1348 { ssoCURRENTITEM, pos, 62, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_letterpotion, 1, 6, 2, 10, 5, 7, 0, 0, 0, 0, 0, 0, 0, NULL },
1349 { ssoCURRENTITEM, pos, 86, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_wand, 1, 7, 3, 11, 6, 13, 0, 0, 0, 0, 0, 0, 0, NULL },
1350 { ssoCURRENTITEM, pos, 110, 128, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineescape, 1, 13, 12, 14, 7, 8, 0, 0, 0, 0, 0, 0, 0, NULL },
1351 { ssoCURRENTITEM, pos, 14, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hookshot, 1, 8, 4, 0, 13, 9, 0, 0, 0, 0, 0, 0, 0, NULL },
1352 { ssoCURRENTITEM, pos, 38, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_sbomb, 1, 9, 5, 1, 8, 10, 0, 0, 0, 0, 0, 0, 0, NULL },
1353 { ssoCURRENTITEM, pos, 62, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_lens, 1, 10, 6, 2, 9, 11, 0, 0, 0, 0, 0, 0, 0, NULL },
1354 { ssoCURRENTITEM, pos, 86, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_hammer, 1, 11, 7, 3, 10, 14, 0, 0, 0, 0, 0, 0, 0, NULL },
1355 { ssoCURRENTITEM, pos, 110, 144, 0, 0, 0, 0, 0, 0, 0, 0, itype_divineprotection, 1, 14, 13, 12, 11, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1356 { ssoBSTIME, sspDOWN, 208, 9, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1357 { ssoRECT, sspDOWN, 160, 9, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1358 { ssoLINE, sspDOWN, 204, 9, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1359 { ssoLINE, sspDOWN, 160, 16, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1360 { ssoTEXT, sspDOWN, 161, 10, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1361 { ssoSELECTOR1, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1362 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1363 }
1364 }
1365 };
1366 subscreen_object default_subscreen_passive[ssdtMAX][2][21]= //[zinit.subscreen][no magic]
1367 {
1368 {
1369 //ssdtOLD
1370 {
1371 //ssdtOLD, magic
1372 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1373 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1374 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1375 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1376 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, 1, sstsNORMAL, 3, 'A', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1377 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1378 { sso2X2FRAME, pos, 120, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1379 { sso2X2FRAME, pos, 144, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1380 { ssoBUTTONITEM, sspUP, 124, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1381 { ssoBUTTONITEM, sspUP, 148, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1382 { ssoTEXT, pos, 132, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1383 { ssoTEXT, pos, 156, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1384 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1385 { ssoTEXT, pos, 208, 12, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "-LIFE-" },
1386 { ssoLIFEMETER, pos, 176, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1387 { ssoMAGICMETER, pos, 176, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1388 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1389 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1390 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1391 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1392 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1393 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1394 },
1395 {
1396 //ssdtOLD, no magic
1397 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1398 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1399 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1400 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1401 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, 1, sstsNORMAL, 3, 'A', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1402 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1403 { sso2X2FRAME, pos, 120, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1404 { sso2X2FRAME, pos, 144, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1405 { ssoBUTTONITEM, sspUP, 124, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1406 { ssoBUTTONITEM, sspUP, 148, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1407 { ssoTEXT, pos, 132, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1408 { ssoTEXT, pos, 156, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1409 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1410 { ssoTEXT, pos, 208, 16, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "-LIFE-" },
1411 { ssoLIFEMETER, pos, 176, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1412 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1413 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1414 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1415 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1416 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1417 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1418 }
1419 },
1420 {
1421 //ssdtNEWSUBSCR
1422 {
1423 //ssdtNEWSUBSCR, magic
1424 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1425 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1426 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1427 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1428 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, 1, sstsNORMAL, 3, 'A', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1429 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1430 { sso2X2FRAME, pos, 120, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1431 { sso2X2FRAME, pos, 144, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1432 { ssoBUTTONITEM, pos, 124, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1433 { ssoBUTTONITEM, pos, 148, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1434 { ssoTEXT, pos, 132, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1435 { ssoTEXT, pos, 156, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1436 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1437 { ssoTEXT, pos, 208, 12, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "-LIFE-" },
1438 { ssoLIFEMETER, pos, 176, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1439 { ssoMAGICMETER, pos, 176, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1440 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1441 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1442 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1443 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1444 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1445 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1446 },
1447 {
1448 //ssdtNEWSUBSCR, no magic
1449 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1450 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1451 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1452 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1453 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, 1, sstsNORMAL, 3, 'A', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1454 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1455 { sso2X2FRAME, pos, 120, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1456 { sso2X2FRAME, pos, 144, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1457 { ssoBUTTONITEM, pos, 124, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1458 { ssoBUTTONITEM, pos, 148, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1459 { ssoTEXT, pos, 132, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1460 { ssoTEXT, pos, 156, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1461 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1462 { ssoTEXT, pos, 208, 16, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "-LIFE-" },
1463 { ssoLIFEMETER, pos, 176, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1464 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1465 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1466 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1467 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1468 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1469 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1470 }
1471 },
1472 {
1473 //ssdtREV2
1474 {
1475 //ssdtREV2, magic
1476 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1477 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1478 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1479 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1480 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, 1, sstsNORMAL, 3, 'A', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1481 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1482 { sso2X2FRAME, pos, 120, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1483 { sso2X2FRAME, pos, 144, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1484 { ssoBUTTONITEM, pos, 124, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1485 { ssoBUTTONITEM, pos, 148, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1486 { ssoTEXT, pos, 132, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1487 { ssoTEXT, pos, 156, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1488 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1489 { ssoTEXT, pos, 208, 12, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "-LIFE-" },
1490 { ssoLIFEMETER, pos, 176, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1491 { ssoMAGICMETER, pos, 176, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1492 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1493 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1494 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1495 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1496 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1497 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1498 },
1499 {
1500 //ssdtREV2, no magic
1501 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1502 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1503 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1504 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, 0, 0, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1505 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, 1, sstsNORMAL, 3, 'A', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1506 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1507 { sso2X2FRAME, pos, 120, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1508 { sso2X2FRAME, pos, 144, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1509 { ssoBUTTONITEM, pos, 124, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1510 { ssoBUTTONITEM, pos, 148, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1511 { ssoTEXT, pos, 132, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1512 { ssoTEXT, pos, 156, 16, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctMISC, ssctSUBSCRBG, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1513 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1514 { ssoTEXT, pos, 208, 16, 0, 0, ssctMISC, ssctCAPTION, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaCENTER, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "-LIFE-" },
1515 { ssoLIFEMETER, pos, 176, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1516 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1517 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1518 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1519 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1520 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1521 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1522 }
1523 },
1524 {
1525 //ssdtBSZELDA
1526 {
1527 //ssdtBSZELDA, magic
1528 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1529 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1530 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1531 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1532 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1533 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1534 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1535 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1536 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1537 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1538 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1539 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1540 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1541 { ssoTEXT, pos, 220, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1542 { ssoLIFEMETER, pos, 188, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1543 { ssoMAGICMETER, pos, 188, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1544 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1545 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1546 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1547 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1548 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1549 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1550 },
1551 {
1552 //ssdtBSZELDA, no magic
1553 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1554 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1555 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1556 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1557 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1558 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1559 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1560 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1561 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1562 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1563 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1564 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1565 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1566 { ssoTEXT, pos, 216, 16, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1567 { ssoLIFEMETER, pos, 184, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1568 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1569 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1570 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1571 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1572 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1573 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1574 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1575 }
1576 },
1577 {
1578 //ssdtBSZELDAMODIFIED
1579 {
1580 //ssdtBSZELDAMODIFIED, magic
1581 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1582 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1583 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1584 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1585 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1586 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1587 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1588 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1589 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1590 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1591 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1592 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1593 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1594 { ssoTEXT, pos, 220, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1595 { ssoLIFEMETER, pos, 188, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1596 { ssoMAGICMETER, pos, 188, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1597 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1598 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1599 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1600 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1601 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1602 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1603 },
1604 {
1605 //ssdtBSZELDAMODIFIED, no magic
1606 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1607 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1608 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1609 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1610 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1611 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1612 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1613 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1614 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1615 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1616 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1617 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1618 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1619 { ssoTEXT, pos, 216, 16, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1620 { ssoLIFEMETER, pos, 184, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1621 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1622 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1623 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1624 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1625 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1626 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1627 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1628 }
1629 },
1630 {
1631 //ssdtBSZELDAENHANCED
1632 {
1633 //ssdtBSZELDAENHANCED, magic
1634 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1635 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1636 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1637 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1638 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1639 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1640 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1641 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1642 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1643 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1644 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1645 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1646 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1647 { ssoTEXT, pos, 220, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1648 { ssoLIFEMETER, pos, 188, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1649 { ssoMAGICMETER, pos, 188, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1650 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1651 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1652 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1653 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1654 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1655 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1656 },
1657 {
1658 //ssdtBSZELDAENHANCED, no magic
1659 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1660 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1661 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1662 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1663 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1664 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1665 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1666 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1667 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1668 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1669 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1670 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1671 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1672 { ssoTEXT, pos, 216, 16, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1673 { ssoLIFEMETER, pos, 184, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1674 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1675 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1676 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1677 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1678 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1679 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1680 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1681 }
1682 },
1683 {
1684 //ssdtBSZELDACOMPLETE
1685 {
1686 //ssdtBSZELDACOMPLETE, magic
1687 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1688 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1689 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1690 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1691 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1692 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1693 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1694 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1695 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1696 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1697 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1698 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1699 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1700 { ssoTEXT, pos, 220, 8, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1701 { ssoLIFEMETER, pos, 188, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1702 { ssoMAGICMETER, pos, 188, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1703 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1704 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1705 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1706 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1707 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1708 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL }
1709 },
1710 {
1711 //ssdtBSZELDACOMPLETE, no magic
1712 //object position x y w h color type 1 color 1 color type 2 color 2 color type 3 color 3 d1 d2 d3 d4 d5 d6 d7 d8 d9 d10 frames speed delay frame dp1
1713 { ssoCLEAR, pos, 0, 0, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1714 { ssoMINIMAP, pos, 8, 8, 0, 0, ssctMISC, ssctHERODOT, ssctMISC, ssctCOMPASSLT, ssctMISC, ssctCOMPASSDK, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1715 { ssoMINIMAPTITLE, pos, 48, 0, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS3, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1716 { ssoCOUNTERS, pos, 88, 16, 32, 32, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, 1, sstsSHADOWED, 4, '~', 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1717 { ssoSSTIME, pos, 240, 0, 0, 0, ssctMISC, ssctTEXT, 0, 0, ssctSYSTEM, -1, ssfZELDA, sstaRIGHT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1718 { sso2X2FRAME, pos, 132, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1719 { sso2X2FRAME, pos, 156, 16, 3, 4, ssctMISC, sscsBLUEFRAMECSET, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1720 { ssoBUTTONITEM, pos, 136, 24, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1721 { ssoBUTTONITEM, pos, 160, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1722 { ssoTEXT, pos, 144, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWEDU, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "B" },
1723 { ssoTEXT, pos, 168, 16, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsOUTLINED8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "A" },
1724 { ssoLINE, pos, 163, 15, 174, 1, ssctMISC, ssctSUBSCRBG, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1725 { ssoTEXT, pos, 216, 16, 0, 0, ssctMISC, ssctCAPTION, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaCENTER, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "- life -" },
1726 { ssoLIFEMETER, pos, 184, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1727 { ssoNONE, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1728 { ssoBSTIME, sspUP, 208, 48, 0, 0, ssctMISC, ssctTEXT, ssctMISC, ssctSUBSCRSHADOW, ssctSYSTEM, -1, ssfSS1, sstaLEFT, sstsSHADOWED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1729 { ssoRECT, sspUP, 160, 48, 44, 7, ssctMISC, ssctTEXT, ssctMISC, ssctTEXT, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1730 { ssoLINE, sspUP, 204, 48, 1, 8, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1731 { ssoLINE, sspUP, 160, 55, 45, 1, ssctMISC, ssctSUBSCRSHADOW, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1732 { ssoTEXT, sspUP, 161, 49, 0, 0, ssctMISC, ssctSUBSCRBG, 0, 0, ssctSYSTEM, -1, ssfZTIME, sstaLEFT, sstsNORMAL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, (void *) "ZELDA TIME" },
1733 { ssoNULL, pos, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, NULL },
1734 }
1735 }
1736 };
1737
1738 58819200 void textout_styled_aligned_ex(BITMAP *bmp, const FONT *f, const char *s, int32_t x, int32_t y, int32_t textstyle, int32_t alignment, int32_t color, int32_t shadow, int32_t bg)
1739 {
1740
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58819200 switch(alignment)
1741 {
1742 case sstaRIGHT:
1743
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5382765 switch(textstyle)
1744 {
1745 case sstsSHADOW:
1746 textout_shadow_right_ex(bmp, f, s, x, y, shadow, bg);
1747 break;
1748
1749 case sstsSHADOWU:
1750 textout_shadow_right_u_ex(bmp, f, s, x, y, shadow, bg);
1751 break;
1752
1753 case sstsOUTLINE8:
1754 textout_shadow_right_o_ex(bmp, f, s, x, y, shadow, bg);
1755 break;
1756
1757 case sstsOUTLINEPLUS:
1758 textout_shadow_right_plus_ex(bmp, f, s, x, y, shadow, bg);
1759 break;
1760
1761 case sstsOUTLINEX:
1762 textout_shadow_right_x_ex(bmp, f, s, x, y, shadow, bg);
1763 break;
1764
1765 case sstsSHADOWED:
1766 923 textout_shadowed_right_ex(bmp, f, s, x, y, color, shadow, bg);
1767 923 break;
1768
1769 case sstsSHADOWEDU:
1770 textout_shadowed_right_u_ex(bmp, f, s, x, y, color, shadow, bg);
1771 break;
1772
1773 case sstsOUTLINED8:
1774 11678 textout_shadowed_right_o_ex(bmp, f, s, x, y, color, shadow, bg);
1775 11678 break;
1776
1777 case sstsOUTLINEDPLUS:
1778 textout_shadowed_right_plus_ex(bmp, f, s, x, y, color, shadow, bg);
1779 break;
1780
1781 case sstsOUTLINEDX:
1782 textout_shadowed_right_x_ex(bmp, f, s, x, y, color, shadow, bg);
1783 break;
1784
1785 5370164 case sstsNORMAL:
1786 default:
1787 5370164 textout_right_ex(bmp, f, s, x, y, color, bg);
1788 5370164 break;
1789 }
1790
1791 5382765 break;
1792
1793 case sstaCENTER:
1794
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27417008 switch(textstyle)
1795 {
1796 case sstsSHADOW:
1797 textout_shadow_center_ex(bmp, f, s, x, y, shadow, bg);
1798 break;
1799
1800 case sstsSHADOWU:
1801 textout_shadow_center_u_ex(bmp, f, s, x, y, shadow, bg);
1802 break;
1803
1804 case sstsOUTLINE8:
1805 textout_shadow_center_o_ex(bmp, f, s, x, y, shadow, bg);
1806 break;
1807
1808 case sstsOUTLINEPLUS:
1809 textout_shadow_center_plus_ex(bmp, f, s, x, y, shadow, bg);
1810 break;
1811
1812 case sstsOUTLINEX:
1813 textout_shadow_center_x_ex(bmp, f, s, x, y, shadow, bg);
1814 break;
1815
1816 case sstsSHADOWED:
1817 2532 textout_shadowed_center_ex(bmp, f, s, x, y, color, shadow, bg);
1818 2532 break;
1819
1820 case sstsSHADOWEDU:
1821 textout_shadowed_center_u_ex(bmp, f, s, x, y, color, shadow, bg);
1822 break;
1823
1824 case sstsOUTLINED8:
1825 20974 textout_shadowed_center_o_ex(bmp, f, s, x, y, color, shadow, bg);
1826 20974 break;
1827
1828 case sstsOUTLINEDPLUS:
1829 288470 textout_shadowed_center_plus_ex(bmp, f, s, x, y, color, shadow, bg);
1830 288470 break;
1831
1832 case sstsOUTLINEDX:
1833 textout_shadowed_center_x_ex(bmp, f, s, x, y, color, shadow, bg);
1834 break;
1835
1836 27105032 case sstsNORMAL:
1837 default:
1838 27105032 textout_centre_ex(bmp, f, s, x, y, color, bg);
1839 27105032 break;
1840 }
1841
1842 27417008 break;
1843
1844 26019427 case sstaLEFT:
1845 default:
1846
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26019427 switch(textstyle)
1847 {
1848 case sstsSHADOW:
1849 textout_shadow_ex(bmp, f, s, x, y, shadow, bg);
1850 break;
1851
1852 case sstsSHADOWU:
1853 textout_shadow_u_ex(bmp, f, s, x, y, shadow, bg);
1854 break;
1855
1856 case sstsOUTLINE8:
1857 textout_shadow_o_ex(bmp, f, s, x, y, shadow, bg);
1858 break;
1859
1860 case sstsOUTLINEPLUS:
1861 textout_shadow_plus_ex(bmp, f, s, x, y, shadow, bg);
1862 break;
1863
1864 case sstsOUTLINEX:
1865 textout_shadow_x_ex(bmp, f, s, x, y, shadow, bg);
1866 break;
1867
1868 case sstsSHADOWED:
1869 4908 textout_shadowed_ex(bmp, f, s, x, y, color, shadow, bg);
1870 4908 break;
1871
1872 case sstsSHADOWEDU:
1873 textout_shadowed_u_ex(bmp, f, s, x, y, color, shadow, bg);
1874 break;
1875
1876 case sstsOUTLINED8:
1877 806545 textout_shadowed_o_ex(bmp, f, s, x, y, color, shadow, bg);
1878 806545 break;
1879
1880 case sstsOUTLINEDPLUS:
1881 1605547 textout_shadowed_plus_ex(bmp, f, s, x, y, color, shadow, bg);
1882 1605547 break;
1883
1884 case sstsOUTLINEDX:
1885 364228 textout_shadowed_x_ex(bmp, f, s, x, y, color, shadow, bg);
1886 364228 break;
1887
1888 23238199 case sstsNORMAL:
1889 default:
1890 23238199 textout_ex(bmp, f, s, x, y, color, bg);
1891 23238199 break;
1892 }
1893
1894 26019427 break;
1895 }
1896 58819200 }
1897
1898 24382293 void textprintf_styled_aligned_ex(BITMAP *bmp, const FONT *f, int32_t x, int32_t y, int32_t textstyle, int32_t alignment, int32_t color, int32_t shadow, int32_t bg, const char *format, ...)
1899 {
1900
1901 char buf[512];
1902 va_list ap;
1903
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24382293 ASSERT(bmp);
1904
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24382293 ASSERT(f);
1905
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24382293 ASSERT(format);
1906
1907 24382293 va_start(ap, format);
1908 24382293 uvszprintf(buf, sizeof(buf), format, ap);
1909 24382293 va_end(ap);
1910
1911 24382293 textout_styled_aligned_ex(bmp, f, buf, x, y, textstyle, alignment, color, shadow, bg);
1912 24382293 }
1913
1914
1915 64665 void draw_textbox(BITMAP *dest, int32_t x, int32_t y, int32_t w, int32_t h, FONT *tempfont, char *thetext, bool wword, int32_t tabsize, int32_t alignment, int32_t textstyle, int32_t color, int32_t shadowcolor, int32_t backcolor)
1916 {
1917 64665 int32_t y1 = y;
1918 int32_t x1;
1919 int32_t len;
1920 char s[16];
1921 char text[16];
1922 char space[16];
1923 64665 char *printed = text;
1924 64665 char *scanned = text;
1925 64665 char *oldscan = text;
1926 64665 char *ignore = NULL;
1927 char *tmp, *ptmp;
1928 int32_t width;
1929 64665 int32_t i = 0;
1930 int32_t noignore;
1931
1932 64665 usetc(s+usetc(s, '.'), 0);
1933 64665 usetc(text+usetc(text, ' '), 0);
1934 64665 usetc(space+usetc(space, ' '), 0);
1935
1936 /* find the correct text */
1937
1/2
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✗ Branch 1 not taken.
64665 if(thetext != NULL)
1938 {
1939 64665 printed = thetext;
1940 64665 scanned = thetext;
1941 64665 }
1942
1943 /* loop over the entire string */
1944 239069 for(;;)
1945 {
1946 239069 width = 0;
1947
1948 /* find the next break */
1949
2/2
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✓ Branch 1 taken 287809 times.
305918 while(ugetc(scanned))
1950 {
1951 /* check for a forced break */
1952
1/2
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✗ Branch 1 not taken.
287809 if(ugetc(scanned) == '\n')
1953 {
1954 scanned += uwidth(scanned);
1955 /* we are done parsing the line end */
1956 break;
1957 }
1958
1959 /* the next character length */
1960 287809 usetc(s+usetc(s, ugetc(scanned)), 0);
1961 287809 len = text_length(tempfont, s);
1962
1963 /* modify length if its a tab */
1964
2/2
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✓ Branch 1 taken 21308 times.
287809 if(ugetc(s) == '\t')
1965 {
1966 21308 len = tabsize * text_length(tempfont, space);
1967 21308 }
1968
1969 /* check for the end of a line by excess width of next char */
1970
2/2
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✓ Branch 1 taken 220960 times.
287809 if(width+len >= w)
1971 {
1972 /* we have reached end of line do we go back to find start */
1973
1/2
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✗ Branch 1 not taken.
220960 if(wword)
1974 {
1975 /* remember where we were */
1976 oldscan = scanned;
1977 noignore = FALSE;
1978
1979 /* go backwards looking for start of word */
1980 while(!uisspace(ugetc(scanned)))
1981 {
1982 /* don't wrap too far */
1983 if(scanned == printed)
1984 {
1985 /* the whole line is filled, so stop here */
1986 tmp = ptmp = scanned;
1987
1988 while(ptmp != oldscan)
1989 {
1990 ptmp = tmp;
1991 tmp += uwidth(tmp);
1992 }
1993
1994 scanned = ptmp;
1995 noignore = TRUE;
1996 break;
1997 }
1998
1999 /* look further backwards to wrap */
2000 tmp = ptmp = printed;
2001
2002 while(tmp < scanned)
2003 {
2004 ptmp = tmp;
2005 tmp += uwidth(tmp);
2006 }
2007
2008 scanned = ptmp;
2009 }
2010
2011 /* put the space at the end of the line */
2012 if(!noignore)
2013 {
2014 ignore = scanned;
2015 scanned += uwidth(scanned);
2016 }
2017 else
2018 {
2019 ignore = NULL;
2020 }
2021
2022 /* check for endline at the convenient place */
2023 if(ugetc(scanned) == '\n')
2024 {
2025 scanned += uwidth(scanned);
2026 }
2027 }
2028
2029 /* we are done parsing the line end */
2030 220960 break;
2031 }
2032
2033 /* the character can be added */
2034 66849 scanned += uwidth(scanned);
2035 66849 width += len;
2036 }
2037
2038 /* check if we are to print it */
2039
2/2
✓ Branch 0 taken 13767 times.
✓ Branch 1 taken 225302 times.
239069 if((y1+text_height(tempfont) <= (y+h)))
2040 {
2041 13767 int32_t tempw=0;
2042 13767 char *tempprinted=printed;
2043
2044 /* print up to the marked character */
2045
2/2
✓ Branch 0 taken 45541 times.
✓ Branch 1 taken 13767 times.
59308 while(printed != scanned)
2046 {
2047 /* do special stuff for each charater */
2048
1/3
✗ Branch 0 not taken.
✓ Branch 1 taken 45541 times.
✗ Branch 2 not taken.
45541 switch(ugetc(printed))
2049 {
2050 case '\r':
2051 case '\n':
2052 /* don't print endlines in the text */
2053 break;
2054
2055 /* possibly expand the tabs */
2056 case '\t':
2057 for(i=0; i<tabsize; i++)
2058 {
2059 usetc(s+usetc(s, ' '), 0);
2060 tempw += text_length(tempfont, s);
2061 }
2062
2063 break;
2064
2065 /* print a normal character */
2066 default:
2067
1/2
✓ Branch 0 taken 45541 times.
✗ Branch 1 not taken.
45541 if(printed != ignore)
2068 {
2069 45541 usetc(s+usetc(s, ugetc(printed)), 0);
2070 45541 tempw += text_length(tempfont, s);
2071 45541 }
2072 45541 }
2073
2074 /* goto the next character */
2075 45541 printed += uwidth(printed);
2076 }
2077
2078 13767 printed=tempprinted;
2079
2080
2/4
✗ Branch 0 not taken.
✗ Branch 1 not taken.
✓ Branch 2 taken 13269 times.
✓ Branch 3 taken 498 times.
13767 switch(alignment)
2081 {
2082 case sstaRIGHT:
2083 x1=x+w-tempw;
2084 break;
2085
2086 case sstaCENTER:
2087 13269 x1=x+((w-tempw)/2)+1;
2088 13269 break;
2089
2090 498 case sstaLEFT:
2091 default:
2092 498 x1 = x;
2093 498 break;
2094 }
2095
2096 /* print up to the marked character */
2097
2/2
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✓ Branch 1 taken 13767 times.
59308 while(printed != scanned)
2098 {
2099 /* do special stuff for each charater */
2100
1/3
✗ Branch 0 not taken.
✓ Branch 1 taken 45541 times.
✗ Branch 2 not taken.
45541 switch(ugetc(printed))
2101 {
2102
2103 case '\r':
2104 case '\n':
2105 /* don't print endlines in the text */
2106 break;
2107
2108 /* possibly expand the tabs */
2109 case '\t':
2110 for(i=0; i<tabsize; i++)
2111 {
2112 usetc(s+usetc(s, ' '), 0);
2113 textout_styled_aligned_ex(dest, tempfont, s, x1, y1, textstyle, sstaLEFT, color, shadowcolor, backcolor);
2114 x1 += text_length(tempfont, s);
2115 }
2116
2117 break;
2118
2119 /* print a normal character */
2120 default:
2121
1/2
✓ Branch 0 taken 45541 times.
✗ Branch 1 not taken.
45541 if(printed != ignore)
2122 {
2123 45541 usetc(s+usetc(s, ugetc(printed)), 0);
2124 45541 textout_styled_aligned_ex(dest, tempfont, s, x1, y1, textstyle, sstaLEFT, color, shadowcolor, backcolor);
2125 45541 x1 += text_length(tempfont, s);
2126 45541 }
2127 45541 }
2128
2129 /* goto the next character */
2130 45541 printed += uwidth(printed);
2131 }
2132
2133 /* print the line end */
2134 13767 y1 += text_height(tempfont);
2135 13767 }
2136 else
2137 {
2138 225302 scanned += uwidth(scanned);
2139 }
2140
2141 239069 printed = scanned;
2142
2143 /* check if we are at the end of the string */
2144
2/2
✓ Branch 0 taken 64665 times.
✓ Branch 1 taken 174404 times.
239069 if(!ugetc(printed))
2145 {
2146 64665 return;
2147 }
2148 }
2149 }
2150
2151
2152
2153 //void frame2x2(BITMAP *dest,miscQdata *misc,int32_t x,int32_t y,int32_t xsize,int32_t ysize,int32_t t,int32_t c)
2154 //draw_block_flip(dest,x,y,css->objects[i].d1,subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1),css->objects[i].w,css->objects[i].h,css->objects[i].d2,css->objects[i].d3,css->objects[i].d4);
2155 15349864 void frame2x2(BITMAP *dest,miscQdata *misc,int32_t x,int32_t y,int32_t tile,int32_t cset,int32_t w,int32_t h,int32_t /*flip*/,bool overlay,bool trans)
2156 {
2157 /*
2158 /- -- -- -\
2159 | |
2160 | |
2161 \_ __ __ _/
2162
2163 0 1 4 5
2164 2 3 6 7
2165 80 81 84 85
2166 82 83 86 87
2167 */
2168
3/4
✓ Branch 0 taken 13263580 times.
✓ Branch 1 taken 2086284 times.
✓ Branch 2 taken 13263580 times.
✗ Branch 3 not taken.
15349864 if(tile==0&&misc)
2169 {
2170 13263580 tile = misc->colors.blueframe_tile;
2171 13263580 }
2172
2173 15349864 int32_t t8 = tile<<2;
2174
2175
2/2
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✓ Branch 1 taken 11691 times.
15349864 if(overlay)
2176 {
2177
2/2
✓ Branch 0 taken 44345 times.
✓ Branch 1 taken 15293828 times.
15338173 if(trans)
2178 {
2179
2/2
✓ Branch 0 taken 1419040 times.
✓ Branch 1 taken 44345 times.
1463385 for(int32_t dx=0; dx<w; dx++)
2180 {
2181
6/6
✓ Branch 0 taken 709520 times.
✓ Branch 1 taken 709520 times.
✓ Branch 2 taken 44345 times.
✓ Branch 3 taken 665175 times.
✓ Branch 4 taken 665175 times.
✓ Branch 5 taken 44345 times.
1419040 int32_t top = (dx >= (w>>1)) ? ((dx==w-1) ? t8+5 : t8+4) : ((dx==0) ? t8 : t8+1);
2182
6/6
✓ Branch 0 taken 709520 times.
✓ Branch 1 taken 709520 times.
✓ Branch 2 taken 44345 times.
✓ Branch 3 taken 665175 times.
✓ Branch 4 taken 665175 times.
✓ Branch 5 taken 44345 times.
1419040 int32_t bottom = (dx >= (w>>1)) ? ((dx==w-1) ? t8+87 : t8+86) : ((dx==0) ? t8+82 : t8+83);
2183
2184 1419040 overtiletranslucent8(dest,top,(dx<<3)+x,y,cset,0,128);
2185 1419040 overtiletranslucent8(dest,bottom,(dx<<3)+x,((h-1)<<3)+y,cset,0,128);
2186 1419040 }
2187
2188
2/2
✓ Branch 0 taken 221725 times.
✓ Branch 1 taken 44345 times.
266070 for(int32_t dy=1; dy<h-1; dy++)
2189 {
2190
2/2
✓ Branch 0 taken 133035 times.
✓ Branch 1 taken 88690 times.
221725 int32_t left = (dy >= (h>>1)) ? t8+80 : t8+2;
2191
2/2
✓ Branch 0 taken 133035 times.
✓ Branch 1 taken 88690 times.
221725 int32_t right = (dy >= (h>>1)) ? t8+85 : t8+7;
2192
2193 221725 overtiletranslucent8(dest,left,x,(dy<<3)+y,cset,0,128);
2194 221725 overtiletranslucent8(dest,right,((w-1)<<3)+x,(dy<<3)+y,cset,0,128);
2195
2196
2/2
✓ Branch 0 taken 6651750 times.
✓ Branch 1 taken 221725 times.
6873475 for(int32_t dx=1; dx<w-1; dx++)
2197 {
2198
6/6
✓ Branch 0 taken 3991050 times.
✓ Branch 1 taken 2660700 times.
✓ Branch 2 taken 1995525 times.
✓ Branch 3 taken 1995525 times.
✓ Branch 4 taken 1330350 times.
✓ Branch 5 taken 1330350 times.
6651750 int32_t fill = (dy >= (h>>1)) ? ((dx >= (w>>1)) ? t8+84 : t8+81) : ((dx >= (w>>1)) ? t8+6 : t8+3);
2199 6651750 overtiletranslucent8(dest,fill,(dx<<3)+x,(dy<<3)+y,cset,0,128);
2200 6651750 }
2201 221725 }
2202 44345 }
2203 else
2204 {
2205
2/2
✓ Branch 0 taken 53035683 times.
✓ Branch 1 taken 15293828 times.
68329511 for(int32_t dx=0; dx<w; dx++)
2206 {
2207
6/6
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✓ Branch 1 taken 19729729 times.
✓ Branch 2 taken 15293828 times.
✓ Branch 3 taken 18012126 times.
✓ Branch 4 taken 4435901 times.
✓ Branch 5 taken 15293828 times.
53035683 int32_t top = (dx >= (w>>1)) ? ((dx==w-1) ? t8+5 : t8+4) : ((dx==0) ? t8 : t8+1);
2208
6/6
✓ Branch 0 taken 33305954 times.
✓ Branch 1 taken 19729729 times.
✓ Branch 2 taken 15293828 times.
✓ Branch 3 taken 18012126 times.
✓ Branch 4 taken 4435901 times.
✓ Branch 5 taken 15293828 times.
53035683 int32_t bottom = (dx >= (w>>1)) ? ((dx==w-1) ? t8+87 : t8+86) : ((dx==0) ? t8+82 : t8+83);
2209
2210 53035683 overtile8(dest,top,(dx<<3)+x,y,cset,0);
2211 53035683 overtile8(dest,bottom,(dx<<3)+x,((h-1)<<3)+y,cset,0);
2212 53035683 }
2213
2214
2/2
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✓ Branch 1 taken 15293828 times.
47899566 for(int32_t dy=1; dy<h-1; dy++)
2215 {
2216
2/2
✓ Branch 0 taken 16953613 times.
✓ Branch 1 taken 15652125 times.
32605738 int32_t left = (dy >= (h>>1)) ? t8+80 : t8+2;
2217
2/2
✓ Branch 0 taken 16953613 times.
✓ Branch 1 taken 15652125 times.
32605738 int32_t right = (dy >= (h>>1)) ? t8+85 : t8+7;
2218
2219 32605738 overtile8(dest,left,x,(dy<<3)+y,cset,0);
2220 32605738 overtile8(dest,right,((w-1)<<3)+x,(dy<<3)+y,cset,0);
2221
2222
2/2
✓ Branch 0 taken 57861453 times.
✓ Branch 1 taken 32605738 times.
90467191 for(int32_t dx=1; dx<w-1; dx++)
2223 {
2224
6/6
✓ Branch 0 taken 30150686 times.
✓ Branch 1 taken 27710767 times.
✓ Branch 2 taken 22003105 times.
✓ Branch 3 taken 8147581 times.
✓ Branch 4 taken 20698883 times.
✓ Branch 5 taken 7011884 times.
57861453 int32_t fill = (dy >= (h>>1)) ? ((dx >= (w>>1)) ? t8+84 : t8+81) : ((dx >= (w>>1)) ? t8+6 : t8+3);
2225 57861453 overtile8(dest,fill,(dx<<3)+x,(dy<<3)+y,cset,0);
2226 57861453 }
2227 32605738 }
2228 }
2229 15338173 }
2230 else
2231 {
2232
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 11691 times.
11691 if(trans)
2233 {
2234 for(int32_t dx=0; dx<w; dx++)
2235 {
2236 int32_t top = (dx >= (w>>1)) ? ((dx==w-1) ? t8+5 : t8+4) : ((dx==0) ? t8 : t8+1);
2237 int32_t bottom = (dx >= (w>>1)) ? ((dx==w-1) ? t8+87 : t8+86) : ((dx==0) ? t8+82 : t8+83);
2238
2239 puttiletranslucent8(dest,top,(dx<<3)+x,y,cset,0,128);
2240 puttiletranslucent8(dest,bottom,(dx<<3)+x,((h-1)<<3)+y,cset,0,128);
2241 }
2242
2243 for(int32_t dy=1; dy<h-1; dy++)
2244 {
2245 int32_t left = (dy >= (h>>1)) ? t8+80 : t8+2;
2246 int32_t right = (dy >= (h>>1)) ? t8+85 : t8+7;
2247
2248 puttiletranslucent8(dest,left,x,(dy<<3)+y,cset,0,128);
2249 puttiletranslucent8(dest,right,((w-1)<<3)+x,(dy<<3)+y,cset,0,128);
2250
2251 for(int32_t dx=1; dx<w-1; dx++)
2252 {
2253 int32_t fill = (dy >= (h>>1)) ? ((dx >= (w>>1)) ? t8+84 : t8+81) : ((dx >= (w>>1)) ? t8+6 : t8+3);
2254 puttiletranslucent8(dest,fill,(dx<<3)+x,(dy<<3)+y,cset,0,128);
2255 }
2256 }
2257 }
2258 else
2259 {
2260
2/2
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✓ Branch 1 taken 11691 times.
198747 for(int32_t dx=0; dx<w; dx++)
2261 {
2262
6/6
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✓ Branch 1 taken 93528 times.
✓ Branch 2 taken 11691 times.
✓ Branch 3 taken 81837 times.
✓ Branch 4 taken 81837 times.
✓ Branch 5 taken 11691 times.
187056 int32_t top = (dx >= (w>>1)) ? ((dx==w-1) ? t8+5 : t8+4) : ((dx==0) ? t8 : t8+1);
2263
6/6
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✓ Branch 1 taken 93528 times.
✓ Branch 2 taken 11691 times.
✓ Branch 3 taken 81837 times.
✓ Branch 4 taken 81837 times.
✓ Branch 5 taken 11691 times.
187056 int32_t bottom = (dx >= (w>>1)) ? ((dx==w-1) ? t8+87 : t8+86) : ((dx==0) ? t8+82 : t8+83);
2264
2265 187056 oldputtile8(dest,top,(dx<<3)+x,y,cset,0);
2266 187056 oldputtile8(dest,bottom,(dx<<3)+x,((h-1)<<3)+y,cset,0);
2267 187056 }
2268
2269
2/2
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✓ Branch 1 taken 11691 times.
105219 for(int32_t dy=1; dy<h-1; dy++)
2270 {
2271
2/2
✓ Branch 0 taken 46764 times.
✓ Branch 1 taken 46764 times.
93528 int32_t left = (dy >= (h>>1)) ? t8+80 : t8+2;
2272
2/2
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✓ Branch 1 taken 46764 times.
93528 int32_t right = (dy >= (h>>1)) ? t8+85 : t8+7;
2273
2274 93528 oldputtile8(dest,left,x,(dy<<3)+y,cset,0);
2275 93528 oldputtile8(dest,right,((w-1)<<3)+x,(dy<<3)+y,cset,0);
2276
2277
2/2
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✓ Branch 1 taken 93528 times.
1402920 for(int32_t dx=1; dx<w-1; dx++)
2278 {
2279
6/6
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✓ Branch 1 taken 654696 times.
✓ Branch 2 taken 327348 times.
✓ Branch 3 taken 327348 times.
✓ Branch 4 taken 327348 times.
✓ Branch 5 taken 327348 times.
1309392 int32_t fill = (dy >= (h>>1)) ? ((dx >= (w>>1)) ? t8+84 : t8+81) : ((dx >= (w>>1)) ? t8+6 : t8+3);
2280 1309392 oldputtile8(dest,fill,(dx<<3)+x,(dy<<3)+y,cset,0);
2281 1309392 }
2282 93528 }
2283 }
2284 }
2285 15349864 }
2286
2287 2546706 void drawgrid(BITMAP *dest,int32_t x,int32_t y,int32_t c1,int32_t c2)
2288 {
2289 2546706 int32_t si=0;
2290
2291
2/2
✓ Branch 0 taken 20373648 times.
✓ Branch 1 taken 2546706 times.
22920354 for(int32_t y2=0; y2<=7; ++y2)
2292 {
2293 20373648 byte dl = DMaps[get_currdmap()].grid[si];
2294
2295
2/2
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✓ Branch 1 taken 20373648 times.
183362832 for(int32_t x2=0; x2<=7; ++x2)
2296 {
2297
2/2
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✓ Branch 1 taken 147281792 times.
162989184 if(c2==-1)
2298 {
2299
2/2
✓ Branch 0 taken 78639621 times.
✓ Branch 1 taken 68642171 times.
147281792 if(dl&0x80)
2300 68642171 rectfill(dest,(x2*8)+x,(y2*4)+y,(x2*8)+x+6,(y2*4)+y+2,c1);
2301 147281792 }
2302 else
2303 {
2304 15707392 rectfill(dest,(x2*8)+x,(y2*4)+y,(x2*8)+x+6,(y2*4)+y+2,c2);
2305
2306
1/2
✓ Branch 0 taken 15707392 times.
✗ Branch 1 not taken.
15707392 if(dl&0x80)
2307 rectfill(dest,(x2*8)+x+2,(y2*4)+y,(x2*8)+x+4,(y2*4)+y+2,c1);
2308 }
2309
2310 162989184 dl<<=1;
2311 162989184 }
2312
2313 20373648 ++si;
2314 20373648 }
2315 2546706 }
2316
2317 2931056 void draw_block(BITMAP *dest,int32_t x,int32_t y,int32_t tile,int32_t cset,int32_t w,int32_t h)
2318 {
2319
2/2
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✓ Branch 1 taken 2931056 times.
11727996 for(int32_t j=0; j<h; j++)
2320
2/2
✓ Branch 0 taken 44103039 times.
✓ Branch 1 taken 8796940 times.
52899979 for(int32_t i=0; i<w; i++)
2321 52899979 overtile16(dest,tile+j*20+i,x+(i<<4),y+(j<<4),cset,0);
2322 2931056 }
2323
2324 13084274 void draw_block_flip(BITMAP *dest,int32_t x,int32_t y,int32_t tile,int32_t cset,int32_t w,int32_t h,int32_t flip,bool overlay,bool trans)
2325 {
2326
2/2
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✓ Branch 1 taken 22977 times.
13084274 if(overlay)
2327 {
2328
1/5
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✓ Branch 1 taken 13061297 times.
✗ Branch 2 not taken.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
13061297 switch(flip&3)
2329 {
2330 case 0:
2331
1/2
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✓ Branch 1 taken 13061297 times.
13061297 if(trans)
2332 {
2333 for(int32_t j=0; j<h; j++)
2334 {
2335 for(int32_t i=0; i<w; i++)
2336 {
2337 overtiletranslucent16(dest,tile+j*20+i,x+(i<<4),y+(j<<4),cset,0,255-trans);
2338 }
2339 }
2340 }
2341 else
2342 {
2343
2/2
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✓ Branch 1 taken 13061297 times.
28368230 for(int32_t j=0; j<h; j++)
2344 {
2345
2/2
✓ Branch 0 taken 40578694 times.
✓ Branch 1 taken 15306933 times.
55885627 for(int32_t i=0; i<w; i++)
2346 {
2347 40578694 overtile16(dest,tile+j*20+i,x+(i<<4),y+(j<<4),cset,0);
2348 40578694 }
2349 15306933 }
2350 }
2351
2352 13061297 break;
2353
2354 case 1: //horizontal
2355 if(trans)
2356 {
2357 for(int32_t j=0; j<h; j++)
2358 {
2359 for(int32_t i=0; i<w; i++)
2360 {
2361 overtiletranslucent16(dest,tile+j*20+(w-i-1),x+(i<<4),y+(j<<4),cset,1,255-trans);
2362 }
2363 }
2364 }
2365 else
2366 {
2367 for(int32_t j=0; j<h; j++)
2368 {
2369 for(int32_t i=0; i<w; i++)
2370 {
2371 overtile16(dest,tile+j*20+(w-i-1),x+(i<<4),y+(j<<4),cset,1);
2372 }
2373 }
2374 }
2375
2376 break;
2377
2378 case 2:
2379 if(trans)
2380 {
2381 for(int32_t j=0; j<h; j++)
2382 {
2383 for(int32_t i=0; i<w; i++)
2384 {
2385 overtiletranslucent16(dest,tile+(h-j-1)*20+i,x+(i<<4),y+(j<<4),cset,2,255-trans);
2386 }
2387 }
2388 }
2389 else
2390 {
2391 for(int32_t j=0; j<h; j++)
2392 {
2393 for(int32_t i=0; i<w; i++)
2394 {
2395 overtile16(dest,tile+(h-j-1)*20+i,x+(i<<4),y+(j<<4),cset,2);
2396 }
2397 }
2398 }
2399
2400 break;
2401
2402 case 3:
2403 if(trans)
2404 {
2405 for(int32_t j=0; j<h; j++)
2406 {
2407 for(int32_t i=0; i<w; i++)
2408 {
2409 overtiletranslucent16(dest,tile+(h-j-1)*20+(w-i-1),x+(i<<4),y+(j<<4),cset,3,255-trans);
2410 }
2411 }
2412 }
2413 else
2414 {
2415 for(int32_t j=0; j<h; j++)
2416 {
2417 for(int32_t i=0; i<w; i++)
2418 {
2419 overtile16(dest,tile+(h-j-1)*20+(w-i-1),x+(i<<4),y+(j<<4),cset,3);
2420 }
2421 }
2422 }
2423
2424 break;
2425 }
2426 13061297 }
2427 else
2428 {
2429
1/5
✗ Branch 0 not taken.
✓ Branch 1 taken 22977 times.
✗ Branch 2 not taken.
✗ Branch 3 not taken.
✗ Branch 4 not taken.
22977 switch(flip&3)
2430 {
2431 case 0:
2432
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 22977 times.
22977 if(trans)
2433 {
2434 for(int32_t j=0; j<h; j++)
2435 {
2436 for(int32_t i=0; i<w; i++)
2437 {
2438 puttiletranslucent16(dest,tile+j*20+i,x+(i<<4),y+(j<<4),cset,0,255-trans);
2439 }
2440 }
2441 }
2442 else
2443 {
2444
2/2
✓ Branch 0 taken 118148 times.
✓ Branch 1 taken 22977 times.
141125 for(int32_t j=0; j<h; j++)
2445 {
2446
2/2
✓ Branch 0 taken 708888 times.
✓ Branch 1 taken 118148 times.
827036 for(int32_t i=0; i<w; i++)
2447 {
2448 708888 oldputtile16(dest,tile+j*20+i,x+(i<<4),y+(j<<4),cset,0);
2449 708888 }
2450 118148 }
2451 }
2452
2453 22977 break;
2454
2455 case 1: //horizontal
2456 if(trans)
2457 {
2458 for(int32_t j=0; j<h; j++)
2459 {
2460 for(int32_t i=0; i<w; i++)
2461 {
2462 puttiletranslucent16(dest,tile+j*20+(w-i-1),x+(i<<4),y+(j<<4),cset,1,255-trans);
2463 }
2464 }
2465 }
2466 else
2467 {
2468 for(int32_t j=0; j<h; j++)
2469 {
2470 for(int32_t i=0; i<w; i++)
2471 {
2472 oldputtile16(dest,tile+j*20+(w-i-1),x+(i<<4),y+(j<<4),cset,1);
2473 }
2474 }
2475 }
2476
2477 break;
2478
2479 case 2:
2480 if(trans)
2481 {
2482 for(int32_t j=0; j<h; j++)
2483 {
2484 for(int32_t i=0; i<w; i++)
2485 {
2486 puttiletranslucent16(dest,tile+(h-j-1)*20+i,x+(i<<4),y+(j<<4),cset,2,255-trans);
2487 }
2488 }
2489 }
2490 else
2491 {
2492 for(int32_t j=0; j<h; j++)
2493 {
2494 for(int32_t i=0; i<w; i++)
2495 {
2496 oldputtile16(dest,tile+(h-j-1)*20+i,x+(i<<4),y+(j<<4),cset,2);
2497 }
2498 }
2499 }
2500
2501 break;
2502
2503 case 3:
2504 if(trans)
2505 {
2506 for(int32_t j=0; j<h; j++)
2507 {
2508 for(int32_t i=0; i<w; i++)
2509 {
2510 puttiletranslucent16(dest,tile+(h-j-1)*20+(w-i-1),x+(i<<4),y+(j<<4),cset,3,255-trans);
2511 }
2512 }
2513 }
2514 else
2515 {
2516 for(int32_t j=0; j<h; j++)
2517 {
2518 for(int32_t i=0; i<w; i++)
2519 {
2520 oldputtile16(dest,tile+(h-j-1)*20+(w-i-1),x+(i<<4),y+(j<<4),cset,3);
2521 }
2522 }
2523 }
2524
2525 break;
2526 }
2527 }
2528 13084274 }
2529
2530 7022166 void drawdmap(BITMAP *dest, miscQdata *misc, int32_t x, int32_t y, bool showmap, int32_t showhero, int32_t showcompass, int32_t herocolor, int32_t lccolor, int32_t dccolor)
2531 {
2532 7022166 zcolors c=misc->colors;
2533 7022166 int32_t type = (DMaps[get_currdmap()].type&dmfTYPE);
2534
2535
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 7022166 times.
7022166 if(showmap)
2536 {
2537
2/3
✓ Branch 0 taken 2250181 times.
✓ Branch 1 taken 4771985 times.
✗ Branch 2 not taken.
7022166 switch(type)
2538 {
2539 case dmOVERW:
2540 case dmBSOVERW:
2541 {
2542
3/4
✓ Branch 0 taken 35285 times.
✓ Branch 1 taken 2214896 times.
✓ Branch 2 taken 35285 times.
✗ Branch 3 not taken.
2250181 int32_t maptile=(!get_bit(quest_rules, qr_BROKEN_OVERWORLD_MINIMAP) && has_item(itype_map, get_dlevel()))?DMaps[get_currdmap()].minimap_2_tile:DMaps[get_currdmap()].minimap_1_tile;
2543
3/4
✓ Branch 0 taken 35285 times.
✓ Branch 1 taken 2214896 times.
✓ Branch 2 taken 35285 times.
✗ Branch 3 not taken.
2250181 int32_t mapcset=(!get_bit(quest_rules, qr_BROKEN_OVERWORLD_MINIMAP) && has_item(itype_map, get_dlevel()))?DMaps[get_currdmap()].minimap_2_cset:DMaps[get_currdmap()].minimap_1_cset;
2544 //What a mess. The map drawing is based on a variable that can change states during a scrolling transition when warping. -Z
2545
2/2
✓ Branch 0 taken 18624 times.
✓ Branch 1 taken 2231557 times.
2250181 if(maptile)
2546 {
2547 18624 draw_block(dest,x,y,maptile,mapcset,5,3);
2548 18624 }
2549
3/4
✓ Branch 0 taken 1075190 times.
✓ Branch 1 taken 1156367 times.
✓ Branch 2 taken 1075190 times.
✗ Branch 3 not taken.
2231557 else if(c.overworld_map_tile || c.overworld_map_tile)
2550 {
2551
1/2
✓ Branch 0 taken 1156367 times.
✗ Branch 1 not taken.
1156367 draw_block(dest,x,y,(c.overworld_map_tile!=0?c.overworld_map_tile:c.overworld_map_tile),c.overworld_map_cset,5,3);
2552 1156367 }
2553 else
2554 {
2555 1075190 rectfill(dest,x+8,y+8,x+71,y+39,c.overw_bg);
2556 }
2557
2558
4/4
✓ Branch 0 taken 2231557 times.
✓ Branch 1 taken 18624 times.
✓ Branch 2 taken 1986129 times.
✓ Branch 3 taken 245428 times.
2250181 if(!DMaps[get_currdmap()].minimap_1_tile && ((DMaps[get_currdmap()].type&dmfTYPE) == dmBSOVERW))
2559 {
2560 245428 drawgrid(dest,x+8,y+8,c.bs_goal,c.bs_dk);
2561 245428 }
2562
2563 2250181 break;
2564 }
2565 case dmDNGN:
2566 case dmCAVE:
2567 {
2568
2/2
✓ Branch 0 taken 2375494 times.
✓ Branch 1 taken 2396491 times.
4771985 int32_t maptile=has_item(itype_map, get_dlevel())?DMaps[get_currdmap()].minimap_2_tile:DMaps[get_currdmap()].minimap_1_tile;
2569
2/2
✓ Branch 0 taken 2375494 times.
✓ Branch 1 taken 2396491 times.
4771985 int32_t mapcset=has_item(itype_map, get_dlevel())?DMaps[get_currdmap()].minimap_2_cset:DMaps[get_currdmap()].minimap_1_cset;
2570 //What a mess. The map drawing is based on a variable that can change states during a scrolling transition when warping. -Z
2571
2/2
✓ Branch 0 taken 119555 times.
✓ Branch 1 taken 4652430 times.
4771985 if(maptile)
2572 {
2573 119555 draw_block(dest,x,y,maptile,mapcset,5,3);
2574 119555 }
2575
3/4
✓ Branch 0 taken 3044679 times.
✓ Branch 1 taken 1607751 times.
✓ Branch 2 taken 3044679 times.
✗ Branch 3 not taken.
4652430 else if(c.dungeon_map_tile||c.dungeon_map_tile)
2576 {
2577
1/2
✓ Branch 0 taken 1607751 times.
✗ Branch 1 not taken.
1607751 draw_block(dest,x,y,(c.dungeon_map_tile!=0?c.dungeon_map_tile:c.dungeon_map_tile),c.dungeon_map_cset,5,3);
2578 1607751 }
2579 else
2580 {
2581 3044679 rectfill(dest,x+8,y+8,x+71,y+39,c.dngn_bg);
2582 }
2583 //Marking this as a possible area for the scrolling warp map bug reported by Lut. -Z
2584
4/4
✓ Branch 0 taken 4677820 times.
✓ Branch 1 taken 94165 times.
✓ Branch 2 taken 2376542 times.
✓ Branch 3 taken 2301278 times.
4771985 if(!DMaps[get_currdmap()].minimap_2_tile && has_item(itype_map, get_dlevel()))
2585 {
2586
2/2
✓ Branch 0 taken 33251 times.
✓ Branch 1 taken 2268027 times.
2301278 if((DMaps[get_currdmap()].flags&dmfMINIMAPCOLORFIX) != 0)
2587 {
2588 33251 drawgrid(dest,x+8,y+8,c.cave_fg,-1);
2589 33251 }
2590 else
2591 {
2592 2268027 drawgrid(dest,x+8,y+8,c.dngn_fg,-1);
2593 }
2594 2301278 }
2595
2596 4771985 break;
2597 }
2598 }
2599 7022166 }
2600
2601
1/2
✓ Branch 0 taken 7022166 times.
✗ Branch 1 not taken.
7022166 if(showcompass)
2602 {
2603
4/4
✓ Branch 0 taken 2567771 times.
✓ Branch 1 taken 4454395 times.
✓ Branch 2 taken 317590 times.
✓ Branch 3 taken 2250181 times.
7022166 if(type==dmDNGN || type==dmCAVE)
2604 {
2605
4/4
✓ Branch 0 taken 4768625 times.
✓ Branch 1 taken 3360 times.
✓ Branch 2 taken 1986052 times.
✓ Branch 3 taken 2782573 times.
4771985 if(show_subscreen_dmap_dots&&has_item(itype_compass, get_dlevel()))
2606 {
2607 2782573 int32_t c2 = dccolor;
2608
2609
4/4
✓ Branch 0 taken 2551789 times.
✓ Branch 1 taken 230784 times.
✓ Branch 2 taken 1286494 times.
✓ Branch 3 taken 1265295 times.
2782573 if(!has_item(itype_triforcepiece, get_dlevel()) && (frame&16))
2610 1265295 c2 = lccolor;
2611
2612 2782573 int32_t cx = ((DMaps[get_currdmap()].compass&15)<<3)+x+10;
2613 2782573 int32_t cy = ((DMaps[get_currdmap()].compass&0xF0)>>2)+y+8;
2614 2782573 putdot(dest,cx,cy,c2);
2615 2782573 }
2616 4771985 }
2617 7022166 }
2618
2619
1/2
✓ Branch 0 taken 7022166 times.
✗ Branch 1 not taken.
7022166 if(showhero)
2620 {
2621
4/4
✓ Branch 0 taken 7014246 times.
✓ Branch 1 taken 7920 times.
✓ Branch 2 taken 54 times.
✓ Branch 3 taken 7014192 times.
7022166 if(show_subscreen_dmap_dots && herocolor != 255)
2622 {
2623
2/2
✓ Branch 0 taken 2000187 times.
✓ Branch 1 taken 5014005 times.
7014192 if(type==dmOVERW)
2624 {
2625 2000187 putdot(dest,((get_homescr()&15)<<2)+x+9,((get_homescr()&0xF0)>>2)+y+8,herocolor);
2626 2000187 }
2627
6/6
✓ Branch 0 taken 4768582 times.
✓ Branch 1 taken 245423 times.
✓ Branch 2 taken 317590 times.
✓ Branch 3 taken 4450992 times.
✓ Branch 4 taken 4555237 times.
✓ Branch 5 taken 213345 times.
5014005 else if(type==dmBSOVERW || ((type==dmDNGN || type==dmCAVE) && get_currscr()<128))
2628 {
2629 4800660 putdot(dest,(((get_homescr()&15)-DMaps[get_currdmap()].xoff)<<3)+x+10,((get_homescr()&0xF0)>>2)+y+8,herocolor);
2630 4800660 }
2631 7014192 }
2632 7022166 }
2633 7022166 }
2634
2635 6455809 void lifemeter(BITMAP *dest,int32_t x,int32_t y,int32_t cs,bool bs_style)
2636 {
2637
2/2
✓ Branch 0 taken 6446801 times.
✓ Branch 1 taken 9008 times.
6455809 if(!show_subscreen_life)
2638 {
2639 9008 return;
2640 }
2641
2642
2/2
✓ Branch 0 taken 1380667 times.
✓ Branch 1 taken 5066134 times.
6446801 if(!bs_style)
2643 {
2644 5066134 y+=24;
2645 5066134 }
2646 6446801 int32_t tile = 0;
2647 6446801 const int32_t basetile = wpnsbuf[iwQuarterHearts].tile;
2648
2/4
✓ Branch 0 taken 6446801 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 6446801 times.
✗ Branch 3 not taken.
6446801 const int32_t max_iter = (game != NULL ? zc_min(game->get_maxlife(),game->get_hp_per_heart()*24) : 1);
2649
1/2
✓ Branch 0 taken 6446801 times.
✗ Branch 1 not taken.
6446801 const int32_t inc = (game != NULL ? game->get_hp_per_heart() : 16);
2650
2651
2/2
✓ Branch 0 taken 6446801 times.
✓ Branch 1 taken 71139992 times.
77586793 for(int32_t i=0; i<max_iter; i+=inc)
2652 {
2653
1/2
✓ Branch 0 taken 71139992 times.
✗ Branch 1 not taken.
71139992 if(game != NULL)
2654 {
2655
2/2
✓ Branch 0 taken 22212507 times.
✓ Branch 1 taken 48927485 times.
71139992 if(get_bit(quest_rules,qr_QUARTERHEART))
2656 {
2657
2/2
✓ Branch 0 taken 18845172 times.
✓ Branch 1 taken 3367335 times.
22212507 if(i+((game->get_hp_per_heart()/4)*3)>=game->get_life()) tile= (basetile*4)+2;
2658
2659
2/2
✓ Branch 0 taken 19077940 times.
✓ Branch 1 taken 3134567 times.
22212507 if(i+(game->get_hp_per_heart()/2)>=game->get_life()) tile=1;
2660
2661
2/2
✓ Branch 0 taken 19496098 times.
✓ Branch 1 taken 2716409 times.
22212507 if(i+((game->get_hp_per_heart()/4)*1)>=game->get_life()) tile= (basetile*4)+3;
2662 22212507 }
2663
2/2
✓ Branch 0 taken 37213299 times.
✓ Branch 1 taken 11714186 times.
48927485 else if(i+(game->get_hp_per_heart()/2)>=game->get_life()) tile=1;
2664
2665
2/2
✓ Branch 0 taken 58272008 times.
✓ Branch 1 taken 12867984 times.
71139992 if(i>=game->get_life()) tile=4;
2666 71139992 }
2667 else
2668 tile=4;
2669
2670 71139992 overtile8(dest,tile,x,y,cs,0);
2671 71139992 x+=8;
2672
2673
2/2
✓ Branch 0 taken 65120113 times.
✓ Branch 1 taken 6019879 times.
71139992 if(((i>>4)&7)==7)
2674 {
2675 6019879 x-=64;
2676 6019879 y+=bs_style?8:-8;
2677 6019879 }
2678 71139992 }
2679 6455809 }
2680
2681 10597082 void magicgauge(BITMAP *dest,int32_t x,int32_t y, int32_t container, int32_t notlast_tile, int32_t notlast_cset, bool notlast_mod, int32_t last_tile, int32_t last_cset, bool last_mod,
2682 int32_t cap_tile, int32_t cap_cset, bool cap_mod, int32_t aftercap_tile, int32_t aftercap_cset, bool aftercap_mod, int32_t frames, int32_t speed, int32_t delay, bool unique_last, int32_t show)
2683 {
2684 //these are here to bypass compiler warnings about unused arguments
2685 10597082 frames=frames;
2686 10597082 speed=speed;
2687 10597082 delay=delay;
2688
2689 // show
2690 // <0: always
2691 // >=0: when drain rate matches show
2692
2/2
✓ Branch 0 taken 9061712 times.
✓ Branch 1 taken 1535370 times.
10597082 if(show > -1)
2693 {
2694
2/2
✓ Branch 0 taken 566357 times.
✓ Branch 1 taken 969013 times.
1535370 if(show != game->get_magicdrainrate())
2695 566357 return;
2696 969013 }
2697
2698 10030725 int32_t containers=game->get_maxmagic()/game->get_mp_per_block();
2699 10030725 int32_t tile=zc_oldrand()%32767, cset=zc_oldrand()%15;
2700 10030725 bool mod_value=(zc_oldrand()%2)!=0;
2701
2702
2/2
✓ Branch 0 taken 3559346 times.
✓ Branch 1 taken 6471379 times.
10030725 if(container<containers)
2703 {
2704 3559346 tile=notlast_tile;
2705 3559346 cset=notlast_cset;
2706 3559346 mod_value=notlast_mod;
2707 3559346 }
2708
2/2
✓ Branch 0 taken 506575 times.
✓ Branch 1 taken 5964804 times.
6471379 else if(container==containers)
2709 {
2710 506575 tile=last_tile;
2711 506575 cset=last_cset;
2712 506575 mod_value=last_mod;
2713 506575 }
2714
2/2
✓ Branch 0 taken 608488 times.
✓ Branch 1 taken 5356316 times.
5964804 else if(container==containers+1)
2715 {
2716 608488 tile=cap_tile;
2717 608488 cset=cap_cset;
2718 608488 mod_value=cap_mod;
2719 608488 }
2720 else //if (container>containers+1)
2721 {
2722 5356316 tile=aftercap_tile;
2723 5356316 cset=aftercap_cset;
2724 5356316 mod_value=aftercap_mod;
2725 }
2726
2727
2/2
✓ Branch 0 taken 5964804 times.
✓ Branch 1 taken 4065921 times.
10030725 if(mod_value)
2728 {
2729
2/2
✓ Branch 0 taken 3671889 times.
✓ Branch 1 taken 394032 times.
4065921 if(game->get_magic()>=container*game->get_mp_per_block())
2730 {
2731 //tile=tile; //full block
2732
2/2
✓ Branch 0 taken 3405842 times.
✓ Branch 1 taken 266047 times.
3671889 if(game->get_magic()==container*game->get_mp_per_block())
2733 {
2734
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 266047 times.
266047 if(unique_last)
2735 {
2736 tile+=game->get_mp_per_block()+3;
2737 }
2738 266047 }
2739 3671889 }
2740 else
2741 {
2742
2/2
✓ Branch 0 taken 140831 times.
✓ Branch 1 taken 253201 times.
394032 if(((container-1)*game->get_mp_per_block())>game->get_magic())
2743 {
2744 140831 tile+=4; //empty block
2745 140831 }
2746 else
2747 {
2748 253201 tile+=4+((game->get_magic()-((container-1)*game->get_mp_per_block()))%game->get_mp_per_block());
2749 }
2750 }
2751 4065921 }
2752
2753 //tile=14161*4;
2754 10030725 overtile8(dest,tile,x,y,cset,0);
2755
2756 10597082 }
2757
2758 22954720 void lifegauge(BITMAP *dest,int32_t x,int32_t y, int32_t container, int32_t notlast_tile, int32_t notlast_cset, bool notlast_mod, int32_t last_tile, int32_t last_cset, bool last_mod,
2759 int32_t cap_tile, int32_t cap_cset, bool cap_mod, int32_t aftercap_tile, int32_t aftercap_cset, bool aftercap_mod, int32_t frames, int32_t speed, int32_t delay, bool unique_last)
2760 {
2761 //these are here to bypass compiler warnings about unused arguments
2762 22954720 frames=frames;
2763 22954720 speed=speed;
2764 22954720 delay=delay;
2765
2766 22954720 int32_t containers=game->get_maxlife()/game->get_hp_per_heart();
2767 22954720 int32_t tile=zc_oldrand()%32767, cset=zc_oldrand()%15;
2768 22954720 bool mod_value=(zc_oldrand()%2)!=0;
2769
2770
2/2
✓ Branch 0 taken 6292607 times.
✓ Branch 1 taken 16662113 times.
22954720 if(container<containers)
2771 {
2772 6292607 tile=notlast_tile;
2773 6292607 cset=notlast_cset;
2774 6292607 mod_value=notlast_mod;
2775 6292607 }
2776
2/2
✓ Branch 0 taken 1393989 times.
✓ Branch 1 taken 15268124 times.
16662113 else if(container==containers)
2777 {
2778 1393989 tile=last_tile;
2779 1393989 cset=last_cset;
2780 1393989 mod_value=last_mod;
2781 1393989 }
2782
2/2
✓ Branch 0 taken 1296965 times.
✓ Branch 1 taken 13971159 times.
15268124 else if(container==containers+1)
2783 {
2784 1296965 tile=cap_tile;
2785 1296965 cset=cap_cset;
2786 1296965 mod_value=cap_mod;
2787 1296965 }
2788 else //if (container>containers+1)
2789 {
2790 13971159 tile=aftercap_tile;
2791 13971159 cset=aftercap_cset;
2792 13971159 mod_value=aftercap_mod;
2793 }
2794
2795
2/2
✓ Branch 0 taken 15268124 times.
✓ Branch 1 taken 7686596 times.
22954720 if(mod_value)
2796 {
2797
2/2
✓ Branch 0 taken 6118735 times.
✓ Branch 1 taken 1567861 times.
7686596 if(game->get_life()>=container*game->get_hp_per_heart())
2798 {
2799 //tile=tile; //full block
2800
2/2
✓ Branch 0 taken 5201075 times.
✓ Branch 1 taken 917660 times.
6118735 if(game->get_life()==container*game->get_hp_per_heart())
2801 {
2802
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 917660 times.
917660 if(unique_last)
2803 {
2804 tile+=game->get_hp_per_heart()+3;
2805 }
2806 917660 }
2807 6118735 }
2808 else
2809 {
2810
2/2
✓ Branch 0 taken 990937 times.
✓ Branch 1 taken 576924 times.
1567861 if(((container-1)*game->get_hp_per_heart())>game->get_life())
2811 {
2812 990937 tile+=4; //empty block
2813 990937 }
2814 else
2815 {
2816 576924 tile+=4+((game->get_life()-((container-1)*game->get_hp_per_heart()))%game->get_hp_per_heart());
2817 }
2818 }
2819 7686596 }
2820
2821 22954720 overtile8(dest,tile,x,y,cset,0);
2822
2823 22954720 }
2824
2825
2826 1829921 void magicmeter(BITMAP *dest,int32_t x,int32_t y)
2827 {
2828
1/2
✓ Branch 0 taken 1829921 times.
✗ Branch 1 not taken.
1829921 if(!get_bit(quest_rules,qr_ENABLEMAGIC)) return;
2829
2830
2/2
✓ Branch 0 taken 1740862 times.
✓ Branch 1 taken 89059 times.
1829921 if(game->get_maxmagic()==0) return;
2831
2832 int32_t tile;
2833 1740862 int32_t mmtile=wpnsbuf[iwMMeter].tile;
2834 1740862 int32_t mmcset=wpnsbuf[iwMMeter].csets&15;
2835 1740862 overtile8(dest,(mmtile*4)+2,x-8,y,mmcset,0);
2836
2837
2/2
✓ Branch 0 taken 871195 times.
✓ Branch 1 taken 869667 times.
1740862 if(game->get_magicdrainrate()==1)
2838 {
2839 871195 overtile8(dest,(mmtile*4)+1,x-10,y,mmcset,0);
2840 871195 }
2841
2842
2/2
✓ Branch 0 taken 4290861 times.
✓ Branch 1 taken 1740862 times.
6031723 for(int32_t i=0; i<game->get_maxmagic(); i+=game->get_mp_per_block())
2843 {
2844
2/2
✓ Branch 0 taken 3074765 times.
✓ Branch 1 taken 1216096 times.
4290861 if(game->get_magic()>=i+game->get_mp_per_block())
2845 {
2846 3074765 tile=mmtile*4; //full block
2847 3074765 }
2848 else
2849 {
2850
2/2
✓ Branch 0 taken 251981 times.
✓ Branch 1 taken 964115 times.
1216096 if(i>game->get_magic())
2851 {
2852 251981 tile=((mmtile+1)*4); //empty block
2853 251981 }
2854 else
2855 {
2856 964115 tile=((mmtile+1)*4)+((game->get_magic()-i)%game->get_mp_per_block());
2857 }
2858 }
2859
2860 4290861 overtile8(dest,tile,x,y,mmcset,0);
2861 4290861 x+=8;
2862 4290861 }
2863
2864 1740862 overtile8(dest,(mmtile*4)+3,x,y,mmcset,0);
2865
2866 1829921 }
2867
2868 17166127 void putxnum(BITMAP *dest,int32_t x,int32_t y,int32_t num,FONT *tempfont,int32_t color,int32_t shadowcolor,int32_t bgcolor,int32_t textstyle,bool usex,int32_t digits,bool infinite,char idigit)
2869 {
2870
2/2
✓ Branch 0 taken 27024 times.
✓ Branch 1 taken 17139103 times.
17166127 if(!show_subscreen_numbers)
2871 {
2872 27024 return;
2873 }
2874
2875 17139103 int32_t found_digits=5;
2876
2877
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 17139103 times.
17139103 if(num<10000)
2878 {
2879 17139103 found_digits=4;
2880 17139103 }
2881
2882
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 17139103 times.
17139103 if(num<1000)
2883 {
2884 17139103 found_digits=3;
2885 17139103 }
2886
2887
2/2
✓ Branch 0 taken 3653449 times.
✓ Branch 1 taken 13485654 times.
17139103 if(num<100)
2888 {
2889 13485654 found_digits=2;
2890 13485654 }
2891
2892
2/2
✓ Branch 0 taken 7057239 times.
✓ Branch 1 taken 10081864 times.
17139103 if(num<10)
2893 {
2894 10081864 found_digits=1;
2895 10081864 }
2896
2897
2/2
✓ Branch 0 taken 1088842 times.
✓ Branch 1 taken 16050261 times.
17139103 if(infinite)
2898 {
2899 1088842 textprintf_styled_aligned_ex(dest,tempfont,x,y,textstyle,sstaLEFT,color,shadowcolor,bgcolor,"%s%c",usex?"X":"",idigit);
2900 1088842 }
2901 else
2902 {
2903
1/2
✓ Branch 0 taken 16050261 times.
✗ Branch 1 not taken.
16050261 textprintf_styled_aligned_ex(dest,tempfont,x,y,textstyle,sstaLEFT,color,shadowcolor,bgcolor,"%s%d",(usex && found_digits<digits)?"X":"",num);
2904 }
2905 17166127 }
2906
2907 /*
2908 INLINE void putdot(BITMAP *dest,int32_t x,int32_t y,int32_t c)
2909 {
2910 rectfill(dest,x,y,x+2,y+2,c);
2911 }
2912 */
2913
2914 /**** Subscr items code ****/
2915
2916 item *Bitem = NULL, *Aitem = NULL, *Yitem = NULL, *Xitem = NULL;
2917 int32_t Bid = 0, Aid = 0, Xid = 0, Yid = 0;
2918
2919 102 void reset_subscr_items()
2920 {
2921
2/2
✓ Branch 0 taken 31 times.
✓ Branch 1 taken 71 times.
102 if(Aitem)
2922 {
2923
1/2
✓ Branch 0 taken 71 times.
✗ Branch 1 not taken.
71 delete Aitem;
2924 71 Aitem = NULL;
2925 71 }
2926
2927
2/2
✓ Branch 0 taken 33 times.
✓ Branch 1 taken 69 times.
102 if(Bitem)
2928 {
2929
1/2
✓ Branch 0 taken 69 times.
✗ Branch 1 not taken.
69 delete Bitem;
2930 69 Bitem = NULL;
2931 69 }
2932
2/2
✓ Branch 0 taken 101 times.
✓ Branch 1 taken 1 times.
102 if(Yitem)
2933 {
2934
1/2
✓ Branch 0 taken 1 times.
✗ Branch 1 not taken.
1 delete Yitem;
2935 1 Yitem = NULL;
2936 1 }
2937
2938
2/2
✓ Branch 0 taken 101 times.
✓ Branch 1 taken 1 times.
102 if(Xitem)
2939 {
2940
1/2
✓ Branch 0 taken 1 times.
✗ Branch 1 not taken.
1 delete Xitem;
2941 1 Xitem = NULL;
2942 1 }
2943
2944 102 Aid = Bid = Yid = Xid = 0;
2945 102 }
2946
2947
2948 7801559 void update_subscr_items()
2949 {
2950
2/2
✓ Branch 0 taken 7793680 times.
✓ Branch 1 taken 7879 times.
7801559 if(Bid != Bwpn)
2951 {
2952 7879 Bid = 0;
2953
2954
2/2
✓ Branch 0 taken 94 times.
✓ Branch 1 taken 7785 times.
7879 if(Bitem)
2955 {
2956
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 7785 times.
7785 delete Bitem;
2957 7785 Bitem = NULL;
2958 7785 }
2959
2960
2/2
✓ Branch 0 taken 6 times.
✓ Branch 1 taken 7873 times.
7879 if(Bwpn > 0)
2961 {
2962
4/8
✓ Branch 0 taken 7873 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 7873 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 7873 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 7873 times.
✗ Branch 7 not taken.
7873 Bitem = new item((zfix)0, (zfix)0, (zfix)0, Bwpn&0x0FFF, 0, 0);
2963 7873 Bitem->dummy_bool[0]=false;
2964
2965
2/2
✓ Branch 0 taken 6788 times.
✓ Branch 1 taken 1085 times.
7873 switch(itemsbuf[Bwpn&0x0FFF].family)
2966 {
2967 case itype_arrow:
2968
1/2
✓ Branch 0 taken 1085 times.
✗ Branch 1 not taken.
1085 if((Bwpn&0xF000)==0xF000)
2969 {
2970 Bitem->dummy_bool[0]=true;
2971 }
2972
2973 1085 break;
2974 //default: break;
2975 }
2976
2977 // Bitem = new item((zfix)(zinit.subscreen<ssdtBSZELDA?124:136), (zfix)24,(zfix)0, Bwpn, 0, 0);
2978
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 7873 times.
7873 if(Bitem != NULL)
2979 {
2980 7873 Bid = Bwpn;
2981 7873 Bitem->yofs = 0;
2982 7873 Bitem->pickup |= ipDUMMY;
2983 7873 }
2984 7873 }
2985 7879 }
2986
2987
2/2
✓ Branch 0 taken 7801432 times.
✓ Branch 1 taken 127 times.
7801559 if(Aid != Awpn)
2988 {
2989 127 Aid = 0;
2990
2991
2/2
✓ Branch 0 taken 90 times.
✓ Branch 1 taken 37 times.
127 if(Aitem)
2992 {
2993
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 37 times.
37 delete Aitem;
2994 37 Aitem = NULL;
2995 37 }
2996
2997
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 127 times.
127 if(Awpn > 0)
2998 {
2999
4/8
✓ Branch 0 taken 127 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 127 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 127 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 127 times.
✗ Branch 7 not taken.
127 Aitem = new item((zfix)0, (zfix)0,(zfix)0,Awpn&0x0FFF, 0, 0);
3000
3001
1/2
✓ Branch 0 taken 127 times.
✗ Branch 1 not taken.
127 switch(itemsbuf[Awpn&0x0FFF].family)
3002 {
3003 case itype_arrow:
3004 if((Awpn&0xF000)==0xF000)
3005 {
3006 Aitem->dummy_bool[0]=true;
3007 }
3008
3009 break;
3010 //default: break;
3011 }
3012
3013
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 127 times.
127 if(Aitem != NULL)
3014 {
3015 127 Aid = Awpn;
3016 127 Aitem->yofs = 0;
3017 127 Aitem->pickup |= ipDUMMY;
3018 127 }
3019 127 }
3020 127 }
3021
3022
2/2
✓ Branch 0 taken 7801549 times.
✓ Branch 1 taken 10 times.
7801559 if(Xid != Xwpn)
3023 {
3024 10 Xid = 0;
3025
3026
2/2
✓ Branch 0 taken 6 times.
✓ Branch 1 taken 4 times.
10 if(Xitem)
3027 {
3028
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 4 times.
4 delete Xitem;
3029 4 Xitem = NULL;
3030 4 }
3031
3032
2/2
✓ Branch 0 taken 4 times.
✓ Branch 1 taken 6 times.
10 if(Xwpn > 0)
3033 {
3034
4/8
✓ Branch 0 taken 6 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 6 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 6 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 6 times.
✗ Branch 7 not taken.
6 Xitem = new item((zfix)0, (zfix)0,(zfix)0,Xwpn&0x0FFF, 0, 0);
3035
3036
1/2
✓ Branch 0 taken 6 times.
✗ Branch 1 not taken.
6 switch(itemsbuf[Xwpn&0x0FFF].family)
3037 {
3038 case itype_arrow:
3039 if((Xwpn&0xF000)==0xF000)
3040 {
3041 Xitem->dummy_bool[0]=true;
3042 }
3043
3044 break;
3045 //default: break;
3046 }
3047
3048
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 6 times.
6 if(Xitem != NULL)
3049 {
3050 6 Xid = Xwpn;
3051 6 Xitem->yofs = 0;
3052 6 Xitem->pickup |= ipDUMMY;
3053 6 }
3054 6 }
3055 10 }
3056
3057
2/2
✓ Branch 0 taken 7801540 times.
✓ Branch 1 taken 19 times.
7801559 if(Yid != Ywpn)
3058 {
3059 19 Yid = 0;
3060
3061
2/2
✓ Branch 0 taken 5 times.
✓ Branch 1 taken 14 times.
19 if(Yitem)
3062 {
3063
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 14 times.
14 delete Yitem;
3064 14 Yitem = NULL;
3065 14 }
3066
3067
2/2
✓ Branch 0 taken 3 times.
✓ Branch 1 taken 16 times.
19 if(Ywpn > 0)
3068 {
3069
4/8
✓ Branch 0 taken 16 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 16 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 16 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 16 times.
✗ Branch 7 not taken.
16 Yitem = new item((zfix)0, (zfix)0,(zfix)0,Ywpn&0x0FFF, 0, 0);
3070
3071
1/2
✓ Branch 0 taken 16 times.
✗ Branch 1 not taken.
16 switch(itemsbuf[Ywpn&0x0FFF].family)
3072 {
3073 case itype_arrow:
3074 if((Ywpn&0xF000)==0xF000)
3075 {
3076 Yitem->dummy_bool[0]=true;
3077 }
3078
3079 break;
3080 //default: break;
3081 }
3082
3083
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 16 times.
16 if(Yitem != NULL)
3084 {
3085 16 Yid = Ywpn;
3086 16 Yitem->yofs = 0;
3087 16 Yitem->pickup |= ipDUMMY;
3088 16 }
3089 16 }
3090 19 }
3091
3092
2/2
✓ Branch 0 taken 322364 times.
✓ Branch 1 taken 7479195 times.
7801559 if(Bitem)
3093 7479195 Bitem->animate(0);
3094
3095
2/2
✓ Branch 0 taken 310653 times.
✓ Branch 1 taken 7490906 times.
7801559 if(Aitem)
3096 7490906 Aitem->animate(0);
3097
3098
2/2
✓ Branch 0 taken 7774730 times.
✓ Branch 1 taken 26829 times.
7801559 if(Xitem)
3099 26829 Xitem->animate(0);
3100
3101
2/2
✓ Branch 0 taken 7725323 times.
✓ Branch 1 taken 76236 times.
7801559 if(Yitem)
3102 76236 Yitem->animate(0);
3103 7801559 }
3104
3105 538356 void add_subscr_item(item *newItem)
3106 {
3107 //al_trace("Adding a subscreen item, ID: %d\n",newItem->id); //Logging stuff to remove, later.
3108 538356 newItem->subscreenItem=true;
3109 538356 newItem->hide_hitbox=true;
3110 538356 Sitems.add(newItem);
3111 538356 }
3112
3113 /****/
3114 14128594 int32_t stripspaces(char *source, char *target, int32_t stop)
3115 {
3116 int32_t begin, end;
3117
3118
4/4
✓ Branch 0 taken 6885404 times.
✓ Branch 1 taken 82105785 times.
✓ Branch 2 taken 74862595 times.
✓ Branch 3 taken 14128594 times.
88991189 for(begin=0; ((begin<stop)&&(source[begin]==' ')); ++begin)
3119 {
3120 /* do nothing */
3121 74862595 }
3122
3123
2/2
✓ Branch 0 taken 6885404 times.
✓ Branch 1 taken 7243190 times.
14128594 if(begin==stop)
3124 {
3125 6885404 return 0;
3126 }
3127
3128
2/2
✓ Branch 0 taken 16640558 times.
✓ Branch 1 taken 7243190 times.
23883748 for(end=stop-1; source[end]==' '; --end)
3129 {
3130 /* do nothing */
3131 16640558 }
3132
3133 7243190 sprintf(target, "%.*s", (end-begin+1), source+begin);
3134 7243190 return (end-begin+1);
3135 14128594 }
3136
3137 bool findWeaponWithParent(int32_t id, int32_t type)
3138 {
3139 for (int32_t q = Lwpns.Count()-1; q >= 0; --q)
3140 {
3141 weapon *ew = (weapon*)(Lwpns.spr(q));
3142 if (ew->id != type || ew->parentitem != id) continue;
3143 return true;
3144 }
3145 return false;
3146 }
3147
3148 int32_t countWeaponWithParent(int32_t id, int32_t type)
3149 {
3150 int32_t count = 0;
3151 for (int32_t q = Lwpns.Count()-1; q >= 0; --q)
3152 {
3153 weapon *ew = (weapon*)(Lwpns.spr(q));
3154 if (ew->id != type || ew->parentitem != id) continue;
3155 ++count;
3156 }
3157 return count;
3158 }
3159
3160 // The conditions on which a subcreen item should be displayed.
3161 3764725 bool displaysubscreenitem(int32_t itemtype, int32_t d, int32_t id)
3162 {
3163
1/2
✓ Branch 0 taken 3764725 times.
✗ Branch 1 not taken.
3764725 if(game==NULL) //ZQuest
3164 return true;
3165
2/2
✓ Branch 0 taken 176356 times.
✓ Branch 1 taken 3588369 times.
3764725 if (get_bit(quest_rules,qr_NEVERDISABLEAMMOONSUBSCREEN)) return true;
3166 //Okay, so the problem is that remote bombs are getting flagged with misc1 50, because
3167 //current item id is referring to your highest levelled item instead of the actual item.
3168 //Solution here is to have code for override items.
3169
2/2
✓ Branch 0 taken 1371 times.
✓ Branch 1 taken 3586998 times.
3588369 if (id < 0)
3170 {
3171
2/2
✓ Branch 0 taken 178653 times.
✓ Branch 1 taken 3408345 times.
3586998 if((itemtype == itype_bomb &&
3172 178653 !(game->get_bombs()
3173 // Remote Bombs: the bomb icon can still be used when an undetonated bomb is onscreen.
3174
3/4
✓ Branch 0 taken 1053 times.
✓ Branch 1 taken 177600 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 1053 times.
178653 || (itemsbuf[current_item_id(itype_bomb)].misc1==0 && Lwpns.idCount(wLitBomb)>0)
3175 1053 || current_item_power(itype_bombbag)))
3176
3/4
✗ Branch 0 not taken.
✓ Branch 1 taken 1053 times.
✓ Branch 2 taken 82148 times.
✓ Branch 3 taken 3503797 times.
3586998 || (itemtype == itype_sbomb &&
3177 82148 !(game->get_sbombs()
3178
3/4
✓ Branch 0 taken 24082 times.
✓ Branch 1 taken 58066 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 24082 times.
82148 || (itemsbuf[current_item_id(itype_sbomb)].misc1==0 && Lwpns.idCount(wLitSBomb)>0)
3179 24082 || (current_item_power(itype_bombbag)
3180
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 24082 times.
24082 && itemsbuf[current_item_id(itype_bombbag)].flags & ITEM_FLAG1))))
3181 25135 return false;
3182
3183
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 3561863 times.
3561863 if(itemtype!=itype_bowandarrow ||
3184 d!=itype_arrow ||
3185 ((get_bit(quest_rules,qr_TRUEARROWS)&&game->get_arrows()) ||
3186 (!get_bit(quest_rules,qr_TRUEARROWS)&&game->get_rupies())))
3187 3561863 return true;
3188
3189 return false;
3190 }
3191 else
3192 {
3193
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 1371 times.
1371 if((itemtype == itype_bomb &&
3194 !(game->get_bombs()
3195 // Remote Bombs: the bomb icon can still be used when an undetonated bomb is onscreen.
3196 || (itemsbuf[id].misc1==0 && findWeaponWithParent(id, wLitBomb))
3197 || current_item_power(itype_bombbag)))
3198
1/4
✗ Branch 0 not taken.
✗ Branch 1 not taken.
✗ Branch 2 not taken.
✓ Branch 3 taken 1371 times.
1371 || (itemtype == itype_sbomb &&
3199 !(game->get_sbombs()
3200 || (itemsbuf[id].misc1==0 && findWeaponWithParent(id, wLitSBomb))
3201 || (current_item_power(itype_bombbag)
3202 && itemsbuf[current_item_id(itype_bombbag)].flags & ITEM_FLAG1))))
3203 return false;
3204
3205
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 1371 times.
1371 if(itemtype!=itype_bowandarrow ||
3206 d!=itype_arrow ||
3207 ((get_bit(quest_rules,qr_TRUEARROWS)&&game->get_arrows()) ||
3208 (!get_bit(quest_rules,qr_TRUEARROWS)&&game->get_rupies())))
3209 1371 return true;
3210
3211 return false;
3212 }
3213 3764725 }
3214
3215 324753 int32_t get_subscreenitem_id(int32_t itemtype, bool forceItem)
3216 {
3217
3/4
✓ Branch 0 taken 324753 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 324513 times.
✓ Branch 3 taken 240 times.
324753 if(forceItem && (itemtype & 0x8000))
3218 240 return itemtype&0xFFF;
3219 // We need to do a reverse loop to prevent the Bow from being drawn above the Arrow (Bow & Arrow).
3220 324513 int32_t overridecheck = 0xFFFF;
3221
3222
2/2
✓ Branch 0 taken 4240823 times.
✓ Branch 1 taken 11206 times.
4252029 for(int32_t i=Sitems.Count()-1; i>=0; i--)
3223 {
3224
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 4240823 times.
4240823 if(itemtype & 0x8000) // if 0x8000, then itemtype is actually an item ID.
3225 {
3226 if(overridecheck==0xFFFF)
3227 {
3228 if(Sitems.spr(i)->id == (itemtype&0xFFF) && Sitems.spr(i)->misc==-1) overridecheck = i;
3229 }
3230 }
3231
2/2
✓ Branch 0 taken 11312 times.
✓ Branch 1 taken 4229511 times.
4240823 else if(Sitems.spr(i)->misc!=-1)
3232 {
3233 4229511 int32_t d= itemsbuf[Sitems.spr(i)->id].family;
3234
3235
2/2
✓ Branch 0 taken 3921106 times.
✓ Branch 1 taken 308405 times.
4229511 if((d==itemtype)||
3236
6/6
✓ Branch 0 taken 64836 times.
✓ Branch 1 taken 3856270 times.
✓ Branch 2 taken 612 times.
✓ Branch 3 taken 64224 times.
✓ Branch 4 taken 59934 times.
✓ Branch 5 taken 4902 times.
3921106 (itemtype==itype_letterpotion&&((d==itype_letter && current_item_id(itype_potion)==-1)||d==itype_potion))||
3237
1/4
✗ Branch 0 not taken.
✓ Branch 1 taken 3916204 times.
✗ Branch 2 not taken.
✗ Branch 3 not taken.
3916204 (itemtype==itype_bowandarrow&&(d==itype_bow||d==itype_arrow)))
3238 {
3239 313307 return Sitems.spr(i)->id;
3240 }
3241 3916204 }
3242 3927516 }
3243
1/2
✓ Branch 0 taken 11206 times.
✗ Branch 1 not taken.
11206 if(forceItem)
3244 {
3245 11206 bool useLowestID = get_bit(quest_rules,qr_SUBSCR_BACKWARDS_ID_ORDER);
3246 11206 int32_t id = -1;
3247
2/2
✓ Branch 0 taken 154 times.
✓ Branch 1 taken 125350 times.
125504 for(auto q = 0; q < MAXITEMS; ++q)
3248 {
3249
2/2
✓ Branch 0 taken 114144 times.
✓ Branch 1 taken 11206 times.
125350 if(itemsbuf[q].family == itemtype)
3250 {
3251 11206 id = q;
3252
2/2
✓ Branch 0 taken 154 times.
✓ Branch 1 taken 11052 times.
11206 if(useLowestID) break;
3253 154 }
3254 114298 }
3255 11206 return id;
3256 }
3257
3258 //Item Override stuff here
3259 if((itemtype & 0x8000) &&
3260 (!game || game->item[itemtype&0xFFF])
3261 && !item_disabled(itemtype&0xFFF) && displaysubscreenitem(itemsbuf[itemtype&0xFFF].family, 0, (itemtype&0xFFF)))
3262 {
3263 return itemtype&0xFFF;
3264 }
3265 return -1;
3266 324753 }
3267
3268 item* get_subscreenitem(int32_t itemtype)
3269 {
3270 // We need to do a reverse loop to prevent the Bow from being drawn above the Arrow (Bow & Arrow).
3271 int32_t overridecheck = 0xFFFF;
3272
3273 for(int32_t i=Sitems.Count()-1; i>=0; i--)
3274 {
3275 if(itemtype & 0x8000) // if 0x8000, then itemtype is actually an item ID.
3276 {
3277 if(overridecheck==0xFFFF)
3278 {
3279 if(Sitems.spr(i)->id == (itemtype&0xFFF) && Sitems.spr(i)->misc==-1) overridecheck = i;
3280 }
3281 }
3282 else if(Sitems.spr(i)->misc!=-1)
3283 {
3284 int32_t d= itemsbuf[Sitems.spr(i)->id].family;
3285
3286 if((d==itemtype)||
3287 (itemtype==itype_letterpotion&&((d==itype_letter && current_item_id(itype_potion)==-1)||d==itype_potion))||
3288 (itemtype==itype_bowandarrow&&(d==itype_bow||d==itype_arrow)))
3289 {
3290 return (item*)Sitems.spr(i);
3291 }
3292 }
3293 }
3294
3295 //Item Override stuff here
3296 if((itemtype & 0x8000) &&
3297 (!game || game->item[itemtype&0xFFF])
3298 && !item_disabled(itemtype&0xFFF) && displaysubscreenitem(itemsbuf[itemtype&0xFFF].family, 0, (itemtype&0xFFF)))
3299 {
3300 if(overridecheck == 0xFFFF)
3301 {
3302 overridecheck = Sitems.Count()-1;
3303 }
3304 return (item*)Sitems.spr(overridecheck);
3305 }
3306 return NULL;
3307 }
3308
3309
3310 5666278 void subscreenitem(BITMAP *dest, int32_t x, int32_t y, int32_t itemtype)
3311 {
3312 // We need to do a reverse loop to prevent the Bow from being drawn above the Arrow (Bow & Arrow).
3313 5666278 int32_t overridecheck = 0xFFFF;
3314
3315
2/2
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79433368 for(int32_t i=Sitems.Count()-1; i>=0; i--)
3316 {
3317
2/2
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77527181 if(itemtype & 0x8000) // if 0x8000, then itemtype is actually an item ID.
3318 {
3319
2/2
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✓ Branch 1 taken 19196 times.
226774 if(overridecheck==0xFFFF)
3320 {
3321 //al_trace("Found an override item at subscreen.cpp linere 3084, id: %d\n",Sitems.spr(i)->id);
3322
3323
4/4
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✓ Branch 3 taken 4583 times.
19196 if(Sitems.spr(i)->id == (itemtype&0xFFF) && Sitems.spr(i)->misc==-1) overridecheck = i;
3324 19196 }
3325 226774 }
3326
2/2
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77300407 else if(Sitems.spr(i)->misc!=-1)
3327 {
3328 77098620 int32_t d= itemsbuf[Sitems.spr(i)->id].family;
3329
3330
2/2
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77098620 if((d==itemtype)||
3331
6/6
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73496390 (itemtype==itype_letterpotion&&((d==itype_letter && current_item_id(itype_potion)==-1)||d==itype_potion))||
3332
1/4
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73338529 (itemtype==itype_bowandarrow&&(d==itype_bow||d==itype_arrow)))
3333 {
3334 3760091 Sitems.spr(i)->x = x;
3335 3760091 Sitems.spr(i)->y = y;
3336 3760091 Sitems.spr(i)->yofs=0;
3337
3338
2/2
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3760091 if(displaysubscreenitem(itemtype, d, -1))
3339 {
3340 3734956 Sitems.spr(i)->drawzcboss(dest);
3341 3734956 }
3342
3343
1/2
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3760091 if(itemtype!=itype_bowandarrow)
3344 {
3345 3760091 return;
3346 }
3347 }
3348 73338529 }
3349 73767090 }
3350
3351 //Item Override stuff here
3352
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1910821 if((itemtype & 0x8000) &&
3353
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5895 (get_app_id() == App::zelda ? game->item[itemtype&0xFFF] : true) &&
3354 4634 !item_disabled(itemtype&0xFFF) && displaysubscreenitem(itemsbuf[itemtype&0xFFF].family, 0, (itemtype&0xFFF)))
3355 {
3356
2/2
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4634 if(overridecheck == 0xFFFF)
3357 {
3358 //al_trace("Found an override item at subscreen.cpp linere 3120, itemtype: %d\n",itemtype);
3359
3360
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51 add_subscr_item(new item((zfix)x,(zfix)y,(zfix)0,(itemtype&0xFFF),0,0));
3361 51 overridecheck = Sitems.Count()-1;
3362 51 Sitems.spr(overridecheck)->misc = -1;
3363 51 }
3364
3365 4634 Sitems.spr(overridecheck)->x = x;
3366 4634 Sitems.spr(overridecheck)->y = y;
3367 4634 Sitems.spr(overridecheck)->yofs=0;
3368 4634 Sitems.spr(overridecheck)->drawzcboss(dest);
3369 4634 }
3370 5666278 }
3371
3372 176992651 int32_t subscreen_color(miscQdata *misc, int32_t c1, int32_t c2)
3373 {
3374 int32_t ret;
3375
3376
3/3
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176992651 switch(c1)
3377 {
3378 case ssctSYSTEM:
3379
1/2
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16041956 ret=(c2==-1)?c2:vc(c2);
3380 16041956 break;
3381
3382 case ssctMISC:
3383
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102094008 switch(c2)
3384 {
3385 case ssctTEXT:
3386 36492203 ret=misc->colors.text;
3387 36492203 break;
3388
3389 case ssctCAPTION:
3390 8038014 ret=misc->colors.caption;
3391 8038014 break;
3392
3393 case ssctOVERWBG:
3394 ret=misc->colors.overw_bg;
3395 break;
3396
3397 case ssctDNGNBG:
3398 ret=misc->colors.dngn_bg;
3399 break;
3400
3401 case ssctDNGNFG:
3402 ret=misc->colors.dngn_fg;
3403 break;
3404
3405 case ssctCAVEFG:
3406 ret=misc->colors.cave_fg;
3407 break;
3408
3409 case ssctBSDK:
3410 ret=misc->colors.bs_dk;
3411 break;
3412
3413 case ssctBSGOAL:
3414 ret=misc->colors.bs_goal;
3415 break;
3416
3417 case ssctCOMPASSLT:
3418 6977821 ret=misc->colors.compass_lt;
3419 6977821 break;
3420
3421 case ssctCOMPASSDK:
3422 6977821 ret=misc->colors.compass_dk;
3423 6977821 break;
3424
3425 case ssctSUBSCRBG:
3426 36193549 ret=misc->colors.subscr_bg;
3427 36193549 break;
3428
3429 case ssctSUBSCRSHADOW:
3430 ret=misc->colors.subscr_shadow;
3431 break;
3432
3433 case ssctTRIFRAMECOLOR:
3434 45359 ret=misc->colors.triframe_color;
3435 45359 break;
3436
3437 case ssctBMAPBG:
3438 14549 ret=misc->colors.bmap_bg;
3439 14549 break;
3440
3441 case ssctBMAPFG:
3442 181161 ret=misc->colors.bmap_fg;
3443 181161 break;
3444
3445 case ssctHERODOT:
3446 7173531 ret=misc->colors.hero_dot;
3447 7173531 break;
3448
3449 default:
3450 ret=(zc_oldrand()*1000)%256;
3451 break;
3452 }
3453
3454 102094008 break;
3455
3456 default:
3457 58856687 ret=(c1<<4)+c2;
3458 58856687 }
3459
3460 176992651 return ret;
3461 }
3462
3463
3464
3465 41726547 int32_t subscreen_cset(miscQdata *misc,int32_t c1, int32_t c2)
3466 {
3467 41726547 int32_t ret=c1;
3468
3469
2/2
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41726547 switch(c1)
3470 {
3471 case ssctMISC:
3472
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13263580 switch(c2)
3473 {
3474 case sscsTRIFORCECSET:
3475 ret=misc->colors.triforce_cset;
3476 break;
3477
3478 case sscsTRIFRAMECSET:
3479 ret=misc->colors.triframe_cset;
3480 break;
3481
3482 case sscsOVERWORLDMAPCSET:
3483 ret=misc->colors.overworld_map_cset;
3484 break;
3485
3486 case sscsDUNGEONMAPCSET:
3487 ret=misc->colors.dungeon_map_cset;
3488 break;
3489
3490 case sscsBLUEFRAMECSET:
3491 13263580 ret=misc->colors.blueframe_cset;
3492 13263580 break;
3493
3494 case sscsHCPIECESCSET:
3495 ret=misc->colors.HCpieces_cset;
3496 break;
3497
3498 case sscsSSVINECSET:
3499 ret=wpnsbuf[iwSubscreenVine].csets&15;
3500 break;
3501
3502 default:
3503 ret=(zc_oldrand()*1000)%256;
3504 break;
3505 }
3506
3507 13263580 break;
3508
3509 default:
3510 28462967 ret=c1;
3511 28462967 }
3512
3513 41726547 return ret;
3514 }
3515
3516 175595004 int32_t to_real_font(int32_t ss_font)
3517 {
3518
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175595004 switch(ss_font)
3519 {
3520 2213537 case ssfSMALL: return font_sfont;
3521 1759671 case ssfSMALLPROP: return font_spfont;
3522 17762065 case ssfSS1: return font_ssfont1;
3523 2852759 case ssfSS2: return font_ssfont2;
3524 2697684 case ssfSS3: return font_ssfont3;
3525 2567308 case ssfSS4: return font_ssfont4;
3526 3617352 case ssfZTIME: return font_ztfont;
3527 91776552 case ssfZELDA: return font_zfont;
3528 1915636 case ssfZ3: return font_z3font;
3529 4387424 case ssfZ3SMALL: return font_z3smallfont;
3530 3329918 case ssfGBLA: return font_gblafont;
3531 1829776 case ssfGORON: return font_goronfont;
3532 1892391 case ssfZORAN: return font_zoranfont;
3533 1908269 case ssfHYLIAN1: return font_hylian1font;
3534 1907669 case ssfHYLIAN2: return font_hylian2font;
3535 1909371 case ssfHYLIAN3: return font_hylian3font;
3536 1908449 case ssfHYLIAN4: return font_hylian4font;
3537 1341683 case ssfGBORACLE: return font_gboraclefont;
3538 1263633 case ssfGBORACLEP: return font_gboraclepfont;
3539 1262393 case ssfDSPHANTOM: return font_dsphantomfont;
3540 1261641 case ssfDSPHANTOMP: return font_dsphantompfont;
3541 1262101 case ssfAT800: return font_atari800font;
3542 1220617 case ssfACORN: return font_acornfont;
3543 1123069 case ssADOS: return font_adosfont;
3544 723137 case ssfALLEG: return font_baseallegrofont;
3545 723529 case ssfAPL2: return font_apple2font;
3546 899873 case ssfAPL280: return font_apple280colfont;
3547 821305 case ssfAPL2GS: return font_apple2gsfont;
3548 698637 case ssfAQUA: return font_aquariusfont;
3549 698509 case ssfAT400: return font_atari400font;
3550 698046 case ssfC64: return font_c64font;
3551 698169 case ssfC64HR: return font_c64hiresfont;
3552 554503 case ssfCGA: return font_cgafont;
3553 554644 case ssfCOCO: return font_cocofont;
3554 473244 case ssfCOCO2: return font_coco2font;
3555 462659 case ssfCOUPE: return font_coupefont;
3556 362533 case ssfCPC: return font_cpcfont;
3557 385887 case ssfFANTASY: return font_fantasyfont;
3558 363507 case ssfFDSKANA: return font_fdskanafont;
3559 362240 case ssfFDSLIKE: return font_fdslikefont;
3560 362169 case ssfFDSROM: return font_fdsromanfont;
3561 362987 case ssfFF: return font_finalffont;
3562 362380 case ssfFUTHARK: return font_futharkfont;
3563 362305 case ssfGAIA: return font_gaiafont;
3564 564147 case ssfHIRA: return font_hirafont;
3565 362840 case ssfJP: return font_jpfont;
3566 362737 case ssfKONG: return font_kongfont;
3567 475611 case ssfMANA: return font_manafont;
3568 385136 case ssfML: return font_mlfont;
3569 385364 case ssfMOT: return font_motfont;
3570 385444 case ssfMSX0: return font_msxmode0font;
3571 386540 case ssfMSX1: return font_msxmode1font;
3572 385453 case ssfPET: return font_petfont;
3573 400865 case ssfPSTART: return font_pstartfont;
3574 386391 case ssfSATURN: return font_saturnfont;
3575 385807 case ssfSCIFI: return font_scififont;
3576 384635 case ssfSHERW: return font_sherwoodfont;
3577 398716 case ssfSINQL: return font_sinqlfont;
3578 385801 case ssfSPEC: return font_spectrumfont;
3579 386586 case ssfSPECLG: return font_speclgfont;
3580 385880 case ssfTI99: return font_ti99font;
3581 385493 case ssfTRS: return font_trsfont;
3582 386062 case ssfZ2: return font_z2font;
3583 384639 case ssfZX: return font_zxfont;
3584 386994 case ssfLISA: return font_lisafont;
3585 }
3586 1342632 return font_zfont;
3587 175595004 }
3588 int32_t to_ss_font(int32_t real_font)
3589 {
3590 switch(real_font)
3591 {
3592 case font_sfont: return ssfSMALL;
3593 case font_spfont: return ssfSMALLPROP;
3594 case font_ssfont1: return ssfSS1;
3595 case font_ssfont2: return ssfSS2;
3596 case font_ssfont3: return ssfSS3;
3597 case font_ssfont4: return ssfSS4;
3598 case font_ztfont: return ssfZTIME;
3599 case font_zfont: return ssfZELDA;
3600 case font_z3font: return ssfZ3;
3601 case font_z3smallfont: return ssfZ3SMALL;
3602 case font_gblafont: return ssfGBLA;
3603 case font_goronfont: return ssfGORON;
3604 case font_zoranfont: return ssfZORAN;
3605 case font_hylian1font: return ssfHYLIAN1;
3606 case font_hylian2font: return ssfHYLIAN2;
3607 case font_hylian3font: return ssfHYLIAN3;
3608 case font_hylian4font: return ssfHYLIAN4;
3609 case font_gboraclefont: return ssfGBORACLE;
3610 case font_gboraclepfont: return ssfGBORACLEP;
3611 case font_dsphantomfont: return ssfDSPHANTOM;
3612 case font_dsphantompfont: return ssfDSPHANTOMP;
3613 case font_atari800font: return ssfAT800;
3614 case font_acornfont: return ssfACORN;
3615 case font_adosfont: return ssADOS;
3616 case font_baseallegrofont: return ssfALLEG;
3617 case font_apple2font: return ssfAPL2;
3618 case font_apple280colfont: return ssfAPL280;
3619 case font_apple2gsfont: return ssfAPL2GS;
3620 case font_aquariusfont: return ssfAQUA;
3621 case font_atari400font: return ssfAT400;
3622 case font_c64font: return ssfC64;
3623 case font_c64hiresfont: return ssfC64HR;
3624 case font_cgafont: return ssfCGA;
3625 case font_cocofont: return ssfCOCO;
3626 case font_coco2font: return ssfCOCO2;
3627 case font_coupefont: return ssfCOUPE;
3628 case font_cpcfont: return ssfCPC;
3629 case font_fantasyfont: return ssfFANTASY;
3630 case font_fdskanafont: return ssfFDSKANA;
3631 case font_fdslikefont: return ssfFDSLIKE;
3632 case font_fdsromanfont: return ssfFDSROM;
3633 case font_finalffont: return ssfFF;
3634 case font_futharkfont: return ssfFUTHARK;
3635 case font_gaiafont: return ssfGAIA;
3636 case font_hirafont: return ssfHIRA;
3637 case font_jpfont: return ssfJP;
3638 case font_kongfont: return ssfKONG;
3639 case font_manafont: return ssfMANA;
3640 case font_mlfont: return ssfML;
3641 case font_motfont: return ssfMOT;
3642 case font_msxmode0font: return ssfMSX0;
3643 case font_msxmode1font: return ssfMSX1;
3644 case font_petfont: return ssfPET;
3645 case font_pstartfont: return ssfPSTART;
3646 case font_saturnfont: return ssfSATURN;
3647 case font_scififont: return ssfSCIFI;
3648 case font_sherwoodfont: return ssfSHERW;
3649 case font_sinqlfont: return ssfSINQL;
3650 case font_spectrumfont: return ssfSPEC;
3651 case font_speclgfont: return ssfSPECLG;
3652 case font_ti99font: return ssfTI99;
3653 case font_trsfont: return ssfTRS;
3654 case font_z2font: return ssfZ2;
3655 case font_zxfont: return ssfZX;
3656 case font_lisafont: return ssfLISA;
3657 }
3658 return ssfZELDA;
3659 }
3660
3661 175595004 FONT *ss_font(int32_t fontnum)
3662 {
3663
2/2
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175595004 if(unsigned(fontnum) >= ssfMAX)
3664 23951558 fontnum=zc_oldrand()%ssfMAX;
3665
3666 175595004 return get_zc_font(to_real_font(fontnum));
3667 }
3668 item *sel_a=NULL, *sel_b=NULL;
3669
3670
3671 750 void delete_selectors()
3672 {
3673
2/2
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750 if(sel_a)
3674 {
3675
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716 delete sel_a;
3676 716 sel_a=NULL;
3677 716 }
3678
3679
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750 if(sel_b)
3680 {
3681
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716 delete sel_b;
3682 716 sel_b=NULL;
3683 716 }
3684 750 }
3685
3686
3687 207578 void animate_selectors()
3688 {
3689
2/2
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207578 if(new_sel)
3690 {
3691 750 delete_selectors();
3692 750 new_sel = false;
3693 750 }
3694
3695
2/2
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207578 if(!sel_a)
3696
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750 sel_a = new item((zfix)0, (zfix)0, (zfix)0, iSelectA, 0, 0);
3697
3698
2/2
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207578 if(!sel_b)
3699
4/8
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750 sel_b = new item((zfix)0, (zfix)0, (zfix)0, iSelectB, 0, 0);
3700
3701 207578 sel_a->yofs=0;
3702 207578 sel_a->subscreenItem=true;
3703 207578 sel_a->animate(0);
3704 207578 sel_b->yofs=0;
3705 207578 sel_b->subscreenItem=true;
3706 207578 sel_b->animate(0);
3707 207578 }
3708
3709 7972206 void show_custom_subscreen(BITMAP *dest, miscQdata *misc, subscreen_group *css, int32_t xofs, int32_t yofs, bool showtime, int32_t pos2)
3710 {
3711 //this is not a good place to be clearing the bitmap
3712 //other stuff might already have been drawn on it that needs to be kept
3713 //(eg the game screen when pulling down the subscreen) -DD
3714 //clear_to_color(dest, 0);
3715 7972206 color_map=&trans_table;
3716 7972206 set_trans_blender(0, 0, 0, 128);
3717
3718 //doing animation here leads to 2x speed when drawing both active and passive subscreen -DD
3719 /*static item sel_a((zfix)0,(zfix)0,(zfix)0,iSelectA,0,0);
3720 static item sel_b((zfix)0,(zfix)0,(zfix)0,iSelectB,0,0);
3721 if (new_sel)
3722 {
3723 sel_a=item((zfix)0,(zfix)0,(zfix)0,iSelectA,0,0);
3724 sel_b=item((zfix)0,(zfix)0,(zfix)0,iSelectB,0,0);
3725 new_sel=false;
3726 }
3727 sel_a.yofs=0;
3728 sel_a.animate(0);
3729 sel_b.yofs=0;
3730 sel_b.animate(0);*/
3731
3/4
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7972206 if(!sel_a || !sel_b)
3732 34 animate_selectors();
3733
3734
3/4
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184335727 for(int32_t i=0; i<MAXSUBSCREENITEMS&&css->objects[i].type>ssoNULL; ++i)
3735 {
3736
2/2
✓ Branch 0 taken 768517 times.
✓ Branch 1 taken 175595004 times.
176363521 if((css->objects[i].pos & pos2) != 0)
3737 {
3738 175595004 FONT *tempfont=get_zc_font(font_zfont);
3739 175595004 int32_t fontnum=css->objects[i].d1;
3740 175595004 tempfont=ss_font(fontnum);
3741 175595004 int32_t x=css->objects[i].x+xofs;
3742 175595004 int32_t y=css->objects[i].y+yofs;
3743
3744
22/26
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✓ Branch 24 taken 10597082 times.
✓ Branch 25 taken 22954720 times.
175595004 switch(css->objects[i].type)
3745 {
3746 case sso2X2FRAME:
3747 {
3748 //al_trace("2x2 Frame tile is: %d\n",css->objects[i].d1);
3749 //in 1.92 and earlier, the 2x2 frame object was tile 278
3750 15349613 frame2x2(dest, misc, x, y, css->objects[i].d1, subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1), css->objects[i].w, css->objects[i].h, css->objects[i].d2, css->objects[i].d3 != 0, css->objects[i].d4 != 0);
3751 //frame2x2(dest, misc, x, y, FFCore.getQuestHeaderInfo(vZelda) < 0x193 ? 278 : css->objects[i].d1, subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1), css->objects[i].w, css->objects[i].h, css->objects[i].d2, css->objects[i].d3 != 0, css->objects[i].d4 != 0);
3752 }
3753 15349613 break;
3754
3755 case ssoBSTIME:
3756 {
3757 char *ts;
3758
3759 if(game)
3760 ts = time_str_short2(game->get_time());
3761 else
3762 ts = time_str_short2(0);
3763
3764 //textout_shadowed_ex(dest,tempfont,ts,x,y,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2),subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3765 textout_styled_aligned_ex(dest,tempfont,ts,x,y,css->objects[i].d3,css->objects[i].d2,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2),subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3766 }
3767 break;
3768
3769 case ssoSSTIME:
3770 case ssoTIME:
3771 {
3772
3/4
✓ Branch 0 taken 6435872 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 15980 times.
✓ Branch 3 taken 6419892 times.
6435872 if(showtime||css->objects[i].type==ssoTIME)
3773 {
3774 char *ts;
3775
3776
1/2
✓ Branch 0 taken 15980 times.
✗ Branch 1 not taken.
15980 if(game)
3777 15980 ts = time_str_med(game->get_time());
3778 else
3779 ts = time_str_med(0);
3780
3781 //textout_right_ex(dest,tempfont,ts,x,y,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2));
3782 15980 textout_styled_aligned_ex(dest,tempfont,ts,x,y,css->objects[i].d3,css->objects[i].d2,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2),subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3783 15980 }
3784 }
3785 6435872 break;
3786
3787 case ssoTEXT:
3788 {
3789 //textout_styled_aligned_ex(bmp, f, s, x,y,textstyle, alignment, color, shadow, bg)
3790 22595186 textout_styled_aligned_ex(dest,tempfont,(char *)css->objects[i].dp1,x,y,css->objects[i].d3,css->objects[i].d2,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2),subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3791 }
3792 22595186 break;
3793
3794 case ssoLINE:
3795 {
3796 if(css->objects[i].d4)
3797 {
3798 drawing_mode(DRAW_MODE_TRANS, NULL, 0, 0);
3799 }
3800
3801 line(dest, x, y, x+css->objects[i].w-1, y+css->objects[i].h-1, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1));
3802
3803 if(css->objects[i].d4)
3804 {
3805 drawing_mode(DRAW_MODE_SOLID, NULL, 0, 0);
3806 }
3807 }
3808 break;
3809
3810 case ssoRECT:
3811 {
3812
1/2
✓ Branch 0 taken 379372 times.
✗ Branch 1 not taken.
379372 if(css->objects[i].d2)
3813 {
3814 drawing_mode(DRAW_MODE_TRANS, NULL, 0, 0);
3815 }
3816
3817
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 379372 times.
379372 if(css->objects[i].d1!=0)
3818 {
3819 379372 rectfill(dest, x, y, x+css->objects[i].w-1, y+css->objects[i].h-1, subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2));
3820 379372 }
3821
3822 379372 rect(dest, x, y, x+css->objects[i].w-1, y+css->objects[i].h-1, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1));
3823
3824
1/2
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379372 if(css->objects[i].d2)
3825 {
3826 drawing_mode(DRAW_MODE_SOLID, NULL, 0, 0);
3827 }
3828 }
3829 379372 break;
3830
3831 case ssoMAGICMETER:
3832 {
3833 1829921 magicmeter(dest, x, y);
3834 }
3835 1829921 break;
3836
3837 case ssoLIFEMETER:
3838 {
3839 //lifemeter(dest, x, y, css->objects[i].d1, css->objects[i].d2 != 0);
3840 6455809 lifemeter(dest, x, y, 1, css->objects[i].d2 != 0);
3841 }
3842 6455809 break;
3843
3844 case ssoBUTTONITEM:
3845 {
3846
1/2
✓ Branch 0 taken 15361095 times.
✗ Branch 1 not taken.
15361095 if(css->objects[i].d2)
3847 {
3848 drawing_mode(DRAW_MODE_TRANS, NULL, 0, 0);
3849 }
3850 //zprint2("Button item ID is: %d\n", css->objects[i].d1);
3851 15361095 buttonitem(dest, css->objects[i].d1, x, y);
3852
3853
1/2
✓ Branch 0 taken 15361095 times.
✗ Branch 1 not taken.
15361095 if(css->objects[i].d2)
3854 {
3855 drawing_mode(DRAW_MODE_SOLID, NULL, 0, 0);
3856 }
3857 }
3858 15361095 break;
3859
3860 case ssoCOUNTERS:
3861 {
3862 5075142 defaultcounters(dest, x, y, tempfont,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2),subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3),css->objects[i].d2 != 0,css->objects[i].d3,css->objects[i].d4,css->objects[i].d5);
3863 }
3864 5075142 break;
3865
3866 case ssoCOUNTER:
3867 {
3868 14332184 counter(dest, x, y, tempfont,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2),subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3),css->objects[i].d2,css->objects[i].d3,css->objects[i].d4,css->objects[i].d5,css->objects[i].d6&1, css->objects[i].d7, css->objects[i].d8, css->objects[i].d9, css->objects[i].d10, (css->objects[i].d6&2)!=0);
3869 }
3870 14332184 break;
3871
3872 case ssoMINIMAPTITLE:
3873 {
3874
1/4
✗ Branch 0 not taken.
✓ Branch 1 taken 7064297 times.
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✗ Branch 3 not taken.
7064297 if(!css->objects[i].d4 || has_item(itype_map, get_dlevel()))
3875 {
3876 7064297 minimaptitle(dest, x, y, tempfont, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1),subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2),subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3), css->objects[i].d2, css->objects[i].d3);
3877 7064297 }
3878 }
3879 7064297 break;
3880
3881 case ssoMINIMAP:
3882 {
3883 //drawdmap(dest, misc, x, y, showmap, showhero, showcompass, herocolor, lccolor, dccolor)
3884
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 7022166 times.
14044332 drawdmap(dest, misc, x, y, css->objects[i].d1 != 0, css->objects[i].d2 && !(TheMaps[(DMaps[get_currdmap()].map*MAPSCRS)+get_homescr()].flags7&fNOHEROMARK),
3885
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 7022166 times.
7022166 css->objects[i].d3 && !(DMaps[get_currdmap()].flags&dmfNOCOMPASS), subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1), subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2), subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3886 }
3887 7022166 break;
3888
3889 case ssoLARGEMAP:
3890 {
3891 //putBmap(dest, misc, x, y, showmap, showhero, showrooms, roomcolor, herocolor, large)
3892 195710 putBmap(dest, misc, x, y, css->objects[i].d1 != 0, css->objects[i].d2!=0, css->objects[i].d3!=0, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1), subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2), css->objects[i].d10 != 0);
3893 }
3894 195710 break;
3895
3896 case ssoCLEAR:
3897 {
3898 7266291 clear_to_color(dest,subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1));
3899 }
3900 7266291 break;
3901
3902 case ssoCURRENTITEM:
3903 {
3904 // Shouldn't really be checking is_zquest here, but it's okay for now...
3905
3/6
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5880524 if(css->objects[i].d2 || (is_zquest() && (zinit.ss_flags&ssflagSHOWINVIS)!=0))
3906 {
3907
2/2
✓ Branch 0 taken 5895 times.
✓ Branch 1 taken 5660383 times.
5666278 subscreenitem(dest, x, y, css->objects[i].d8>0 ? ((css->objects[i].d8-1) | 0x8000) : css->objects[i].d1);
3908 5666278 }
3909 }
3910 5880524 break;
3911
3912 case ssoTEXTBOX:
3913 {
3914 //draw_textbox(dest, x, y, w, h, tempfont, thetext, wword, tabsize, alignment, textstyle, color, shadowcolor, backcolor)
3915 64020 draw_textbox(dest, x, y, css->objects[i].w, css->objects[i].h, tempfont, (char *)css->objects[i].dp1, css->objects[i].d4!=0, css->objects[i].d5, css->objects[i].d2, css->objects[i].d3, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1), subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2), subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3916 //draw_textbox(dest, 0, 0, 200, 50, get_zc_font(font_sfont), "This is a test", 1, 4, 0, 0, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1), subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2), subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3917 }
3918 64020 break;
3919
3920 case ssoSELECTEDITEMNAME:
3921 {
3922 645 int32_t itemid=Bweapon(Bpos);
3923
3924 // If it's a combined bow and arrow, the item ID will have 0xF000 added.
3925
1/2
✓ Branch 0 taken 645 times.
✗ Branch 1 not taken.
645 if(itemid>=0xF000)
3926 itemid-=0xF000;
3927
3928 // 0 can mean either the item with index 0 is selected or there's no
3929 // valid item to select, so be sure Hero has whatever it would be.
3930
1/2
✓ Branch 0 taken 645 times.
✗ Branch 1 not taken.
645 if(!game->get_item(itemid))
3931 break;
3932
3933 645 itemdata const& itm = itemsbuf[itemid];
3934 645 char itemname[256]="";
3935 645 strncpy(itemname, itm.get_name().c_str(), 255);
3936
3937 645 draw_textbox(dest, x, y, css->objects[i].w, css->objects[i].h, tempfont, itemname, css->objects[i].d4!=0, css->objects[i].d5, css->objects[i].d2, css->objects[i].d3, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1), subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2), subscreen_color(misc, css->objects[i].colortype3, css->objects[i].color3));
3938 // draw_textbox(dest, x, y, w, h, tempfont, thetext, wword, tabsize, alignment, textstyle, color, shadowcolor, backcolor);
3939 }
3940 645 break;
3941
3942 case ssoTRIFRAME:
3943 {
3944 //puttriframe(dest, misc, x, y, triframecolor, numbercolor, triframetile, triframecset, triforcetile, triforcecset, showframe, showpieces, largepieces)
3945 33668 puttriframe(dest, misc, x, y, subscreen_color(misc, css->objects[i].colortype1, css->objects[i].color1), subscreen_color(misc, css->objects[i].colortype2, css->objects[i].color2), css->objects[i].d1, css->objects[i].d2, css->objects[i].d3, css->objects[i].d4, css->objects[i].d5!=0, css->objects[i].d6!=0, css->objects[i].d7!=0);
3946 }
3947 33668 break;
3948
3949 case ssoTRIFORCE:
3950 {
3951 puttriforce(dest,misc,x,y,css->objects[i].d1,subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1),css->objects[i].w,css->objects[i].h,css->objects[i].d2,css->objects[i].d3!=0,css->objects[i].d4!=0,css->objects[i].d5);
3952 }
3953 break;
3954
3955 case ssoTILEBLOCK:
3956 {
3957 13084272 draw_block_flip(dest,x,y,css->objects[i].d1,subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1),css->objects[i].w,css->objects[i].h,css->objects[i].d2,css->objects[i].d3!=0,css->objects[i].d4!=0);
3958 }
3959 13084272 break;
3960
3961 case ssoMINITILE:
3962 {
3963 13292662 int32_t t=css->objects[i].d1;
3964
3965
1/2
✓ Branch 0 taken 13292662 times.
✗ Branch 1 not taken.
13292662 if(t==-1)
3966 {
3967 switch(css->objects[i].d2)
3968 {
3969 case ssmstSSVINETILE:
3970 t=wpnsbuf[iwSubscreenVine].tile*4;
3971 break;
3972
3973 case ssmstMAGICMETER:
3974 t=wpnsbuf[iwMMeter].tile*4;
3975 break;
3976
3977 default:
3978 t=(zc_oldrand()*100000)%32767;
3979 break;
3980 }
3981 }
3982
3983 13292662 t+=css->objects[i].d3;
3984
3985
2/2
✓ Branch 0 taken 9805830 times.
✓ Branch 1 taken 3486832 times.
13292662 if(css->objects[i].d5)
3986 {
3987
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 9805830 times.
9805830 if(css->objects[i].d6)
3988 {
3989 overtiletranslucent8(dest,t,x,y,subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1),css->objects[i].d4,128);
3990 }
3991 else
3992 {
3993 9805830 overtile8(dest,t,x,y,subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1),css->objects[i].d4);
3994 }
3995 9805830 }
3996 else
3997 {
3998
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 3486832 times.
3486832 if(css->objects[i].d6)
3999 {
4000 puttiletranslucent8(dest,t,x,y,subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1),css->objects[i].d4,128);
4001 }
4002 else
4003 {
4004 3486832 oldputtile8(dest,t,x,y,subscreen_cset(misc, css->objects[i].colortype1, css->objects[i].color1),css->objects[i].d4);
4005 }
4006 }
4007 }
4008 13292662 break;
4009
4010 case ssoSELECTOR1:
4011 case ssoSELECTOR2:
4012 {
4013 324753 int32_t p=-1;
4014
4015
3/4
✗ Branch 0 not taken.
✓ Branch 1 taken 9360156 times.
✓ Branch 2 taken 498 times.
✓ Branch 3 taken 9359658 times.
9360156 for(int32_t j=0; j<MAXSUBSCREENITEMS&&css->objects[j].type!=ssoNULL; ++j)
4016 {
4017
2/2
✓ Branch 0 taken 2614271 times.
✓ Branch 1 taken 6745387 times.
9359658 if(css->objects[j].type==ssoCURRENTITEM)
4018 {
4019
2/2
✓ Branch 0 taken 6421132 times.
✓ Branch 1 taken 324255 times.
6745387 if(css->objects[j].d3==(int32_t)Bpos)
4020 {
4021 324255 p=j;
4022 324255 break;
4023 }
4024 6421132 }
4025 9035403 }
4026
4027 324753 bool big_sel=css->objects[i].d5 != 0;
4028
2/2
✓ Branch 0 taken 207046 times.
✓ Branch 1 taken 117707 times.
324753 item *tempsel=(css->objects[i].type==ssoSELECTOR1)?sel_a:sel_b;
4029 324753 int32_t temptile=tempsel->tile;
4030 324753 tempsel->drawstyle=0;
4031
4032
1/2
✓ Branch 0 taken 324753 times.
✗ Branch 1 not taken.
324753 if(css->objects[i].d4)
4033 {
4034 tempsel->drawstyle=1;
4035 }
4036
2/2
✓ Branch 0 taken 240 times.
✓ Branch 1 taken 324513 times.
324753 int32_t itemtype = css->objects[p].d8>0 ? ((css->objects[p].d8-1) | 0x8000) : css->objects[p].d1;
4037 324753 itemdata const& tmpitm = itemsbuf[get_subscreenitem_id(itemtype, true)];
4038 324753 bool oldsel = get_bit(quest_rules, qr_SUBSCR_OLD_SELECTOR);
4039
2/2
✓ Branch 0 taken 318073 times.
✓ Branch 1 taken 6680 times.
324753 if(!oldsel) big_sel = false;
4040
5/6
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✓ Branch 1 taken 6680 times.
✓ Branch 2 taken 645 times.
✓ Branch 3 taken 317428 times.
✗ Branch 4 not taken.
✓ Branch 5 taken 6680 times.
324753 int32_t sw = oldsel ? (tempsel->extend > 2 ? tempsel->txsz*16 : 16) : (tempsel->extend > 2 ? tempsel->hxsz : 16),
4041
5/6
✓ Branch 0 taken 318073 times.
✓ Branch 1 taken 6680 times.
✓ Branch 2 taken 645 times.
✓ Branch 3 taken 317428 times.
✗ Branch 4 not taken.
✓ Branch 5 taken 6680 times.
324753 sh = oldsel ? (tempsel->extend > 2 ? tempsel->txsz*16 : 16) : (tempsel->extend > 2 ? tempsel->hysz : 16),
4042
5/6
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✓ Branch 1 taken 6680 times.
✓ Branch 2 taken 645 times.
✓ Branch 3 taken 317428 times.
✗ Branch 4 not taken.
✓ Branch 5 taken 6680 times.
324753 dw = oldsel ? (tempsel->extend > 2 ? tempsel->txsz*16 : 16) : ((tmpitm.overrideFLAGS & itemdataOVERRIDE_HIT_WIDTH) ? tmpitm.hxsz : 16),
4043
5/6
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✓ Branch 1 taken 6680 times.
✓ Branch 2 taken 645 times.
✓ Branch 3 taken 317428 times.
✗ Branch 4 not taken.
✓ Branch 5 taken 6680 times.
324753 dh = oldsel ? (tempsel->extend > 2 ? tempsel->txsz*16 : 16) : ((tmpitm.overrideFLAGS & itemdataOVERRIDE_HIT_HEIGHT) ? tmpitm.hysz : 16);
4044
3/4
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✓ Branch 1 taken 6680 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 6680 times.
324753 int32_t sxofs = oldsel ? 0 : (tempsel->extend > 2 ? tempsel->hxofs : 0),
4045
3/4
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✓ Branch 1 taken 6680 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 6680 times.
324753 syofs = oldsel ? 0 : (tempsel->extend > 2 ? tempsel->hyofs : 0),
4046
6/8
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✓ Branch 1 taken 6680 times.
✓ Branch 2 taken 645 times.
✓ Branch 3 taken 317428 times.
✗ Branch 4 not taken.
✓ Branch 5 taken 6680 times.
✗ Branch 6 not taken.
✓ Branch 7 taken 6680 times.
324753 dxofs = oldsel ? (tempsel->extend > 2 ? (int)tempsel->xofs : 0) : ((tmpitm.overrideFLAGS & itemdataOVERRIDE_HIT_X_OFFSET) ? tmpitm.hxofs : 0) + (tempsel->extend > 2 ? (int)tempsel->xofs : 0),
4047
6/8
✓ Branch 0 taken 318073 times.
✓ Branch 1 taken 6680 times.
✓ Branch 2 taken 645 times.
✓ Branch 3 taken 317428 times.
✗ Branch 4 not taken.
✓ Branch 5 taken 6680 times.
✗ Branch 6 not taken.
✓ Branch 7 taken 6680 times.
324753 dyofs = oldsel ? (tempsel->extend > 2 ? (int)tempsel->yofs : 0) : ((tmpitm.overrideFLAGS & itemdataOVERRIDE_HIT_Y_OFFSET) ? tmpitm.hyofs : 0) + (tempsel->extend > 2 ? (int)tempsel->yofs : 0);
4048 324753 BITMAP* tmpbmp = create_bitmap_ex(8,sw,sh);
4049
2/2
✓ Branch 0 taken 498 times.
✓ Branch 1 taken 326247 times.
326745 for(int32_t j=0; j<4; ++j)
4050 {
4051 326247 clear_bitmap(tmpbmp);
4052
2/2
✓ Branch 0 taken 1992 times.
✓ Branch 1 taken 324255 times.
326247 if(p!=-1)
4053 {
4054 324255 tempsel->x=0;
4055 324255 tempsel->y=0;
4056
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 324255 times.
324255 int32_t tmpx = css->objects[p].x+xofs+(big_sel?(j%2?8:-8):0);
4057
1/2
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✓ Branch 1 taken 324255 times.
324255 int32_t tmpy = css->objects[p].y+yofs+(big_sel?(j>1?8:-8):0);
4058
2/2
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✓ Branch 1 taken 179497 times.
324255 tempsel->tile+=(zc_max(itemsbuf[tempsel->id].frames,1)*j);
4059
4060
2/2
✓ Branch 0 taken 94232 times.
✓ Branch 1 taken 230023 times.
324255 if(temptile)
4061 {
4062 230023 tempsel->drawzcboss(tmpbmp);
4063 230023 tempsel->tile=temptile;
4064 230023 }
4065 324255 masked_stretch_blit(tmpbmp, dest, vbound(sxofs, 0, sw), vbound(syofs, 0, sh), sw-vbound(sxofs, 0, sw), sh-vbound(syofs, 0, sh), tmpx+dxofs, tmpy+dyofs, dw, dh);
4066
4067
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 324255 times.
324255 if(!big_sel)
4068 {
4069 324255 break;
4070 }
4071 }
4072 1992 }
4073 324753 destroy_bitmap(tmpbmp);
4074 }
4075 324753 break;
4076
4077 case ssoMAGICGAUGE:
4078 {
4079 // void magicgauge(BITMAP *dest,int32_t x,int32_t y, int32_t container, int32_t notlast_tile, int32_t notlast_cset, bool notlast_mod, int32_t last_tile, int32_t last_cset, bool last_mod,
4080 // int32_t cap_tile, int32_t cap_cset, bool cap_mod, int32_t aftercap_tile, int32_t aftercap_cset, bool aftercap_mod, int32_t frames, int32_t speed, int32_t delay, bool unique_last,
4081 // int32_t show)
4082 21194164 magicgauge(dest,x,y, css->objects[i].d1, css->objects[i].d2, css->objects[i].colortype1, ((css->objects[i].d10&1)?1:0), css->objects[i].d3, css->objects[i].color1, ((css->objects[i].d10&2)?1:0),
4083 10597082 css->objects[i].d4, css->objects[i].colortype2, ((css->objects[i].d10&4)?1:0), css->objects[i].d5, css->objects[i].color2, ((css->objects[i].d10&8)?1:0), css->objects[i].d6, css->objects[i].d7, css->objects[i].d8, ((css->objects[i].d10&16)?1:0),
4084 10597082 css->objects[i].d9);
4085 }
4086 10597082 break;
4087
4088 case ssoLIFEGAUGE:
4089 {
4090 45909440 lifegauge(dest,x,y, css->objects[i].d1, css->objects[i].d2, css->objects[i].colortype1, ((css->objects[i].d10&1)?1:0), css->objects[i].d3, css->objects[i].color1, ((css->objects[i].d10&2)?1:0),
4091 22954720 css->objects[i].d4, css->objects[i].colortype2, ((css->objects[i].d10&4)?1:0), css->objects[i].d5, css->objects[i].color2, ((css->objects[i].d10&8)?1:0), css->objects[i].d6, css->objects[i].d7, css->objects[i].d8, ((css->objects[i].d10&16)?1:0));
4092 }
4093 22954720 break;
4094
4095 default:
4096 {
4097 }
4098 break;
4099 }
4100
4101 //sso_bounding_box(dest, css, i, vc(15));
4102 175595004 }
4103 176363521 }
4104 7972206 }
4105
4106 std::string get_subscr_arrow_name(int itemid)
4107 {
4108 char itemname[256]="";
4109 if(Bitem && Bitem->dummy_bool[0]==true) //if we also have a bow
4110 {
4111 if(current_item_id(itype_bow)>-1)
4112 {
4113 bool hasarrows=checkmagiccost(itemid);
4114 sprintf(itemname, "%s%s%s", item_string[current_item_id(itype_bow)], hasarrows?" & ":"",hasarrows?item_string[Bitem->id]:"");
4115 }
4116 }
4117 return std::string(itemname);
4118 }
4119
4120 15361095 void buttonitem(BITMAP *dest, int32_t button, int32_t x, int32_t y)
4121 {
4122
4/5
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✓ Branch 1 taken 7595007 times.
✓ Branch 2 taken 7597238 times.
✓ Branch 3 taken 84425 times.
✓ Branch 4 taken 84425 times.
15361095 switch(button)
4123 {
4124 case 0: //A button
4125
4/4
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✓ Branch 1 taken 133517 times.
✓ Branch 2 taken 9930 times.
✓ Branch 3 taken 7451560 times.
7595007 if(Aitem&&show_subscreen_items)
4126 {
4127 7451560 Aitem->x=x;
4128 7451560 Aitem->y=y;
4129 7451560 Aitem->hide_hitbox = true;
4130
4131
1/2
✓ Branch 0 taken 7451560 times.
✗ Branch 1 not taken.
7451560 switch(itemsbuf[Aitem->id].family)
4132 {
4133 case itype_arrow:
4134 if(Aitem->dummy_bool[0]==true)
4135 {
4136 if(current_item_id(itype_bow)>-1)
4137 {
4138 subscreenitem(dest, x, y, itype_bow);
4139 if(get_bit(quest_rules,qr_NEVERDISABLEAMMOONSUBSCREEN)) break;
4140 if(!checkmagiccost(Aitem->id)) return;
4141 }
4142 }
4143
4144 break;
4145 }
4146
4147 7451560 Aitem->drawzcboss(dest);
4148 7451560 }
4149
4150 7595007 break;
4151
4152 case 1: //B button
4153
4/4
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✓ Branch 1 taken 293913 times.
✓ Branch 2 taken 9930 times.
✓ Branch 3 taken 7293395 times.
7597238 if(Bitem&&show_subscreen_items)
4154 {
4155 7293395 Bitem->x=x;
4156 7293395 Bitem->y=y;
4157 7293395 Bitem->hide_hitbox = true;
4158
4159
2/2
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✓ Branch 1 taken 289589 times.
7293395 switch(itemsbuf[Bitem->id].family)
4160 {
4161 case itype_arrow:
4162
2/4
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✗ Branch 1 not taken.
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✗ Branch 3 not taken.
289589 if(Bitem && Bitem->dummy_bool[0]==true)
4163 {
4164 if(current_item_id(itype_bow)>-1)
4165 {
4166 subscreenitem(dest, x, y, itype_bow);
4167 if(get_bit(quest_rules,qr_NEVERDISABLEAMMOONSUBSCREEN)) break;
4168 if(!checkmagiccost(Bitem->id)) return;
4169 }
4170 }
4171
4172 289589 break;
4173 }
4174
4175 7293395 Bitem->drawzcboss(dest);
4176 7293395 }
4177
4178 7597238 break;
4179
4180 case 2: //X button
4181
3/4
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✓ Branch 1 taken 61118 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 23307 times.
84425 if(Xitem&&show_subscreen_items)
4182 {
4183 //Y button
4184 //zprint2("Drawing X Item\n");
4185 23307 Xitem->x=x;
4186 23307 Xitem->y=y;
4187 23307 Xitem->hide_hitbox = true;
4188
4189
1/2
✓ Branch 0 taken 23307 times.
✗ Branch 1 not taken.
23307 switch(itemsbuf[Xitem->id].family)
4190 {
4191 case itype_arrow:
4192 if(Xitem && Xitem->dummy_bool[0]==true)
4193 {
4194 if(current_item_id(itype_bow)>-1)
4195 {
4196 subscreenitem(dest, x, y, itype_bow);
4197 if(get_bit(quest_rules,qr_NEVERDISABLEAMMOONSUBSCREEN)) break;
4198 if(!checkmagiccost(Xitem->id)) return;
4199 }
4200 }
4201
4202 break;
4203 }
4204
4205 23307 Xitem->drawzcboss(dest);
4206 23307 }
4207 //else zprint2("Xitem is NULL\n");
4208
4209 84425 break;
4210
4211 case 3:
4212
3/4
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✓ Branch 1 taken 13378 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 71047 times.
84425 if(Yitem&&show_subscreen_items)
4213 {
4214 //Y button
4215 //zprint2("Drawing Y Item\n");
4216 71047 Yitem->x=x;
4217 71047 Yitem->y=y;
4218 71047 Yitem->hide_hitbox = true;
4219
4220
1/2
✓ Branch 0 taken 71047 times.
✗ Branch 1 not taken.
71047 switch(itemsbuf[Yitem->id].family)
4221 {
4222 case itype_arrow:
4223 if(Yitem && Yitem->dummy_bool[0]==true)
4224 {
4225 if(current_item_id(itype_bow)>-1)
4226 {
4227 subscreenitem(dest, x, y, itype_bow);
4228 if(get_bit(quest_rules,qr_NEVERDISABLEAMMOONSUBSCREEN)) break;
4229 if(!checkmagiccost(Yitem->id)) return;
4230 }
4231 }
4232
4233 break;
4234 }
4235
4236 71047 Yitem->drawzcboss(dest);
4237 71047 }
4238 //else zprint2("Yitem is NULL\n");
4239
4240 84425 break;
4241
4242 default:
4243 break;
4244 }
4245 15361095 }
4246
4247 5075142 void defaultcounters(BITMAP *dest, int32_t x, int32_t y, FONT *tempfont, int32_t color, int32_t shadowcolor, int32_t bgcolor, bool usex, int32_t textstyle, int32_t digits, char idigit)
4248 {
4249
3/4
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✓ Branch 1 taken 5075142 times.
✓ Branch 2 taken 3131801 times.
✓ Branch 3 taken 1943341 times.
5075142 int32_t yofs = (game==NULL || (game->get_sbombs() && current_item_id(itype_sbomb)>-1)) ? 8 : 0;
4250
4251 //88, 16
4252 5075142 overtile8(dest,5,x,y,1,0);
4253 5075142 overtile8(dest,8,x,y+16-yofs,1,0);
4254 5075142 overtile8(dest,9,x,y+24-yofs,0,0);
4255
4256
1/2
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5075142 if(game)
4257 {
4258 5075142 bool magickey = false;
4259 5075142 int32_t itemid = current_item_id(itype_magickey);
4260
4261
2/2
✓ Branch 0 taken 3985806 times.
✓ Branch 1 taken 1089336 times.
5075142 if(itemid>-1)
4262 {
4263
1/2
✓ Branch 0 taken 1089336 times.
✗ Branch 1 not taken.
1089336 if(itemsbuf[itemid].flags&ITEM_FLAG1)
4264 1089336 magickey = itemsbuf[itemid].power>=get_dlevel();
4265 else
4266 magickey = itemsbuf[itemid].power==get_dlevel();
4267 1089336 }
4268
4269 5075142 putxnum(dest,x+8,y,game->get_rupies(),tempfont,color,shadowcolor,bgcolor,textstyle,usex,digits,current_item_power(itype_wallet)>0,idigit);
4270 5075142 putxnum(dest,x+8,y+16-yofs,game->get_keys()+game->get_lkeys(),tempfont,color,shadowcolor,bgcolor, textstyle,usex,digits,magickey,idigit);
4271 5075142 putxnum(dest,x+8,y+24-yofs,game->get_bombs(),tempfont,color,shadowcolor,bgcolor,textstyle,usex,digits,current_item_power(itype_bombbag)>0,idigit);
4272 5075142 }
4273
4274
5/6
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✓ Branch 2 taken 1943341 times.
✓ Branch 3 taken 3131801 times.
✓ Branch 4 taken 1940701 times.
✓ Branch 5 taken 2640 times.
5075142 if(game==NULL || (game->get_sbombs() && current_item_id(itype_sbomb)>-1))
4275 {
4276 1940701 overtile8(dest,13,x,y+24,1,0);
4277
4278
1/2
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✓ Branch 1 taken 1940701 times.
1940701 if(game)
4279 {
4280 1940701 int32_t itemid = current_item_id(itype_bombbag);
4281
3/4
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✓ Branch 1 taken 1200821 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 739880 times.
1940701 bool superbomb = (itemid>=0 && itemsbuf[itemid].power>0 && itemsbuf[itemid].flags & ITEM_FLAG1);
4282
4283 1940701 putxnum(dest,x+8,y+24,game->get_sbombs(),tempfont,color,shadowcolor,bgcolor,textstyle,usex,digits,superbomb,idigit);
4284 1940701 }
4285 1940701 }
4286 5075142 }
4287
4288 10035961 bool is_counter_item(int32_t itemtype, int32_t countertype)
4289 {
4290 10035961 itemdata const& itm = itemsbuf[itemtype];
4291 10035961 int32_t ctr = scounter_to_ctr(countertype);
4292
1/2
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10035961 if(ctr == crNONE) return false;
4293
3/4
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✓ Branch 2 taken 48838 times.
✓ Branch 3 taken 9987123 times.
10035961 if(ctr == itm.cost_counter[0] ||
4294 10035961 ctr == itm.cost_counter[1])
4295 48838 return true;
4296 9987123 return false;
4297 10035961 }
4298
4299 // itemtype1, itemtype2, itemtype3: Only itemtype1 is used. I'm unsure who made these, who disabled the code
4300 // for them, and when each occurred. They should probably be hidden, but some very old 2.11/2.50b quests
4301 // may have used this and we'd need to edit the uest to fix it as-is, so perrhaps hide them only conditionally?
4302 // or make them flipping work?
4303 // It seems that the original intent was to be able to display a sum of multipe counters as one value. -Z (26th Jan, 2020).
4304 33683396 void counter(BITMAP *dest, int32_t x, int32_t y, FONT *tempfont, int32_t color, int32_t shadowcolor, int32_t bgcolor, int32_t alignment, int32_t textstyle, int32_t digits, char idigit, bool showzero, int32_t itemtype1, int32_t itemtype2, int32_t itemtype3, int32_t infiniteitem, bool onlyselected)
4305 {
4306 33683396 int32_t value=0;
4307 33683396 bool infinite=false;
4308 33683396 int32_t itemtypes[3]={itemtype1, itemtype2, itemtype3};
4309
4310
5/6
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✗ Branch 4 not taken.
✓ Branch 5 taken 332529 times.
33683396 if(game != NULL && game->get_item(infiniteitem) && !item_disabled(infiniteitem))
4311 {
4312 332529 infinite=true;
4313 332529 }
4314
4315 char valstring[80];
4316 char formatstring[80];
4317 33683396 sprintf(valstring,"01234567890123456789");
4318 33683396 sprintf(formatstring, "%%0%dd", digits);
4319
4320
13/16
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✓ Branch 1 taken 31819548 times.
✓ Branch 2 taken 1646200 times.
✓ Branch 3 taken 217648 times.
✓ Branch 4 taken 1597362 times.
✓ Branch 5 taken 48838 times.
✓ Branch 6 taken 1597362 times.
✗ Branch 7 not taken.
✓ Branch 8 taken 1731679 times.
✓ Branch 9 taken 3329041 times.
✓ Branch 10 taken 1731679 times.
✓ Branch 11 taken 1815010 times.
✓ Branch 12 taken 1731679 times.
✗ Branch 13 not taken.
✓ Branch 14 taken 1731679 times.
✗ Branch 15 not taken.
33683396 if(onlyselected && !(((Bitem&&(is_counter_item(Bitem->id,itemtype1)||is_counter_item(Bitem->id,itemtype2)||is_counter_item(Bitem->id,itemtype3)))||(Aitem&&(is_counter_item(Aitem->id,itemtype1)||is_counter_item(Aitem->id,itemtype2)||is_counter_item(Aitem->id,itemtype3))))))
4321 {
4322 1815010 return;
4323 }
4324
4325 int32_t itemtype;
4326 /*
4327 for (int32_t i=0; i<3; ++i)
4328 {
4329 switch (i)
4330 {
4331 case 0:
4332 itemtype=itemtype1;
4333 break;
4334 case 1:
4335 itemtype=itemtype2;
4336 break;
4337 case 2:
4338 itemtype=itemtype3;
4339 break;
4340 }
4341 */
4342 35331744 itemtype=itemtype1;
4343 /* commented out until I find out what it does - it's messing up custom subscreens now as
4344 itemtype2 and 3 are zero - so hero's life gets added to the counters */
4345
4346 /*
4347 Not sure who did that, but I implemented it in its own section, ignoring counter0] for now.
4348 It will need a format change to counter lists in order to allow stacking LIFE on other counters.
4349 For the present, counter 0 for item2 and item3 is NULL. -Z (26-Jan-2020)
4350 */
4351
4352
4353
7/12
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35331744 switch(itemtype)
4354 {
4355 case sscRUPEES:
4356
1/2
✓ Branch 0 taken 2484696 times.
✗ Branch 1 not taken.
2484696 if(current_item_power(itype_wallet))
4357 infinite=true;
4358
4359 2484696 value+=game->get_rupies();
4360 2484696 break;
4361
4362 case sscBOMBS:
4363
2/2
✓ Branch 0 taken 1974206 times.
✓ Branch 1 taken 18074 times.
1992280 if(current_item_power(itype_bombbag))
4364 18074 infinite=true;
4365
4366 1992280 value+=game->get_bombs();
4367 1992280 break;
4368
4369 case sscSBOMBS:
4370 {
4371 566576 int32_t itemid = current_item_id(itype_bombbag);
4372
4373
4/6
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✓ Branch 1 taken 551952 times.
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✗ Branch 3 not taken.
✓ Branch 4 taken 14624 times.
✗ Branch 5 not taken.
566576 if(itemid>-1 && itemsbuf[itemid].power>0 && itemsbuf[itemid].flags & ITEM_FLAG1)
4374 14624 infinite=true;
4375
4376 566576 value+=game->get_sbombs();
4377 566576 break;
4378 }
4379
4380 case sscLIFE:
4381 {
4382 value+=game->get_life();
4383 break;
4384 }
4385 case sscMAGIC:
4386 {
4387 value+=game->get_magic();
4388 break;
4389 }
4390
4391 case sscMAXHP:
4392 {
4393 value+=game->get_maxlife();
4394 break;
4395 }
4396 case sscMAXMP:
4397 {
4398 value+=game->get_maxmagic();
4399 break;
4400 }
4401
4402 case sscARROWS:
4403
4/4
✓ Branch 0 taken 574325 times.
✓ Branch 1 taken 2808917 times.
✓ Branch 2 taken 588920 times.
✓ Branch 3 taken 2219997 times.
3383242 if((!get_bit(quest_rules,qr_TRUEARROWS) && current_item_power(itype_wallet)) || current_item_power(itype_quiver))
4404 1163245 infinite=true;
4405
4406 // If Hero somehow got ammunition before getting the arrow,
4407 // or if the arrow was disabled in a DMap,
4408 // we shouldn't put the value as zero.
4409 // if(/*current_item_id(itype_arrow)>-1*/ true)
4410 {
4411
2/2
✓ Branch 0 taken 1660267 times.
✓ Branch 1 taken 574325 times.
2234592 if(get_bit(quest_rules,qr_TRUEARROWS))
4412 {
4413 1660267 value+=game->get_arrows();
4414 1660267 }
4415 else
4416 {
4417 574325 value+=game->get_rupies();
4418 }
4419 }
4420 2234592 break;
4421
4422 case sscGENKEYMAGIC:
4423 case sscLEVKEYMAGIC:
4424 case sscANYKEYMAGIC:
4425 {
4426 2553461 int32_t itemid = current_item_id(itype_magickey);
4427
4428
3/4
✓ Branch 0 taken 246099 times.
✓ Branch 1 taken 2307362 times.
✓ Branch 2 taken 246099 times.
✗ Branch 3 not taken.
2553461 if(itemid>-1 && !infinite)
4429 {
4430 if(itemsbuf[itemid].flags&ITEM_FLAG1)
4431 infinite = itemsbuf[itemid].power>=get_dlevel();
4432 else
4433 infinite = itemsbuf[itemid].power==get_dlevel();
4434 }
4435 2553461 }
4436
4437 //fall through
4438 case sscANYKEYNOMAGIC:
4439 case sscLEVKEYNOMAGIC:
4440 case sscGENKEYNOMAGIC:
4441
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5043071 if(itemtype == sscGENKEYNOMAGIC || itemtype == sscANYKEYNOMAGIC
4442
3/4
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2804714 || itemtype == sscGENKEYMAGIC || itemtype == sscANYKEYMAGIC)
4443 566357 value += game->get_keys();
4444
4445
3/4
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3371071 if(itemtype == sscLEVKEYNOMAGIC || itemtype == sscANYKEYNOMAGIC
4446
3/4
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2553461 || itemtype == sscLEVKEYMAGIC || itemtype == sscANYKEYMAGIC)
4447 2238357 value += game->get_lkeys();
4448
4449 2804714 break;
4450
4451 case sscSCRIPT1:
4452 case sscSCRIPT2:
4453 case sscSCRIPT3:
4454 case sscSCRIPT4:
4455 case sscSCRIPT5:
4456 case sscSCRIPT6:
4457 case sscSCRIPT7:
4458 case sscSCRIPT8:
4459 case sscSCRIPT9:
4460 case sscSCRIPT10:
4461 case sscSCRIPT11:
4462 case sscSCRIPT12:
4463 case sscSCRIPT13:
4464 case sscSCRIPT14:
4465 case sscSCRIPT15:
4466 case sscSCRIPT16:
4467 case sscSCRIPT17:
4468 case sscSCRIPT18:
4469 case sscSCRIPT19:
4470 case sscSCRIPT20:
4471 case sscSCRIPT21:
4472 case sscSCRIPT22:
4473 case sscSCRIPT23:
4474 case sscSCRIPT24:
4475 case sscSCRIPT25:
4476 24100236 value += game->get_counter(itemtype-3);
4477 24100236 break;
4478
4479 default:
4480 break;
4481 }
4482
4483 //Re-implement item2 and item3 stacking counters. -Z 26-Jan-2020
4484
4/4
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✓ Branch 1 taken 22639159 times.
✓ Branch 2 taken 11179486 times.
✓ Branch 3 taken 11459673 times.
34183094 if ( /*get_bit(quest_rules,qrSTACKSUBSCREENCOUNTERS) || (*/( FFCore.getQuestHeaderInfo(vZelda) == 0x250 && FFCore.getQuestHeaderInfo(vBuild) >= 33 ) //this ishowit looks in 2.53.1, Beta 25
4485 34183094 || ( FFCore.getQuestHeaderInfo(vZelda) > 0x250 ) ) /*)*/
4486
4487 {
4488 //add item2 and item3 values to item1 values
4489
2/2
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24838423 for (int32_t i=1; i<3; ++i)
4490 {
4491
4492
2/3
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2115002 switch (i)
4493 {
4494 case 1:
4495 {
4496
2/2
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✓ Branch 1 taken 562385 times.
1057501 if ( itemtypes[i] == itemtypes[i-1] )
4497 {
4498 495116 itemtype = -2;
4499 495116 break;
4500 }
4501 else
4502 {
4503 562385 itemtype=itemtype2;
4504 562385 break;
4505 }
4506 }
4507 case 2:
4508 {
4509
1/4
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✗ Branch 3 not taken.
1057501 if ( ( itemtypes[i] == itemtypes[i-1] ) || ( itemtypes[i] == itemtypes[i-2] ) )
4510 {
4511 1057501 itemtype = -3;
4512 1057501 break;
4513 }
4514 else
4515 {
4516 itemtype=itemtype3;
4517 break;
4518 }
4519
4520 }
4521 }
4522
4523
1/11
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2115002 switch(itemtype)
4524 {
4525 case -3:
4526 case -2:
4527 case sscLIFE:
4528 case sscRUPEES:
4529 {
4530 //do nothing if any of these three. -Z
4531 //value+=game->get_life(); Life cannot stack. It's NULL. :/
4532 2115002 break;
4533 }
4534 //case sscRUPEES:
4535 //{
4536 // if(current_item_power(itype_wallet))
4537 // infinite=true;
4538 // value+=game->get_rupies();
4539 // break;
4540 //}
4541 case sscBOMBS:
4542 {
4543 if(current_item_power(itype_bombbag))
4544 infinite=true;
4545 value+=game->get_bombs();
4546 break;
4547 }
4548 case sscSBOMBS:
4549 {
4550 int32_t itemid = current_item_id(itype_bombbag);
4551 if(itemid>-1 && itemsbuf[itemid].power>0 && itemsbuf[itemid].flags & ITEM_FLAG1)
4552 infinite=true;
4553 value+=game->get_sbombs();
4554 break;
4555 }
4556 case sscMAGIC:
4557 {
4558 value+=game->get_magic();
4559 break;
4560 }
4561 case sscMAXHP:
4562 {
4563 value+=game->get_maxlife();
4564 break;
4565 }
4566 case sscMAXMP:
4567 {
4568 value+=game->get_maxmagic();
4569 break;
4570 }
4571 case sscARROWS:
4572 if((!get_bit(quest_rules,qr_TRUEARROWS) && current_item_power(itype_wallet)) || current_item_power(itype_quiver))
4573 infinite=true;
4574
4575 // If Hero somehow got ammunition before getting the arrow,
4576 // or if the arrow was disabled in a DMap,
4577 // we shouldn't put the value as zero.
4578 // if(/*current_item_id(itype_arrow)>-1*/ true)
4579 {
4580 if(get_bit(quest_rules,qr_TRUEARROWS))
4581 {
4582 value+=game->get_arrows();
4583 }
4584 else
4585 {
4586 value+=game->get_rupies();
4587 }
4588 }
4589 break;
4590
4591 case sscGENKEYMAGIC:
4592 case sscLEVKEYMAGIC:
4593 case sscANYKEYMAGIC:
4594 {
4595 int32_t itemid = current_item_id(itype_magickey);
4596 if(itemid>-1 && !infinite)
4597 {
4598 if(itemsbuf[itemid].flags&ITEM_FLAG1)
4599 {
4600 infinite = itemsbuf[itemid].power>=get_dlevel();
4601 }
4602 else
4603 {
4604 infinite = itemsbuf[itemid].power==get_dlevel();
4605 }
4606 }
4607 }
4608
4609 //fall through
4610 case sscANYKEYNOMAGIC:
4611 case sscLEVKEYNOMAGIC:
4612 case sscGENKEYNOMAGIC:
4613 if(itemtype == sscGENKEYNOMAGIC || itemtype == sscANYKEYNOMAGIC
4614 || itemtype == sscGENKEYMAGIC || itemtype == sscANYKEYMAGIC)
4615 {
4616 value += game->get_keys();
4617 }
4618
4619 if(itemtype == sscLEVKEYNOMAGIC || itemtype == sscANYKEYNOMAGIC
4620 || itemtype == sscLEVKEYMAGIC || itemtype == sscANYKEYMAGIC)
4621 {
4622 value += game->get_lkeys();
4623 }
4624 break;
4625
4626 case sscSCRIPT1:
4627 case sscSCRIPT2:
4628 case sscSCRIPT3:
4629 case sscSCRIPT4:
4630 case sscSCRIPT5:
4631 case sscSCRIPT6:
4632 case sscSCRIPT7:
4633 case sscSCRIPT8:
4634 case sscSCRIPT9:
4635 case sscSCRIPT10:
4636 case sscSCRIPT11:
4637 case sscSCRIPT12:
4638 case sscSCRIPT13:
4639 case sscSCRIPT14:
4640 case sscSCRIPT15:
4641 case sscSCRIPT16:
4642 case sscSCRIPT17:
4643 case sscSCRIPT18:
4644 case sscSCRIPT19:
4645 case sscSCRIPT20:
4646 case sscSCRIPT21:
4647 case sscSCRIPT22:
4648 case sscSCRIPT23:
4649 case sscSCRIPT24:
4650 case sscSCRIPT25:
4651 {
4652 value += game->get_counter(itemtype-3);
4653 break;
4654 }
4655
4656 default:
4657 {
4658 break;
4659 }
4660 }
4661
4662 2115002 }
4663 1057501 }
4664
4665 // (for loop) }
4666
5/6
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✗ Branch 4 not taken.
✓ Branch 5 taken 990683 times.
12517174 if(!showzero&&!value&&!infinite)
4667 {
4668 990683 return;
4669 }
4670
4671
2/2
✓ Branch 0 taken 293392 times.
✓ Branch 1 taken 11233099 times.
11526491 if(infinite)
4672 {
4673 293392 sprintf(valstring, "%c", idigit);
4674 293392 }
4675 else
4676 {
4677 11233099 sprintf(valstring, formatstring, value);
4678 }
4679
4680 11526491 textout_styled_aligned_ex(dest,tempfont,valstring,x,y,textstyle,alignment,color,shadowcolor,bgcolor);
4681
4682 // putxnum(dest,x+8,y,game->get_rupies(),tempfont,color,shadowcolor,bgcolor,shadowed,usex,digits,0,idigit);
4683 14332184 }
4684
4685 7064297 void minimaptitle(BITMAP *dest, int32_t x, int32_t y, FONT *tempfont, int32_t color, int32_t shadowcolor, int32_t bgcolor, int32_t alignment, int32_t textstyle)
4686 {
4687 char dmaptitlesource[2][11];
4688 char dmaptitle[2][11];
4689 7064297 sprintf(dmaptitlesource[0], "%.10s", DMaps[get_currdmap()].title);
4690 7064297 sprintf(dmaptitlesource[1], "%.10s", DMaps[get_currdmap()].title+10);
4691
4692 7064297 int32_t title_len1=stripspaces(dmaptitlesource[0], dmaptitle[0], 10);
4693 7064297 int32_t title_len2=stripspaces(dmaptitlesource[1], dmaptitle[1], 10);
4694
4695
3/4
✓ Branch 0 taken 1039956 times.
✓ Branch 1 taken 6024341 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 1039956 times.
7064297 if((title_len1>0)||(title_len2>0))
4696 {
4697
3/4
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✗ Branch 1 not taken.
✓ Branch 2 taken 4805492 times.
✓ Branch 3 taken 1218849 times.
6024341 if((title_len1>0)&&(title_len2>0))
4698 {
4699 1218849 textprintf_styled_aligned_ex(dest,tempfont,x,y+8,textstyle,alignment,color,shadowcolor,bgcolor,"%s",dmaptitle[1]);
4700 1218849 textprintf_styled_aligned_ex(dest,tempfont,x,y,textstyle,alignment,color,shadowcolor,bgcolor,"%s",dmaptitle[0]);
4701 1218849 }
4702 else
4703 {
4704
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 4805492 times.
4805492 if(title_len1>0)
4705 {
4706 4805492 textprintf_styled_aligned_ex(dest,tempfont,x,y+8,textstyle,alignment,color,shadowcolor,bgcolor,"%s",dmaptitle[0]);
4707 4805492 }
4708 else
4709 {
4710 textprintf_styled_aligned_ex(dest,tempfont,x,y+8,textstyle,alignment,color,shadowcolor,bgcolor,"%s",dmaptitle[1]);
4711 }
4712 }
4713 6024341 }
4714 7064297 }
4715
4716 7801457 void put_passive_subscr(BITMAP *dest,miscQdata *misc,int32_t x,int32_t y,bool showtime,int32_t pos2)
4717 {
4718 // uncomment this?
4719 // load_Sitems();
4720 7801457 Sitems.animate();
4721 7801457 update_subscr_items();
4722 7801457 BITMAP *subscr = create_sub_bitmap(dest,x,y,256,passive_subscreen_height);
4723
4724
2/2
✓ Branch 0 taken 36795 times.
✓ Branch 1 taken 7764662 times.
7801457 if(no_subscreen())
4725 {
4726 36795 clear_to_color(subscr,0);
4727 36795 destroy_bitmap(subscr);
4728 36795 return;
4729 }
4730
4731 7764662 show_custom_subscreen(subscr, misc, current_subscreen_passive, 0, 0, showtime, pos2);
4732 7764662 destroy_bitmap(subscr);
4733 7801457 }
4734
4735 /*
4736 const byte tripiece[8*3] =
4737 {
4738 112,112,0, 128,112,1, 96,128,0, 144,128,1,
4739 112,128,2, 112,128,1, 128,128,3, 128,128,0
4740 };
4741 */
4742
4743 33668 void puttriframe(BITMAP *dest, miscQdata *misc, int32_t x, int32_t y, int32_t triframecolor, int32_t numbercolor, int32_t triframetile, int32_t triframecset, int32_t triforcetile, int32_t triforcecset, bool showframe, bool showpieces, bool largepieces)
4744 {
4745
1/2
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✓ Branch 1 taken 33668 times.
33668 if(triframetile==0)
4746 {
4747 33668 triframetile=misc->colors.triframe_tile;
4748 33668 triframecset=misc->colors.triframe_cset;
4749 33668 }
4750
4751
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 33668 times.
33668 if(triforcetile==0)
4752 {
4753 33668 triforcetile=misc->colors.triforce_tile;
4754 33668 triforcecset=misc->colors.triforce_cset;
4755 33668 }
4756
4757
1/2
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✓ Branch 1 taken 33668 times.
33668 if(!largepieces)
4758 {
4759
1/2
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✓ Branch 1 taken 33668 times.
33668 if(showframe)
4760 {
4761
2/2
✓ Branch 0 taken 26873 times.
✓ Branch 1 taken 6795 times.
33668 if(triframetile)
4762 {
4763 26873 draw_block(dest,x,y,triframetile,triframecset,6,3);
4764 26873 }
4765 else
4766 {
4767 6795 line(dest,x+47,y,x+1,y+46,triframecolor);
4768 6795 line(dest,x+48,y,x+94,y+46,triframecolor);
4769 6795 _allegro_hline(dest,x,y+47,x+95,triframecolor);
4770 6795 line(dest,x+47,y+7,x+15,y+39,triframecolor);
4771 6795 line(dest,x+48,y+7,x+80,y+39,triframecolor);
4772 6795 _allegro_hline(dest,x+15,y+40,x+80,triframecolor);
4773 }
4774 33668 }
4775
4776
1/2
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✓ Branch 1 taken 33668 times.
33668 if(showpieces)
4777 {
4778
2/2
✓ Branch 0 taken 269344 times.
✓ Branch 1 taken 33668 times.
303012 for(int32_t i=0; i<8; i++)
4779 {
4780 269344 int32_t lvl = i+1;
4781
4782
4/4
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✓ Branch 1 taken 100688 times.
✓ Branch 2 taken 84328 times.
✓ Branch 3 taken 84328 times.
269344 if(get_bit(quest_rules,qr_4TRI) && lvl>4)
4783 84328 lvl -= 4;
4784
4785
2/2
✓ Branch 0 taken 157374 times.
✓ Branch 1 taken 111970 times.
269344 if(has_item(itype_triforcepiece, lvl))
4786 {
4787 111970 int32_t tp=0;
4788
4789
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 424715 times.
424715 for(; tp<8; tp++)
4790
2/2
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✓ Branch 1 taken 111970 times.
424715 if(misc->triforce[tp] == i+1)
4791 111970 break;
4792
4793 111970 overtile16(dest,triforcetile,x+tripiece[0][tp][0],y+tripiece[0][tp][1],triforcecset,tripiece[0][tp][2]);
4794 111970 }
4795 269344 }
4796 33668 }
4797 33668 }
4798 else
4799 {
4800 if(showframe)
4801 {
4802 if(triframetile)
4803 {
4804 draw_block(dest,x,y,triframetile,triframecset,7,7);
4805 }
4806 else
4807 {
4808 if(!get_bit(quest_rules,qr_4TRI))
4809 {
4810 //left inside vertical
4811 _allegro_vline(dest,x+31,y+56,y+103,triframecolor);
4812 _allegro_vline(dest,x+32,y+56,y+103,triframecolor);
4813
4814 //center inside vertical top
4815 _allegro_vline(dest,x+55,y+8 ,y+55,triframecolor);
4816 _allegro_vline(dest,x+56,y+8 ,y+55,triframecolor);
4817
4818 //right inside vertical
4819 _allegro_vline(dest,x+79,y+56,y+103,triframecolor);
4820 _allegro_vline(dest,x+80,y+56,y+103,triframecolor);
4821
4822 if(!get_bit(quest_rules,qr_3TRI))
4823 {
4824 //center inside vertical bottom
4825 _allegro_vline(dest,x+55,y+56,y+103,triframecolor);
4826 _allegro_vline(dest,x+56,y+56,y+103,triframecolor);
4827 }
4828 }
4829
4830 //middle inside horizontal
4831 _allegro_hline(dest,x+32,y+55,x+79,triframecolor);
4832 _allegro_hline(dest,x+32,y+56,x+79,triframecolor);
4833
4834 //bottom outside horizontal
4835 _allegro_hline(dest,x+8,y+103,x+103,triframecolor);
4836
4837 //left outside diagonal
4838 line(dest,x+8,y+103,x+55,y+8,triframecolor);
4839 line(dest,x+9,y+102,x+55,y+9,triframecolor);
4840
4841 //right outside diagonal
4842 line(dest,x+56,y+8,x+103,y+103,triframecolor);
4843 line(dest,x+56,y+9,x+102,y+102,triframecolor);
4844
4845 //left inside diagonal
4846 line(dest,x+32,y+56,x+55,y+103,triframecolor);
4847 line(dest,x+32,y+57,x+54,y+102,triframecolor);
4848 line(dest,x+32,y+55,x+55,y+102,triframecolor);
4849
4850 //right inside diagonal
4851 line(dest,x+56,y+103,x+79,y+56,triframecolor);
4852 line(dest,x+57,y+102,x+79,y+57,triframecolor);
4853 line(dest,x+56,y+102,x+79,y+55,triframecolor);
4854
4855 for(int32_t i=0; i<8; i++)
4856 {
4857 int32_t lvl = i+1;
4858
4859 if(get_bit(quest_rules,qr_4TRI) && lvl>4)
4860 {
4861 lvl -= 4;
4862 }
4863
4864 int32_t tp=0;
4865
4866 for(; tp<8; tp++)
4867 {
4868 if(misc->triforce[tp] == i+1)
4869 {
4870 break;
4871 }
4872 }
4873
4874 if(!has_item(itype_triforcepiece, lvl))
4875 {
4876 textprintf_ex(dest, get_zc_font(font_pfont), x+tripiece[1][tp][0]+((tripiece[1][tp][2]&1)?8:14),y+tripiece[1][tp][1]+((tripiece[1][tp][2]&2)?9:32), numbercolor, -1, "%d", lvl);
4877 }
4878 }
4879 }
4880 }
4881
4882 if(showpieces)
4883 {
4884 for(int32_t i=0; i<8; i++)
4885 {
4886 int32_t lvl = i+1;
4887
4888 if(get_bit(quest_rules,qr_4TRI) && lvl>4)
4889 {
4890 lvl -= 4;
4891 }
4892
4893 int32_t tp=0;
4894
4895 for(; tp<8; tp++)
4896 {
4897 if(misc->triforce[tp] == i+1)
4898 {
4899 break;
4900 }
4901 }
4902
4903 if(has_item(itype_triforcepiece, lvl))
4904 {
4905 draw_block_flip(dest,x+tripiece[1][tp][0]-(tripiece[1][tp][2]&1?0:8),y+tripiece[1][tp][1],triforcetile,triforcecset,2,3,tripiece[1][tp][2],1,0);
4906 }
4907 }
4908 }
4909 }
4910 33668 }
4911
4912
4913 void puttriforce(BITMAP *dest, miscQdata *misc, int32_t x, int32_t y, int32_t tile, int32_t cset, int32_t w, int32_t h, int32_t flip, bool overlay, bool trans, int32_t trinum)
4914 {
4915 if(tile==0)
4916 {
4917 tile=misc->colors.triforce_tile;
4918 cset=misc->colors.triforce_cset;
4919 }
4920
4921 if(trinum <= 8)
4922 {
4923 for(int32_t i=0; i<8; i++)
4924 {
4925 int32_t lvl = i+1;
4926
4927 if(get_bit(quest_rules,qr_4TRI) && lvl>4)
4928 lvl -= 4;
4929
4930 if(lvl==trinum && has_item(itype_triforcepiece, lvl))
4931 {
4932 int32_t tp=0;
4933
4934 for(; tp<8; tp++)
4935 if(misc->triforce[tp] == i+1)
4936 break;
4937
4938 draw_block_flip(dest,x,y,tile,cset,w,h,flip,overlay,trans);
4939 }
4940 }
4941 }
4942 else if(has_item(itype_triforcepiece, trinum))
4943 {
4944 draw_block_flip(dest,x,y,tile,cset,w,h,flip,overlay,trans);
4945 }
4946 }
4947
4948 /*
4949 const byte bmap[16*2] = {
4950 0,0,1,0,0,1,0,0,1,0,0,0,1,0,0,0,
4951 0,3,0,0,0,3,0,0,0,0,3,0,0,0,3,0 };
4952
4953 const int32_t fringe[8] = { 6,2,4,7,6,8,7,5 };
4954
4955 const byte bmaptiles[8*5] = {
4956 0, 1, 2, 3, 2, 3, 3, 4,
4957 20,21,22,23,22,23,23,24,
4958 20,21,22,23,22,23,23,24,
4959 20,21,22,23,22,23,23,24,
4960 40,41,42,43,42,43,43,44 };
4961 */
4962
4963 void draw_block(BITMAP *dest,int32_t x,int32_t y,int32_t tile,int32_t cset,int32_t w,int32_t h);
4964 195710 void putBmap(BITMAP *dest, miscQdata *misc, int32_t x, int32_t y,bool showmap, bool showrooms, bool showhero, int32_t roomcolor, int32_t herocolor, bool large)
4965 {
4966 195710 int32_t si=0;
4967
4968
2/2
✓ Branch 0 taken 121021 times.
✓ Branch 1 taken 74689 times.
195710 int32_t maptile=has_item(itype_map, get_dlevel())?DMaps[get_currdmap()].largemap_2_tile:DMaps[get_currdmap()].largemap_1_tile;
4969
2/2
✓ Branch 0 taken 121021 times.
✓ Branch 1 taken 74689 times.
195710 int32_t mapcset=has_item(itype_map, get_dlevel())?DMaps[get_currdmap()].largemap_2_cset:DMaps[get_currdmap()].largemap_1_cset;
4970
4971
1/2
✗ Branch 0 not taken.
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195710 if(showmap)
4972 {
4973
2/2
✓ Branch 0 taken 1886 times.
✓ Branch 1 taken 193824 times.
195710 if(maptile)
4974 {
4975 1886 draw_block(dest,x,y,maptile,mapcset,large?9:7,5);
4976 1886 }
4977
3/4
✓ Branch 0 taken 101058 times.
✓ Branch 1 taken 92766 times.
✗ Branch 2 not taken.
✓ Branch 3 taken 101058 times.
193824 else if(misc->colors.dungeon_map_tile||misc->colors.dungeon_map_tile)
4978 {
4979
2/2
✓ Branch 0 taken 463830 times.
✓ Branch 1 taken 92766 times.
556596 for(int32_t y2=0; y2<5; y2++)
4980 {
4981
2/2
✓ Branch 0 taken 3710640 times.
✓ Branch 1 taken 463830 times.
4174470 for(int32_t x2=0; x2<(large?8:6); x2++)
4982 {
4983
2/4
✗ Branch 0 not taken.
✓ Branch 1 taken 3710640 times.
✓ Branch 2 taken 3710640 times.
✗ Branch 3 not taken.
3710640 overtile16(dest,(misc->colors.dungeon_map_tile!=0?misc->colors.dungeon_map_tile:misc->colors.dungeon_map_tile)+(large?bmaptiles_original[y2][x2]:bmaptiles_bs[y2][x2]),x+(x2<<4),y+(y2<<4),misc->colors.dungeon_map_cset,0);
4984 //++si;
4985 3710640 }
4986 463830 }
4987 92766 }
4988 else
4989 {
4990 101058 BITMAP *bmp = create_bitmap_ex(8,8,8);
4991
4992
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 101058 times.
101058 if(!bmp)
4993 return;
4994
4995 101058 clear_bitmap(bmp);
4996
4997
2/2
✓ Branch 0 taken 808464 times.
✓ Branch 1 taken 101058 times.
909522 for(int32_t x2=0; x2<8; x2++)
4998 {
4999
2/2
✓ Branch 0 taken 4547610 times.
✓ Branch 1 taken 808464 times.
5356074 for(int32_t y2=8-fringe[x2]; y2<8; y2++)
5000 {
5001 4547610 putpixel(bmp,x2,y2,misc->colors.bmap_bg);
5002 4547610 }
5003 808464 }
5004
5005 101058 rectfill(dest,x,y,x+(large?127:95),y+79,misc->colors.bmap_bg);
5006
5007
2/2
✓ Branch 0 taken 202116 times.
✓ Branch 1 taken 101058 times.
303174 for(int32_t y2=0; y2<2; ++y2)
5008 {
5009
2/2
✓ Branch 0 taken 3233856 times.
✓ Branch 1 taken 202116 times.
3435972 for(int32_t x2=0; x2<(large?16:12); ++x2)
5010 {
5011
3/4
✓ Branch 0 taken 3233856 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 2425392 times.
✓ Branch 3 taken 808464 times.
3233856 if((large?bmap_original[y2][x2]:bmap_bs[y2][x2]))
5012 {
5013 808464 rectfill(dest,(x2<<3)+x,(y2*72)+y,(x2<<3)+x+7,(y2*72)+y+7,misc->colors.subscr_bg);
5014
5015
3/5
✓ Branch 0 taken 808464 times.
✗ Branch 1 not taken.
✗ Branch 2 not taken.
✓ Branch 3 taken 404232 times.
✓ Branch 4 taken 404232 times.
808464 switch((large?bmap_original[y2][x2]:bmap_bs[y2][x2]))
5016 {
5017 case 3:
5018 404232 draw_sprite_v_flip(dest,bmp,(x2<<3)+x,(y2*72)+y);
5019 404232 break;
5020
5021 404232 case 1:
5022 default:
5023 404232 draw_sprite(dest,bmp,(x2<<3)+x,(y2*72)+y);
5024 404232 break;
5025 }
5026 808464 }
5027 3233856 }
5028 202116 }
5029
5030 101058 destroy_bitmap(bmp);
5031 }
5032 195710 }
5033
5034
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 195710 times.
195710 if(showrooms)
5035 {
5036
1/2
✓ Branch 0 taken 195710 times.
✗ Branch 1 not taken.
195710 if(roomcolor==-1)
5037 {
5038 roomcolor = misc->colors.bmap_fg;
5039 }
5040
5041 195710 si=(get_currdmap() << 7);
5042
5043
2/2
✓ Branch 0 taken 1565680 times.
✓ Branch 1 taken 195710 times.
1761390 for(int32_t y2=y+8; y2<y+72; y2+=8)
5044 {
5045
2/2
✓ Branch 0 taken 11587993 times.
✓ Branch 1 taken 1565680 times.
13153673 while(((unsigned)((si&0xF)-DMaps[get_currdmap()].xoff))>7)
5046 11587993 ++si;
5047 1565680 int32_t xoffs = DMaps[get_currdmap()].xoff;
5048
2/2
✓ Branch 0 taken 12132656 times.
✓ Branch 1 taken 1565680 times.
13698336 for(int32_t x2=x+(large?32:16)+(maptile?8:0); x2<x+(large?96:80)+(maptile?8:0); x2+=8)
5049 {
5050
2/2
✓ Branch 0 taken 11782672 times.
✓ Branch 1 taken 349984 times.
12132656 if(xoffs < 0)
5051 {
5052 349984 x2 += (8*-xoffs);
5053 349984 xoffs = 0;
5054 349984 }
5055
2/2
✓ Branch 0 taken 8331921 times.
✓ Branch 1 taken 3800735 times.
12132656 if(get_bmaps(si))
5056 {
5057 3800735 rectfill(dest,x2+1,y2+1,x2+6,y2+6,roomcolor);
5058
5059
2/2
✓ Branch 0 taken 2751198 times.
✓ Branch 1 taken 1049537 times.
3800735 if(get_bmaps(si)&1) _allegro_hline(dest,x2+3,y2, x2+4,roomcolor); //top door
5060
5061
2/2
✓ Branch 0 taken 2441804 times.
✓ Branch 1 taken 1358931 times.
3800735 if(get_bmaps(si)&2) _allegro_hline(dest,x2+3,y2+7,x2+4,roomcolor); //bottom door
5062
5063
2/2
✓ Branch 0 taken 2805182 times.
✓ Branch 1 taken 995553 times.
3800735 if(get_bmaps(si)&4) _allegro_vline(dest,x2, y2+3,y2+4,roomcolor); //left door
5064
5065
2/2
✓ Branch 0 taken 2881933 times.
✓ Branch 1 taken 918802 times.
3800735 if(get_bmaps(si)&8) _allegro_vline(dest,x2+7,y2+3,y2+4,roomcolor); //right door
5066 3800735 }
5067
5068 12132656 ++si;
5069 12132656 }
5070
2/2
✓ Branch 0 taken 1215696 times.
✓ Branch 1 taken 349984 times.
1565680 if(DMaps[get_currdmap()].xoff < 0)
5071 {
5072 349984 si -= DMaps[get_currdmap()].xoff;
5073 349984 }
5074 1565680 }
5075 195710 }
5076
5077
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 195710 times.
195710 if(showhero)
5078 {
5079
2/2
✓ Branch 0 taken 19636 times.
✓ Branch 1 taken 176074 times.
195710 if(get_currscr()<MAPSCRSNORMAL)
5080 {
5081
1/2
✓ Branch 0 taken 176074 times.
✗ Branch 1 not taken.
176074 if(herocolor==-1)
5082 {
5083 herocolor=misc->colors.hero_dot;
5084 }
5085
5086
2/2
✓ Branch 0 taken 3340 times.
✓ Branch 1 taken 172734 times.
176074 int32_t xoff = (((DMaps[get_currdmap()].type&dmfTYPE)==dmOVERW) ? 0 : DMaps[get_currdmap()].xoff);
5087 176074 putdot(dest,(((get_homescr()&15)-xoff)<<3)+x+(large?34:18)+(maptile?8:0),((get_homescr()&0xF0)>>1)+y+11,herocolor);
5088 176074 }
5089 195710 }
5090 195710 }
5091
5092
5093 34678 void load_Sitems(miscQdata *misc)
5094 {
5095 34678 Sitems.clear();
5096
5097 // HC Pieces
5098
2/2
✓ Branch 0 taken 9012 times.
✓ Branch 1 taken 25666 times.
34678 if(misc->colors.HCpieces_tile)
5099 {
5100 // item *HCP = new item((zfix)(inventory_x[5]-ofs),(zfix)y,iMax,0,0);
5101
4/8
✓ Branch 0 taken 25666 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 25666 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 25666 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 25666 times.
✗ Branch 7 not taken.
25666 item *HCP = new item((zfix)0,(zfix)0,(zfix)0,iHCPiece,0,0);
5102
5103
1/2
✗ Branch 0 not taken.
✓ Branch 1 taken 25666 times.
25666 if(HCP)
5104 {
5105 25666 int32_t hcpphc = game->get_hcp_per_hc();
5106
2/2
✓ Branch 0 taken 24925 times.
✓ Branch 1 taken 741 times.
25666 HCP->tile = misc->colors.HCpieces_tile + vbound(game->get_HCpieces(),0,hcpphc > 0 ? hcpphc-1 : 0);
5107 25666 HCP->o_tile = HCP->tile;
5108 25666 HCP->cs = misc->colors.HCpieces_cset;
5109 25666 HCP->frames = 0;
5110 25666 add_subscr_item(HCP);
5111 25666 }
5112 25666 }
5113
5114
2/2
✓ Branch 0 taken 24752 times.
✓ Branch 1 taken 9926 times.
34678 if(has_item(itype_map, get_dlevel()))
5115 {
5116
4/8
✓ Branch 0 taken 9926 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 9926 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 9926 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 9926 times.
✗ Branch 7 not taken.
9926 add_subscr_item(new item((zfix)0,(zfix)0,(zfix)0,iMap,0,0));
5117 9926 }
5118
5119
2/2
✓ Branch 0 taken 22621 times.
✓ Branch 1 taken 12057 times.
34678 if(has_item(itype_compass, get_dlevel()))
5120 {
5121
4/8
✓ Branch 0 taken 12057 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 12057 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 12057 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 12057 times.
✗ Branch 7 not taken.
12057 add_subscr_item(new item((zfix)0,(zfix)0,(zfix)0,iCompass,0,0));
5122 12057 }
5123
5124
2/2
✓ Branch 0 taken 31128 times.
✓ Branch 1 taken 3550 times.
34678 if(has_item(itype_bosskey, get_dlevel()))
5125 {
5126
4/8
✓ Branch 0 taken 3550 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 3550 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 3550 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 3550 times.
✗ Branch 7 not taken.
3550 add_subscr_item(new item((zfix)0,(zfix)0,(zfix)0,iBossKey,0,0));
5127 3550 }
5128
5129
2/2
✓ Branch 0 taken 34678 times.
✓ Branch 1 taken 17755136 times.
17789814 for(int32_t i=0; i<itype_max; i++)
5130 {
5131 //special case: ignore the dmap-specific items processed above. -DD
5132
6/6
✓ Branch 0 taken 17720458 times.
✓ Branch 1 taken 34678 times.
✓ Branch 2 taken 17685780 times.
✓ Branch 3 taken 34678 times.
✓ Branch 4 taken 34678 times.
✓ Branch 5 taken 17651102 times.
17755136 if(i == itype_map || i == itype_compass || i == itype_bosskey)
5133 104034 continue;
5134
5135 // Display the ring even if it has run out of magic.
5136
2/2
✓ Branch 0 taken 17154898 times.
✓ Branch 1 taken 496204 times.
17651102 if(current_item_id(i,false)>-1)
5137 {
5138 496204 int32_t j = current_item_id(i,false);
5139 //al_trace("About to check itemsbuf[j].tile in subscreen.cpp, line 4634, loop[%d]\n",j);
5140
2/2
✓ Branch 0 taken 9098 times.
✓ Branch 1 taken 487106 times.
496204 if(itemsbuf[j].tile)
5141
4/8
✓ Branch 0 taken 487106 times.
✗ Branch 1 not taken.
✓ Branch 2 taken 487106 times.
✗ Branch 3 not taken.
✓ Branch 4 taken 487106 times.
✗ Branch 5 not taken.
✓ Branch 6 taken 487106 times.
✗ Branch 7 not taken.
487106 add_subscr_item(new item((zfix)0, (zfix)0,(zfix)0,j,0,0));
5142 496204 }
5143 17651102 }
5144 //al_trace("Finished load_Sitems(%d)\n",0);
5145
5146 34678 new_sel=true;
5147 34678 }
5148
5149 26141 void update_subscreens(int32_t dmap)
5150 {
5151
2/2
✓ Branch 0 taken 24578 times.
✓ Branch 1 taken 1563 times.
26141 if(dmap<0)
5152 24578 dmap=get_currdmap();
5153
5154 26141 int32_t index=DMaps[dmap].active_subscreen;
5155
5156 26141 int32_t i=-1, j=0;
5157
5158
4/4
✓ Branch 0 taken 2669 times.
✓ Branch 1 taken 81451 times.
✓ Branch 2 taken 57979 times.
✓ Branch 3 taken 26141 times.
84120 while(custom_subscreen[j].objects[0].type!=ssoNULL&&i!=index)
5159 {
5160
2/2
✓ Branch 0 taken 49523 times.
✓ Branch 1 taken 8456 times.
57979 if(custom_subscreen[j].ss_type==sstACTIVE)
5161 {
5162 49523 ++i;
5163 49523 }
5164
5165 57979 ++j;
5166 }
5167
5168 26141 current_subscreen_active=&custom_subscreen[j-1];
5169
5170 26141 index=DMaps[dmap].passive_subscreen;
5171
5172 26141 i=-1, j=0;
5173
5174
4/4
✓ Branch 0 taken 14215 times.
✓ Branch 1 taken 112706 times.
✓ Branch 2 taken 100780 times.
✓ Branch 3 taken 26141 times.
126921 while(custom_subscreen[j].objects[0].type!=ssoNULL&&i!=index)
5175 {
5176
2/2
✓ Branch 0 taken 55419 times.
✓ Branch 1 taken 45361 times.
100780 if(custom_subscreen[j].ss_type==sstPASSIVE)
5177 {
5178 45361 ++i;
5179 45361 }
5180
5181 100780 ++j;
5182 }
5183
5184 26141 current_subscreen_passive=&custom_subscreen[j-1];
5185 26141 }
5186
5187 92 int32_t ss_objects(subscreen_group *tempss)
5188 {
5189 92 int32_t i=0;
5190
5191
3/4
✗ Branch 0 not taken.
✓ Branch 1 taken 3979 times.
✓ Branch 2 taken 3887 times.
✓ Branch 3 taken 92 times.
3979 while(i<MAXSUBSCREENITEMS&&tempss->objects[i].type!=ssoNULL)
5192 {
5193 3887 ++i;
5194 }
5195
5196 92 return i;
5197 }
5198
5199
5200 92 void purge_blank_subscreen_objects(subscreen_group *tempss)
5201 {
5202 92 int32_t objects=ss_objects(tempss);
5203 subscreen_object tempsso;
5204
5205 //filter all the ssoNONE items to the end (yeah, bubble sort; sue me)
5206
2/2
✓ Branch 0 taken 3795 times.
✓ Branch 1 taken 92 times.
3887 for(int32_t j=0; j<objects-1; j++)
5207 {
5208
2/2
✓ Branch 0 taken 103983 times.
✓ Branch 1 taken 3795 times.
107778 for(int32_t k=0; k<objects-1-j; k++)
5209 {
5210
2/2
✓ Branch 0 taken 49588 times.
✓ Branch 1 taken 54395 times.
103983 if(tempss->objects[k].type==ssoNONE)
5211 {
5212 54395 tempsso=tempss->objects[k];
5213 54395 tempss->objects[k]=tempss->objects[k+1];
5214 54395 tempss->objects[k+1]=tempsso;
5215 54395 }
5216 103983 }
5217 3795 }
5218
5219 //NULL out the ssoNONE items
5220
2/2
✓ Branch 0 taken 3887 times.
✓ Branch 1 taken 92 times.
3979 for(int32_t j=0; j<objects; j++)
5221 {
5222
2/2
✓ Branch 0 taken 2140 times.
✓ Branch 1 taken 1747 times.
3887 if(tempss->objects[j].type==ssoNONE)
5223 {
5224 1747 tempss->objects[j].type=ssoNULL;
5225 1747 }
5226 3887 }
5227 92 }
5228
5229
5230
5231 int32_t get_alignment(subscreen_object *tempsso)
5232 {
5233 switch(tempsso->type)
5234 {
5235 case ssoTEXT:
5236 return tempsso->d2;
5237 break;
5238
5239 case ssoBSTIME:
5240 return sstaLEFT;
5241 break;
5242
5243 case ssoTIME:
5244 return sstaRIGHT;
5245 break;
5246
5247 case ssoSSTIME:
5248 return sstaRIGHT;
5249 break;
5250
5251 case ssoCOUNTER:
5252 return tempsso->d2;
5253 break;
5254
5255 case ssoMINIMAPTITLE:
5256 return tempsso->d2;
5257 break;
5258
5259 case ssoCURRENTITEMTEXT:
5260 case ssoCURRENTITEMNAME:
5261 case ssoSELECTEDITEMNAME:
5262 case ssoCURRENTITEMCLASSTEXT:
5263 case ssoCURRENTITEMCLASSNAME:
5264 case ssoSELECTEDITEMCLASSNAME:
5265 return sstaLEFT;
5266 break;
5267
5268 case ssoNONE:
5269 case sso2X2FRAME:
5270 case ssoLINE:
5271 case ssoRECT:
5272 case ssoMAGICMETER:
5273 case ssoLIFEMETER:
5274 case ssoBUTTONITEM:
5275 case ssoICON:
5276 case ssoCOUNTERS:
5277 case ssoMINIMAP:
5278 case ssoLARGEMAP:
5279 case ssoCLEAR:
5280 case ssoCURRENTITEM:
5281 case ssoITEM:
5282 case ssoTRIFRAME:
5283 case ssoTRIFORCE:
5284 case ssoTILEBLOCK:
5285 case ssoMINITILE:
5286 case ssoSELECTOR1:
5287 case ssoSELECTOR2:
5288 case ssoMAGICGAUGE:
5289 case ssoLIFEGAUGE:
5290 case ssoTEXTBOX:
5291 case ssoCURRENTITEMTILE:
5292 case ssoSELECTEDITEMTILE:
5293 default:
5294 return sstaLEFT;
5295 break;
5296 }
5297
5298 // return false;//UNREACHABLE
5299 }
5300
5301 //enum { sstsNORMAL, sstsSHADOW, sstsSHADOWU, sstsOUTLINE8, sstsOUTLINEPLUS, sstsOUTLINEX, sstsSHADOWED, sstsSHADOWEDU, sstsOUTLINED8, sstsOUTLINEDPLUS, sstsOUTLINEDX, sstsMAX };
5302 // "None", "Shadow", "Shadow (U)","Shadow (O)", "Shadow (+)", "Shadow (X)", "Shadowed", "Shadowed (U)","Shadowed (O)","Shadowed (+)", "Shadowed (X)"
5303 //x-1
5304 //sstsSHADOWU, sstsOUTLINE8, sstsOUTLINEPLUS, sstsOUTLINEX, sstsSHADOWEDU, sstsOUTLINED8, sstsOUTLINEDPLUS, sstsOUTLINEDX
5305 //w+1
5306 //sstsSHADOW, sstsSHADOWU, sstsOUTLINE8, sstsOUTLINEPLUS, sstsOUTLINEX, sstsSHADOWED, sstsSHADOWEDU, sstsOUTLINED8, sstsOUTLINEDPLUS, sstsOUTLINEDX
5307 //y-1
5308 //sstsOUTLINE8, sstsOUTLINEPLUS, sstsOUTLINEX, sstsOUTLINED8, sstsOUTLINEDPLUS, sstsOUTLINEDX
5309 //h+1
5310 //sstsSHADOW, sstsSHADOWU, sstsOUTLINE8, sstsOUTLINEPLUS, sstsOUTLINEX, sstsSHADOWED, sstsSHADOWEDU, sstsOUTLINED8, sstsOUTLINEDPLUS, sstsOUTLINEDX
5311
5312 int32_t sso_y(subscreen_object *tempsso)
5313 {
5314 int32_t y=0;
5315
5316 switch(tempsso->type)
5317 {
5318 case ssoLIFEMETER:
5319 y=tempsso->y+(tempsso->d2?0:(tempsso->d3?8:16));
5320 break;
5321
5322 case ssoNONE:
5323 case sso2X2FRAME:
5324 case ssoTEXT:
5325 case ssoLINE:
5326 case ssoRECT:
5327 case ssoBSTIME:
5328 case ssoTIME:
5329 case ssoSSTIME:
5330 case ssoMAGICMETER:
5331 case ssoBUTTONITEM:
5332 case ssoICON:
5333 case ssoCOUNTER:
5334 case ssoCOUNTERS:
5335 case ssoMINIMAPTITLE:
5336 case ssoMINIMAP:
5337 case ssoLARGEMAP:
5338 case ssoCLEAR:
5339 case ssoCURRENTITEM:
5340 case ssoITEM:
5341 case ssoTRIFRAME:
5342 case ssoTRIFORCE:
5343 case ssoTILEBLOCK:
5344 case ssoMINITILE:
5345 case ssoSELECTOR1:
5346 case ssoSELECTOR2:
5347 case ssoMAGICGAUGE:
5348 case ssoLIFEGAUGE:
5349 case ssoTEXTBOX:
5350 case ssoCURRENTITEMTILE:
5351 case ssoSELECTEDITEMTILE:
5352 case ssoCURRENTITEMTEXT:
5353 case ssoCURRENTITEMNAME:
5354 case ssoSELECTEDITEMNAME:
5355 case ssoCURRENTITEMCLASSTEXT:
5356 case ssoCURRENTITEMCLASSNAME:
5357 case ssoSELECTEDITEMCLASSNAME:
5358 y=tempsso->y;
5359 break;
5360
5361 default:
5362 y=(zc_oldrand()*1000)%64;
5363 break;
5364 }
5365
5366 switch(tempsso->type)
5367 {
5368 case ssoTEXT:
5369 case ssoBSTIME:
5370 case ssoTIME:
5371 case ssoSSTIME:
5372 case ssoCOUNTER:
5373 case ssoCOUNTERS:
5374 switch(tempsso->d3)
5375 {
5376 case sstsOUTLINE8:
5377 case sstsOUTLINEPLUS:
5378 case sstsOUTLINEX:
5379 case sstsOUTLINED8:
5380 case sstsOUTLINEDPLUS:
5381 case sstsOUTLINEDX:
5382 y-=1;
5383 break;
5384 }
5385
5386 break;
5387 }
5388
5389 return y;
5390 }
5391
5392 int32_t sso_x(subscreen_object *tempsso)
5393 {
5394 int32_t x=0;
5395
5396 switch(tempsso->type)
5397 {
5398 case ssoMAGICMETER:
5399 x=tempsso->x-10;
5400 break;
5401
5402 case ssoNONE:
5403 case sso2X2FRAME:
5404 case ssoTEXT:
5405 case ssoLINE:
5406 case ssoRECT:
5407 case ssoBSTIME:
5408 case ssoTIME:
5409 case ssoSSTIME:
5410 case ssoLIFEMETER:
5411 case ssoBUTTONITEM:
5412 case ssoICON:
5413 case ssoCOUNTER:
5414 case ssoCOUNTERS:
5415 case ssoMINIMAPTITLE:
5416 case ssoMINIMAP:
5417 case ssoLARGEMAP:
5418 case ssoCLEAR:
5419 case ssoCURRENTITEM:
5420 case ssoITEM:
5421 case ssoTRIFRAME:
5422 case ssoTRIFORCE:
5423 case ssoTILEBLOCK:
5424 case ssoMINITILE:
5425 case ssoSELECTOR1:
5426 case ssoSELECTOR2:
5427 case ssoMAGICGAUGE:
5428 case ssoLIFEGAUGE:
5429 case ssoTEXTBOX:
5430 case ssoCURRENTITEMTILE:
5431 case ssoSELECTEDITEMTILE:
5432 case ssoCURRENTITEMTEXT:
5433 case ssoCURRENTITEMNAME:
5434 case ssoSELECTEDITEMNAME:
5435 case ssoCURRENTITEMCLASSTEXT:
5436 case ssoCURRENTITEMCLASSNAME:
5437 case ssoSELECTEDITEMCLASSNAME:
5438 x=tempsso->x;
5439 break;
5440
5441 default:
5442 x=(zc_oldrand()*1000)%64;
5443 break;
5444 }
5445
5446 switch(tempsso->type)
5447 {
5448 case ssoTEXT:
5449 case ssoBSTIME:
5450 case ssoTIME:
5451 case ssoSSTIME:
5452 case ssoCOUNTER:
5453 case ssoCOUNTERS:
5454 switch(tempsso->d3)
5455 {
5456 case sstsSHADOWU:
5457 case sstsOUTLINE8:
5458 case sstsOUTLINEPLUS:
5459 case sstsOUTLINEX:
5460 case sstsSHADOWEDU:
5461 case sstsOUTLINED8:
5462 case sstsOUTLINEDPLUS:
5463 case sstsOUTLINEDX:
5464 x-=1;
5465 break;
5466 }
5467
5468 break;
5469 }
5470
5471 return x;
5472 }
5473
5474
5475
5476 int32_t sso_h(subscreen_object *tempsso)
5477 {
5478 int32_t h=0;
5479
5480 switch(tempsso->type)
5481 {
5482 case ssoNONE:
5483 h=5;
5484 break;
5485
5486 case sso2X2FRAME:
5487 h=tempsso->h*8;
5488 break;
5489
5490 case ssoTEXT:
5491 h=text_height(ss_font(tempsso->d1));
5492 break;
5493
5494 case ssoLINE:
5495 h=tempsso->h;
5496 break;
5497
5498 case ssoRECT:
5499 h=tempsso->h;
5500 break;
5501
5502 case ssoBSTIME:
5503 h=text_height(ss_font(tempsso->d1));
5504 break;
5505
5506 case ssoTIME:
5507 h=text_height(ss_font(tempsso->d1));
5508 break;
5509
5510 case ssoSSTIME:
5511 h=text_height(ss_font(tempsso->d1));
5512 break;
5513
5514 case ssoMAGICMETER:
5515 h=8;
5516 break;
5517
5518 case ssoLIFEMETER:
5519 h=tempsso->d3?24:16;
5520 break;
5521
5522 case ssoBUTTONITEM:
5523 h=16;
5524 break;
5525
5526 case ssoICON:
5527 h=8;
5528 break;
5529
5530 case ssoCOUNTER:
5531 h=text_height(ss_font(tempsso->d1));
5532 break;
5533
5534 case ssoCOUNTERS:
5535 h=32;
5536 break;
5537
5538 case ssoMINIMAPTITLE:
5539 h=16;
5540 break;
5541
5542 case ssoMINIMAP:
5543 h=48;
5544 break;
5545
5546 case ssoLARGEMAP:
5547 h=80;
5548 break;
5549
5550 case ssoCLEAR:
5551 h=5;
5552 break;
5553
5554 case ssoCURRENTITEM:
5555 h=16;
5556 break;
5557
5558 case ssoITEM:
5559 h=16;
5560 break;
5561
5562 case ssoTRIFRAME:
5563 h=16*((tempsso->d7)?7:3);
5564 break;
5565
5566 case ssoTRIFORCE:
5567 h=16;
5568 break;
5569
5570 case ssoTILEBLOCK:
5571 h=16*(tempsso->h);
5572 break;
5573
5574 case ssoMINITILE:
5575 h=8;
5576 break;
5577
5578 case ssoSELECTOR1:
5579 case ssoSELECTOR2:
5580 h=tempsso->d5?32:16;
5581 break;
5582
5583 case ssoMAGICGAUGE:
5584 h=8;
5585 break;
5586
5587 case ssoLIFEGAUGE:
5588 h=8;
5589 break;
5590
5591 case ssoTEXTBOX:
5592 h=tempsso->h;
5593 break;
5594
5595 case ssoCURRENTITEMTILE:
5596 h=16;
5597 break;
5598
5599 case ssoSELECTEDITEMTILE:
5600 h=16;
5601 break;
5602
5603 case ssoCURRENTITEMTEXT:
5604 h=16;
5605 break;
5606
5607 case ssoCURRENTITEMNAME:
5608 h=tempsso->h;
5609 break;
5610
5611 case ssoSELECTEDITEMNAME:
5612 h=tempsso->h;
5613 break;
5614
5615 case ssoCURRENTITEMCLASSTEXT:
5616 h=tempsso->h;
5617 break;
5618
5619 case ssoCURRENTITEMCLASSNAME:
5620 h=tempsso->h;
5621 break;
5622
5623 case ssoSELECTEDITEMCLASSNAME:
5624 h=tempsso->h;
5625 break;
5626
5627 default:
5628 h=(zc_oldrand()*1000)%64;
5629 break;
5630 }
5631
5632 switch(tempsso->type)
5633 {
5634 case ssoTEXT:
5635 case ssoBSTIME:
5636 case ssoTIME:
5637 case ssoSSTIME:
5638 case ssoCOUNTER:
5639 case ssoCOUNTERS:
5640 switch(tempsso->d3)
5641 {
5642 case sstsSHADOW:
5643 case sstsSHADOWU:
5644 case sstsOUTLINE8:
5645 case sstsOUTLINEPLUS:
5646 case sstsOUTLINEX:
5647 case sstsSHADOWED:
5648 case sstsSHADOWEDU:
5649 case sstsOUTLINED8:
5650 case sstsOUTLINEDPLUS:
5651 case sstsOUTLINEDX:
5652 h+=1;
5653 break;
5654 }
5655
5656 break;
5657 }
5658
5659 return h;
5660 }
5661
5662 int32_t sso_w(subscreen_object *tempsso)
5663 {
5664 int32_t w=0;
5665
5666 switch(tempsso->type)
5667 {
5668 case ssoNONE:
5669 w=5;
5670 break;
5671
5672 case sso2X2FRAME:
5673 w=tempsso->w*8;
5674 break;
5675
5676 case ssoTEXT:
5677 w=text_length(ss_font(tempsso->d1), (char *)tempsso->dp1);
5678 break;
5679
5680 case ssoLINE:
5681 w=tempsso->w;
5682 break;
5683
5684 case ssoRECT:
5685 w=tempsso->w;
5686 break;
5687
5688 case ssoBSTIME:
5689 w=text_length(ss_font(tempsso->d1), time_str_short2(game->get_time()));
5690 break;
5691
5692 case ssoTIME:
5693 w=text_length(ss_font(tempsso->d1), time_str_med(game->get_time()));
5694 break;
5695
5696 case ssoSSTIME:
5697 w=text_length(ss_font(tempsso->d1), time_str_med(game->get_time()));
5698 break;
5699
5700 case ssoMAGICMETER:
5701 w=82;
5702 break;
5703
5704 case ssoLIFEMETER:
5705 w=64;
5706 break;
5707
5708 case ssoBUTTONITEM:
5709 w=16;
5710 break;
5711
5712 case ssoICON:
5713 w=8;
5714 break;
5715
5716 case ssoCOUNTER:
5717 w=text_length(ss_font(tempsso->d1), "0")*tempsso->d4;
5718 break;
5719
5720 case ssoCOUNTERS:
5721 w=32;
5722 break;
5723
5724 case ssoMINIMAPTITLE:
5725 w=80;
5726 break;
5727
5728 case ssoMINIMAP:
5729 w=80;
5730 break;
5731
5732 case ssoLARGEMAP:
5733 w=16*((tempsso->d4)?9:7);
5734 break;
5735
5736 case ssoCLEAR:
5737 w=5;
5738 break;
5739
5740 case ssoCURRENTITEM:
5741 w=16;
5742 break;
5743
5744 case ssoITEM:
5745 w=16;
5746 break;
5747
5748 case ssoTRIFRAME:
5749 w=16*((tempsso->d7)?7:6);
5750 break;
5751
5752 case ssoTRIFORCE:
5753 w=16;
5754 break;
5755
5756 case ssoTILEBLOCK:
5757 w=16*(tempsso->w);
5758 break;
5759
5760 case ssoMINITILE:
5761 w=8;
5762 break;
5763
5764 case ssoSELECTOR1:
5765 case ssoSELECTOR2:
5766 w=tempsso->d5?32:16;
5767 break;
5768
5769 case ssoMAGICGAUGE:
5770 w=8;
5771 break;
5772
5773 case ssoLIFEGAUGE:
5774 w=8;
5775 break;
5776
5777 case ssoTEXTBOX:
5778 w=tempsso->w;
5779 break;
5780
5781 case ssoCURRENTITEMTILE:
5782 w=16;
5783 break;
5784
5785 case ssoSELECTEDITEMTILE:
5786 w=16;
5787 break;
5788
5789 case ssoCURRENTITEMTEXT:
5790 w=16;
5791 break;
5792
5793 case ssoCURRENTITEMNAME:
5794 w=tempsso->w;
5795 break;
5796
5797 case ssoSELECTEDITEMNAME:
5798 w=tempsso->w;
5799 break;
5800
5801 case ssoCURRENTITEMCLASSTEXT:
5802 w=tempsso->w;
5803 break;
5804
5805 case ssoCURRENTITEMCLASSNAME:
5806 w=tempsso->w;
5807 break;
5808
5809 case ssoSELECTEDITEMCLASSNAME:
5810 w=tempsso->w;
5811 break;
5812
5813 default:
5814 w=(zc_oldrand()*1000)%64;
5815 break;
5816 }
5817
5818 switch(tempsso->type)
5819 {
5820 case ssoTEXT:
5821 case ssoBSTIME:
5822 case ssoTIME:
5823 case ssoSSTIME:
5824 case ssoCOUNTER:
5825 case ssoCOUNTERS:
5826 switch(tempsso->d3)
5827 {
5828 case sstsSHADOW:
5829 case sstsSHADOWU:
5830 case sstsOUTLINE8:
5831 case sstsOUTLINEPLUS:
5832 case sstsOUTLINEX:
5833 case sstsSHADOWED:
5834 case sstsSHADOWEDU:
5835 case sstsOUTLINED8:
5836 case sstsOUTLINEDPLUS:
5837 case sstsOUTLINEDX:
5838 w+=1;
5839 break;
5840 }
5841
5842 break;
5843 }
5844
5845 return w;
5846 }
5847
5848 void sso_bounding_box(BITMAP *bmp, subscreen_group *tempss, int32_t index, int32_t color)
5849 {
5850 if(index<0)
5851 {
5852 return;
5853 }
5854
5855 int32_t x=sso_x(&tempss->objects[index]);
5856 int32_t y=sso_y(&tempss->objects[index]);
5857 int32_t w=sso_w(&tempss->objects[index]);
5858 int32_t h=sso_h(&tempss->objects[index]);
5859
5860 switch(get_alignment(&tempss->objects[index]))
5861 {
5862 case sstaCENTER:
5863 x-=(w/2);
5864 break;
5865
5866 case sstaRIGHT:
5867 x-=w;
5868 break;
5869
5870 case sstaLEFT:
5871 default:
5872 break;
5873 }
5874
5875 int32_t c=x+w/2;
5876 int32_t m=y+h/2;
5877 bool normalrect=true;
5878
5879 if(color==-1)
5880 {
5881 color=jwin_pal[jcTITLER];
5882 }
5883 else if(color==-2)
5884 {
5885 color=jwin_pal[jcTITLEL];
5886 }
5887
5888 //draw a bounding box around the current object
5889 if(normalrect)
5890 {
5891 rect(bmp, x, y, x+w-1, y+h-1, color);
5892 }
5893 else
5894 {
5895 rect(bmp, x-1, y-1, x+1, y+1, color);
5896 rect(bmp, x-1, y+h-2, x+1, y+h, color);
5897 rect(bmp, x+w-2, y-1, x+w, y+1, color);
5898 rect(bmp, x+w-2, y+h-2, x+w, y+h, color);
5899
5900 if(w>=9)
5901 {
5902 rect(bmp, c-1, y-1, c+1, y+1, color);
5903 rect(bmp, c-1, y+h-2, c+1, y+h, color);
5904 _allegro_hline(bmp, x+2, y, c-2, color);
5905 _allegro_hline(bmp, c+2, y, x+w-3, color);
5906 _allegro_hline(bmp, x+2, y+h-1, c-2, color);
5907 _allegro_hline(bmp, c+2, y+h-1, x+w-3, color);
5908 }
5909 else
5910 {
5911 _allegro_hline(bmp, x+2, y, x+w-3, color);
5912 _allegro_hline(bmp, x+2, y+h-1, x+w-3, color);
5913 }
5914
5915 if(h>=9)
5916 {
5917 rect(bmp, x-1, m-1, x+1, m+1, color);
5918 rect(bmp, x+w-2, m-1, x+w, m+1, color);
5919 _allegro_vline(bmp, x, y+2, m-2, color);
5920 _allegro_vline(bmp, x, m+2, y+h-3, color);
5921 _allegro_vline(bmp, x+w-1, y+2, m-2, color);
5922 _allegro_vline(bmp, x+w-1, m+2, y+h-3, color);
5923 }
5924 else
5925 {
5926 _allegro_vline(bmp, x, y+2, y+h-3, color);
5927 _allegro_vline(bmp, x+w-1, y+2, y+h-3, color);
5928 }
5929 }
5930 }
5931
5932
5933 10035961 int32_t scounter_to_ctr(int32_t ssc)
5934 {
5935
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10035961 switch(ssc)
5936 {
5937 6062124 case sscRUPEES: return crMONEY;
5938 1933683 case sscBOMBS: return crBOMBS;
5939 1041689 case sscSBOMBS: return crSBOMBS;
5940 998465 case sscARROWS: return crARROWS;
5941 case sscSCRIPT1: return crCUSTOM1;
5942 case sscSCRIPT2: return crCUSTOM2;
5943 case sscSCRIPT3: return crCUSTOM3;
5944 case sscSCRIPT4: return crCUSTOM4;
5945 case sscSCRIPT5: return crCUSTOM5;
5946 case sscSCRIPT6: return crCUSTOM6;
5947 case sscSCRIPT7: return crCUSTOM7;
5948 case sscSCRIPT8: return crCUSTOM8;
5949 case sscSCRIPT9: return crCUSTOM9;
5950 case sscSCRIPT10: return crCUSTOM10;
5951 case sscSCRIPT11: return crCUSTOM11;
5952 case sscSCRIPT12: return crCUSTOM12;
5953 case sscSCRIPT13: return crCUSTOM13;
5954 case sscSCRIPT14: return crCUSTOM14;
5955 case sscSCRIPT15: return crCUSTOM15;
5956 case sscSCRIPT16: return crCUSTOM16;
5957 case sscSCRIPT17: return crCUSTOM17;
5958 case sscSCRIPT18: return crCUSTOM18;
5959 case sscSCRIPT19: return crCUSTOM19;
5960 case sscSCRIPT20: return crCUSTOM20;
5961 case sscSCRIPT21: return crCUSTOM21;
5962 case sscSCRIPT22: return crCUSTOM22;
5963 case sscSCRIPT23: return crCUSTOM23;
5964 case sscSCRIPT24: return crCUSTOM24;
5965 case sscSCRIPT25: return crCUSTOM25;
5966 case sscLIFE: return crLIFE;
5967 case sscMAGIC: return crMAGIC;
5968 case sscGENKEYMAGIC: case sscGENKEYNOMAGIC:
5969 case sscANYKEYMAGIC: case sscANYKEYNOMAGIC:
5970 return crKEYS;
5971 }
5972 return crNONE;
5973 10035961 }
5974
5975